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authorMax Hilbrunner <mhilbrunner@users.noreply.github.com>2018-09-22 16:47:57 +0200
committerGitHub <noreply@github.com>2018-09-22 16:47:57 +0200
commite863bbb3b0598823cf7fa064a951fafe77edcd50 (patch)
tree5445a500b8fa84c2c8fe62d27000bf5533dd9321 /editor/plugins/physical_bone_plugin.cpp
parent29b093f9e86a97b5cff6cc50afaccc01e9553a69 (diff)
parenta3bdcb901f57fc2392fb8a003f8dd017ab5ee9f9 (diff)
Merge pull request #22339 from AndreaCatania/fixes2
Toward 3.1 - physics fixes
Diffstat (limited to 'editor/plugins/physical_bone_plugin.cpp')
-rw-r--r--editor/plugins/physical_bone_plugin.cpp24
1 files changed, 7 insertions, 17 deletions
diff --git a/editor/plugins/physical_bone_plugin.cpp b/editor/plugins/physical_bone_plugin.cpp
index 1c3c000808..6341d7f2ef 100644
--- a/editor/plugins/physical_bone_plugin.cpp
+++ b/editor/plugins/physical_bone_plugin.cpp
@@ -69,15 +69,7 @@ PhysicalBoneEditor::PhysicalBoneEditor(EditorNode *p_editor) :
hide();
}
-PhysicalBoneEditor::~PhysicalBoneEditor() {
- // TODO the spatial_editor_hb should be removed from SpatialEditor, but in this moment it's not possible
- for (int i = spatial_editor_hb->get_child_count() - 1; 0 <= i; --i) {
- Node *n = spatial_editor_hb->get_child(i);
- spatial_editor_hb->remove_child(n);
- memdelete(n);
- }
- memdelete(spatial_editor_hb);
-}
+PhysicalBoneEditor::~PhysicalBoneEditor() {}
void PhysicalBoneEditor::set_selected(PhysicalBone *p_pb) {
@@ -98,19 +90,17 @@ void PhysicalBoneEditor::show() {
PhysicalBonePlugin::PhysicalBonePlugin(EditorNode *p_editor) :
editor(p_editor),
- selected(NULL) {
-
- physical_bone_editor = memnew(PhysicalBoneEditor(editor));
-}
+ selected(NULL),
+ physical_bone_editor(editor) {}
void PhysicalBonePlugin::make_visible(bool p_visible) {
if (p_visible) {
- physical_bone_editor->show();
+ physical_bone_editor.show();
} else {
- physical_bone_editor->hide();
- physical_bone_editor->set_selected(NULL);
+ physical_bone_editor.hide();
+ physical_bone_editor.set_selected(NULL);
selected = NULL;
}
}
@@ -119,5 +109,5 @@ void PhysicalBonePlugin::edit(Object *p_node) {
selected = static_cast<PhysicalBone *>(p_node); // Trust it
ERR_FAIL_COND(!selected);
- physical_bone_editor->set_selected(selected);
+ physical_bone_editor.set_selected(selected);
}