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author | Riteo <riteo@posteo.net> | 2022-07-20 03:42:15 +0200 |
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committer | Riteo <riteo@posteo.net> | 2022-07-20 19:48:35 +0200 |
commit | a21f8b7c13f9888d9c896f53dce0b6689374e019 (patch) | |
tree | cf890b497ab075645e58fefaa42046e05abc3b49 /editor/plugins/shader_file_editor_plugin.h | |
parent | 5777ec590bb311a8ca3e2daf20d86e483cce7101 (diff) |
Improve `linuxbsd` headless building, cleanup build scripts
Now the `linuxbsd` platform can be built headlessly (e.g. without X11
development libraries).
I also cleaned up some weird (old?) usages of the `env` variable which
seem to make no difference and are used nowhere else.
Diffstat (limited to 'editor/plugins/shader_file_editor_plugin.h')
0 files changed, 0 insertions, 0 deletions