summaryrefslogtreecommitdiff
path: root/editor/plugins/sprite_2d_editor_plugin.cpp
diff options
context:
space:
mode:
authorreduz <reduzio@gmail.com>2021-07-17 18:22:52 -0300
committerreduz <reduzio@gmail.com>2021-07-18 21:20:02 -0300
commit6631f66c2a9d54dc80d57df60376c84ce1252d08 (patch)
tree9b68d49611f1b732e4f3901ff12e3b678d45adbd /editor/plugins/sprite_2d_editor_plugin.cpp
parentb76dfde329592ecfd6f6b952082ae21859039e67 (diff)
Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor.
Diffstat (limited to 'editor/plugins/sprite_2d_editor_plugin.cpp')
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp
index ef328bcfe2..9a62b22d63 100644
--- a/editor/plugins/sprite_2d_editor_plugin.cpp
+++ b/editor/plugins/sprite_2d_editor_plugin.cpp
@@ -506,7 +506,7 @@ Sprite2DEditor::Sprite2DEditor() {
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(options);
options->set_text(TTR("Sprite2D"));
- options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Sprite2D", "EditorIcons"));
+ options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Sprite2D"), SNAME("EditorIcons")));
options->get_popup()->add_item(TTR("Convert to Mesh2D"), MENU_OPTION_CONVERT_TO_MESH_2D);
options->get_popup()->add_item(TTR("Convert to Polygon2D"), MENU_OPTION_CONVERT_TO_POLYGON_2D);