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authorkobewi <kobewi4e@gmail.com>2023-04-09 20:43:55 +0200
committerRĂ©mi Verschelde <rverschelde@gmail.com>2023-05-12 12:07:01 +0200
commit19b998396c5caefe3beda9cb81337c5c7159519c (patch)
treeefa4cff4355fb12e66a1d65b513ff3894ecf5b0f /editor/plugins/script_editor_plugin.h
parenta5cb7a5eb5134957ccc9bff5b6a2f78aa54078d6 (diff)
Close built-in shaders when closing scene
(cherry picked from commit aaf02ec04a8ef053a359bc2f4cc3f1747448a4a3)
Diffstat (limited to 'editor/plugins/script_editor_plugin.h')
-rw-r--r--editor/plugins/script_editor_plugin.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 7d2f5ad22a..10dfe0f199 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -482,6 +482,7 @@ class ScriptEditor : public PanelContainer {
void _on_find_in_files_modified_files(PackedStringArray paths);
static void _open_script_request(const String &p_path);
+ void _close_builtin_scripts_from_scene(const String &p_scene);
static ScriptEditor *script_editor;
@@ -523,8 +524,6 @@ public:
void notify_script_close(const Ref<Script> &p_script);
void notify_script_changed(const Ref<Script> &p_script);
- void close_builtin_scripts_from_scene(const String &p_scene);
-
void goto_help(const String &p_desc) { _help_class_goto(p_desc); }
void update_doc(const String &p_name);
void clear_docs_from_script(const Ref<Script> &p_script);