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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-11-15 10:24:20 +0100
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-11-20 14:17:20 +0100
commitb19c1a2e4f9ce5ac66daa55382322b62a2a12d1f (patch)
treee4ee12eed862329ca8b7c1b21b870b22773f4438 /editor/plugins/shader_file_editor_plugin.cpp
parent8aafcf9d2ae43e83636d60dbfd5f10e50fcdb324 (diff)
[MP] New default multiplayer_peer acting as server.
Adds a OfflineMultiplayerPeer class which behaves like a server with no connected peers. Use OfflineMultiplayerPeer as default for SceneMultiplayer. This means that the SceneTree will act as the multiplayer authority by default. Calls to is_server will return true, and calls to get_unique_id will return TARGET_PEER_SERVER.
Diffstat (limited to 'editor/plugins/shader_file_editor_plugin.cpp')
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