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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 14:21:25 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 14:21:25 +0100 |
commit | 49c065d29ca07040c3fd810026121164ad86b247 (patch) | |
tree | 285176e0c80a41c22c3e8f171024472cfdc7d765 /editor/plugins/path_editor_plugin.h | |
parent | 532f6d4b431f940432e82b7fc7826652b7a4520d (diff) |
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
Diffstat (limited to 'editor/plugins/path_editor_plugin.h')
-rw-r--r-- | editor/plugins/path_editor_plugin.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/editor/plugins/path_editor_plugin.h b/editor/plugins/path_editor_plugin.h new file mode 100644 index 0000000000..fe1c5ad159 --- /dev/null +++ b/editor/plugins/path_editor_plugin.h @@ -0,0 +1,100 @@ +/*************************************************************************/ +/* path_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef PATH_EDITOR_PLUGIN_H +#define PATH_EDITOR_PLUGIN_H + + +#include "editor/spatial_editor_gizmos.h" +#include "scene/3d/path.h" +# if 0 +class PathSpatialGizmo : public EditorSpatialGizmo { + + GDCLASS(PathSpatialGizmo,EditorSpatialGizmo); + + Path* path; + mutable Vector3 original; + +public: + + virtual String get_handle_name(int p_idx) const; + virtual Variant get_handle_value(int p_idx) const; + virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); + virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); + + void redraw(); + PathSpatialGizmo(Path* p_path=NULL); + +}; + +class PathEditorPlugin : public EditorPlugin { + + GDCLASS( PathEditorPlugin, EditorPlugin ); + + + Separator *sep; + ToolButton *curve_create; + ToolButton *curve_edit; + ToolButton *curve_del; + ToolButton *curve_close; + + EditorNode *editor; + + + Path *path; + + void _mode_changed(int p_idx); + void _close_curve(); +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + + Path *get_edited_path() { return path; } + + static PathEditorPlugin* singleton; + Ref<FixedSpatialMaterial> path_material; + Ref<FixedSpatialMaterial> path_thin_material; + virtual bool forward_spatial_gui_input(Camera* p_camera,const InputEvent& p_event); + + //virtual bool forward_gui_input(const InputEvent& p_event) { return collision_polygon_editor->forward_gui_input(p_event); } + virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial* p_spatial); + virtual String get_name() const { return "Path"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + PathEditorPlugin(EditorNode *p_node); + ~PathEditorPlugin(); + +}; + +#endif +#endif // PATH_EDITOR_PLUGIN_H |