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authorJuan Linietsky <reduzio@gmail.com>2017-05-20 12:38:03 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-05-20 17:05:38 -0300
commit5b3709d3096df737b8bb2344446be818b0389bfe (patch)
tree649a0989b1494f3c4687d59e503310f4e6bbeb40 /editor/plugins/sprite_frames_editor_plugin.cpp
parent93f9a83062dbe74474a4a7928758c5cf5588238e (diff)
Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index c7c77fa960..d06c065f4f 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -34,7 +34,7 @@
#include "io/resource_loader.h"
#include "scene/3d/sprite_3d.h"
-void SpriteFramesEditor::_gui_input(InputEvent p_event) {
+void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
}
void SpriteFramesEditor::_notification(int p_what) {