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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-12-18 16:28:12 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-12-27 22:20:36 +0100 |
commit | 507e9b12a4bebd2df3776ec4aba9dfffeb869403 (patch) | |
tree | b3bc9d33a976727336fc5d76c0edc20ab66f2cb5 /editor/plugins/shader_editor_plugin.cpp | |
parent | 36b4e035dc7c410c29cda4446f8daa2e00a31da0 (diff) |
Move the brightness factor for highlighted 3D gizmos to a variable
See
https://github.com/godotengine/godot/commit/8522ac77113c3d5239ff4c6cd74ab7b92e1ee663#r45230326.
Diffstat (limited to 'editor/plugins/shader_editor_plugin.cpp')
0 files changed, 0 insertions, 0 deletions