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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-23 16:20:52 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-23 16:20:52 +0200 |
commit | 587377e55360699c30633d54cb6ce330a365da39 (patch) | |
tree | e3f6118ac13a332adbd632404bca20a0c8f7879f /editor/plugins/shader_editor_plugin.cpp | |
parent | f096a586d51ebcca467e608d62058047fd505e96 (diff) | |
parent | 0ac5be1e673836390c142ce16bccf49d04d337a9 (diff) |
Merge pull request #48991 from KoBeWi/deferred_again
Reset Shader Editor scroll when changing shader
Diffstat (limited to 'editor/plugins/shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index ce12f19c59..a210a46127 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -63,6 +63,8 @@ void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader) { get_text_editor()->set_text(p_shader->get_code()); get_text_editor()->clear_undo_history(); + get_text_editor()->call_deferred("set_h_scroll", 0); + get_text_editor()->call_deferred("set_v_scroll", 0); _validate_script(); _line_col_changed(); |