summaryrefslogtreecommitdiff
path: root/editor/plugins/replication_editor_plugin.h
diff options
context:
space:
mode:
authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-06-14 12:55:24 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-06-14 13:08:20 +0200
commit04d5626bc0ee8c6d900a9a8fdb63d29e8ec59211 (patch)
tree72223649decd2070b56555b523c810855363c7cc /editor/plugins/replication_editor_plugin.h
parent706dc74e01e1900af947d7a5fe854603a3df18b1 (diff)
Disable VRAM compression by default for small textures in Detect 3D
This is done to prevent reducing texture quality when it doesn't save much video memory, especially for pixel art. The size threshold can be adjusted in the project settings. To get the previous behavior where textures detected to be used in 3D had their compression mode always set to VRAM, set this to the lowest value (16).
Diffstat (limited to 'editor/plugins/replication_editor_plugin.h')
0 files changed, 0 insertions, 0 deletions