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author | Eoin O'Neill <eoinoneill1991@gmail.com> | 2020-09-18 19:59:25 -0700 |
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committer | Eoin O'Neill <eoinoneill1991@gmail.com> | 2021-01-01 22:39:46 -0800 |
commit | 674fb52f52f6592c71de319fb4e3fa52be6c136c (patch) | |
tree | f6ec0715b0a0068d753079851d66c895595efb37 /editor/plugins/shader_file_editor_plugin.h | |
parent | 36c943260ed40c6e31a6ecff7f6e1674714b4fcb (diff) |
StateMachinePlayback: Added missing bindings to `get_current_play_pos` and `get_current_length`.
This allows the user to query the AnimationNodeStateMachinePlayback's current
play position and total length of current animation state. These methods are currently
used in the editor plugin, but can also be useful for querying general playback state
information.
Added documentation for AnimationNodeStateMachinePlayback's `get_current_play_position`
Diffstat (limited to 'editor/plugins/shader_file_editor_plugin.h')
0 files changed, 0 insertions, 0 deletions