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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-10-08 16:13:38 +0200 |
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committer | GitHub <noreply@github.com> | 2019-10-08 16:13:38 +0200 |
commit | e2f1b305659728c23ff30a9bbe2684066a6f63ac (patch) | |
tree | 7ee8db51dee317854fbc10bed4b280e4e4bc6a3f /editor/plugins/sprite_editor_plugin.h | |
parent | ed1cefd35205d9ccf49db9703bf132c54396a63b (diff) | |
parent | 1e301479dae4e4e5bdf4637669d990a7731b2fe3 (diff) |
Merge pull request #32618 from nekomatata/sprite-to-polygon
Sprite to polygon conversion improvements
Diffstat (limited to 'editor/plugins/sprite_editor_plugin.h')
-rw-r--r-- | editor/plugins/sprite_editor_plugin.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/plugins/sprite_editor_plugin.h b/editor/plugins/sprite_editor_plugin.h index 81be4a19e9..4ca7bca1a8 100644 --- a/editor/plugins/sprite_editor_plugin.h +++ b/editor/plugins/sprite_editor_plugin.h @@ -67,7 +67,8 @@ class SpriteEditor : public Control { Vector<int> computed_indices; SpinBox *simplification; - SpinBox *island_merging; + SpinBox *grow_pixels; + SpinBox *shrink_pixels; Button *update_preview; void _menu_option(int p_option); |