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author | Ibrahn Sahir <ibrahn.sahir@gmail.com> | 2018-09-20 12:27:32 +0100 |
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committer | Ibrahn Sahir <ibrahn.sahir@gmail.com> | 2018-09-20 13:06:13 +0100 |
commit | ce15cf8ebc976c63cd19e0024102f67677c8c1ff (patch) | |
tree | 91fff4ccca0d89d42c39eb5b89ccfbc2452d532a /editor/plugins/spatial_editor_plugin.cpp | |
parent | a4f5daca67760daf40e0867c8b530ab085f62a71 (diff) |
fix branch on uninit in spatial_editor_plugin
Moved the initialisation of origin_enabled up a bit, to be inited before
it's accessed in _init_grid. A step towards cleaner valgrind output and
removes an opportunity for a random occurance of the origin/grid
z-fighting issue.
Also removed unused variable last_grid_snap to avoid later confusion.
Diffstat (limited to 'editor/plugins/spatial_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 6df026843a..fed4362405 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -4418,6 +4418,8 @@ void SpatialEditor::_menu_item_pressed(int p_option) { void SpatialEditor::_init_indicators() { { + origin_enabled = true; + grid_enabled = true; indicator_mat.instance(); indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); @@ -4458,10 +4460,6 @@ void SpatialEditor::_init_indicators() { VS::get_singleton()->instance_set_layer_mask(origin_instance, 1 << SpatialEditorViewport::GIZMO_GRID_LAYER); VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(origin_instance, VS::SHADOW_CASTING_SETTING_OFF); - - origin_enabled = true; - grid_enabled = true; - last_grid_snap = 1; } { |