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authorIgnacio Roldán Etcheverry <ignalfonsore@gmail.com>2021-09-12 19:49:23 +0200
committerIgnacio Roldán Etcheverry <ignalfonsore@gmail.com>2022-08-22 03:35:59 +0200
commitc4ccabd3fb81702820ff0943532c3d8a1f1d1c9d (patch)
tree772c1fc8b17e88882ba3897fa6f118d920f487f8 /editor/plugins/skeleton_3d_editor_plugin.h
parent124fbf95f8ef065215e9fcc937a370dbef3196e1 (diff)
C#: Remove DynamicGodotObject/Object.DynamicObject
We are moving in the direction of no dynamic code generation, so this is no longer desired. The feature can still be easily implemented by any project that still want it.
Diffstat (limited to 'editor/plugins/skeleton_3d_editor_plugin.h')
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