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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-08-24 15:02:10 +0200 |
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committer | GitHub <noreply@github.com> | 2018-08-24 15:02:10 +0200 |
commit | cad24adb977982a776a3ff3246ed9a47268da38e (patch) | |
tree | 54ff3bb78961ca5d8120cc7e6abe91f5c99d92b7 /editor/plugins/sprite_editor_plugin.cpp | |
parent | d442f3d0aa4185f154bee396efaf24ceb73c9d84 (diff) | |
parent | 52466d57e9c2897c40698a09482e5e7de230368f (diff) |
Merge pull request #21354 from akien-mga/clean-print_line
Make some debug prints verbose-only, remove others
Diffstat (limited to 'editor/plugins/sprite_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/sprite_editor_plugin.cpp | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp index 9bf1178b58..58a1835e68 100644 --- a/editor/plugins/sprite_editor_plugin.cpp +++ b/editor/plugins/sprite_editor_plugin.cpp @@ -160,7 +160,6 @@ void SpriteEditor::_update_mesh_data() { Vector<Vector<Vector2> > lines = bm->clip_opaque_to_polygons(rect, epsilon); - print_line("lines: " + itos(lines.size())); uv_lines.clear(); computed_vertices.clear(); @@ -190,21 +189,6 @@ void SpriteEditor::_update_mesh_data() { computed_vertices.push_back(vtx); } -#if 0 - Vector<Vector<Vector2> > polys = Geometry::decompose_polygon(lines[j]); - print_line("polygon: " + itos(polys.size())); - - for (int i = 0; i < polys.size(); i++) { - for (int k = 0; k < polys[i].size(); k++) { - - int idxn = (k + 1) % polys[i].size(); - uv_lines.push_back(polys[i][k]); - uv_lines.push_back(polys[i][idxn]); - } - } -#endif - -#if 1 Vector<int> poly = Geometry::triangulate_polygon(lines[j]); @@ -218,14 +202,6 @@ void SpriteEditor::_update_mesh_data() { computed_indices.push_back(poly[idx] + index_ofs); } } -#endif - -#if 0 - for (int i = 0; i < lines[j].size() - 1; i++) { - uv_lines.push_back(lines[j][i]); - uv_lines.push_back(lines[j][i + 1]); - } -#endif } debug_uv->update(); |