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authorRémi Verschelde <remi@verschelde.fr>2022-07-13 14:10:38 +0200
committerGitHub <noreply@github.com>2022-07-13 14:10:38 +0200
commitb942c1ffe3dc8f7ea45f9d535700740d78e38543 (patch)
tree0ca4f39588aff239b68e9c38ade4839bb8a8bf04 /editor/plugins/sprite_2d_editor_plugin.cpp
parentdd1951355ded10df8469dd1ee04e279981a8f981 (diff)
parente4067064cecd71914691580447d77de9bbc3d0b6 (diff)
Merge pull request #62827 from fire-forge/ok-cancel
Add `ok_button_text` to AcceptDialog and `cancel_button_text` to ConfirmationDialog
Diffstat (limited to 'editor/plugins/sprite_2d_editor_plugin.cpp')
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp
index ad817f9a41..3323d865c2 100644
--- a/editor/plugins/sprite_2d_editor_plugin.cpp
+++ b/editor/plugins/sprite_2d_editor_plugin.cpp
@@ -122,7 +122,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
switch (p_option) {
case MENU_OPTION_CONVERT_TO_MESH_2D: {
- debug_uv_dialog->get_ok_button()->set_text(TTR("Create MeshInstance2D"));
+ debug_uv_dialog->set_ok_button_text(TTR("Create MeshInstance2D"));
debug_uv_dialog->set_title(TTR("MeshInstance2D Preview"));
_update_mesh_data();
@@ -131,7 +131,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
} break;
case MENU_OPTION_CONVERT_TO_POLYGON_2D: {
- debug_uv_dialog->get_ok_button()->set_text(TTR("Create Polygon2D"));
+ debug_uv_dialog->set_ok_button_text(TTR("Create Polygon2D"));
debug_uv_dialog->set_title(TTR("Polygon2D Preview"));
_update_mesh_data();
@@ -139,7 +139,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
debug_uv->update();
} break;
case MENU_OPTION_CREATE_COLLISION_POLY_2D: {
- debug_uv_dialog->get_ok_button()->set_text(TTR("Create CollisionPolygon2D"));
+ debug_uv_dialog->set_ok_button_text(TTR("Create CollisionPolygon2D"));
debug_uv_dialog->set_title(TTR("CollisionPolygon2D Preview"));
_update_mesh_data();
@@ -148,7 +148,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
} break;
case MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D: {
- debug_uv_dialog->get_ok_button()->set_text(TTR("Create LightOccluder2D"));
+ debug_uv_dialog->set_ok_button_text(TTR("Create LightOccluder2D"));
debug_uv_dialog->set_title(TTR("LightOccluder2D Preview"));
_update_mesh_data();