diff options
| author | Juan Linietsky <reduzio@gmail.com> | 2020-03-27 13:47:15 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-03-27 13:47:15 -0300 |
| commit | 307b1b3a5835ecdb477859785c673a07e248f904 (patch) | |
| tree | cc0123bc7111e48775331d500452875c278cc13b /editor/plugins/path_3d_editor_plugin.cpp | |
| parent | f48aeeeeefa73d4c6e58ee2934eaf16bc0408df0 (diff) | |
| parent | d1acbbce7f123c2b5fccdefc6417787dc91b6ced (diff) | |
Merge pull request #37340 from reduz/rename-3d-nodes
Make 2D and 3D node names more explicit
Diffstat (limited to 'editor/plugins/path_3d_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/path_3d_editor_plugin.cpp | 653 |
1 files changed, 653 insertions, 0 deletions
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp new file mode 100644 index 0000000000..f3729a3e89 --- /dev/null +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -0,0 +1,653 @@ +/*************************************************************************/ +/* path_3d_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "path_3d_editor_plugin.h" + +#include "core/os/keyboard.h" +#include "node_3d_editor_plugin.h" +#include "scene/resources/curve.h" + +String PathNode3DGizmo::get_handle_name(int p_idx) const { + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return ""; + + if (p_idx < c->get_point_count()) { + + return TTR("Curve Point #") + itos(p_idx); + } + + p_idx = p_idx - c->get_point_count() + 1; + + int idx = p_idx / 2; + int t = p_idx % 2; + String n = TTR("Curve Point #") + itos(idx); + if (t == 0) + n += " In"; + else + n += " Out"; + + return n; +} +Variant PathNode3DGizmo::get_handle_value(int p_idx) { + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return Variant(); + + if (p_idx < c->get_point_count()) { + + original = c->get_point_position(p_idx); + return original; + } + + p_idx = p_idx - c->get_point_count() + 1; + + int idx = p_idx / 2; + int t = p_idx % 2; + + Vector3 ofs; + if (t == 0) + ofs = c->get_point_in(idx); + else + ofs = c->get_point_out(idx); + + original = ofs + c->get_point_position(idx); + + return ofs; +} +void PathNode3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point) { + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return; + + Transform gt = path->get_global_transform(); + Transform gi = gt.affine_inverse(); + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + // Setting curve point positions + if (p_idx < c->get_point_count()) { + + Plane p(gt.xform(original), p_camera->get_transform().basis.get_axis(2)); + + Vector3 inters; + + if (p.intersects_ray(ray_from, ray_dir, &inters)) { + + if (Node3DEditor::get_singleton()->is_snap_enabled()) { + float snap = Node3DEditor::get_singleton()->get_translate_snap(); + inters.snap(Vector3(snap, snap, snap)); + } + + Vector3 local = gi.xform(inters); + c->set_point_position(p_idx, local); + } + + return; + } + + p_idx = p_idx - c->get_point_count() + 1; + + int idx = p_idx / 2; + int t = p_idx % 2; + + Vector3 base = c->get_point_position(idx); + + Plane p(gt.xform(original), p_camera->get_transform().basis.get_axis(2)); + + Vector3 inters; + + // Setting curve in/out positions + if (p.intersects_ray(ray_from, ray_dir, &inters)) { + + if (!Path3DEditorPlugin::singleton->is_handle_clicked()) { + orig_in_length = c->get_point_in(idx).length(); + orig_out_length = c->get_point_out(idx).length(); + Path3DEditorPlugin::singleton->set_handle_clicked(true); + } + + Vector3 local = gi.xform(inters) - base; + if (Node3DEditor::get_singleton()->is_snap_enabled()) { + float snap = Node3DEditor::get_singleton()->get_translate_snap(); + local.snap(Vector3(snap, snap, snap)); + } + + if (t == 0) { + c->set_point_in(idx, local); + if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) + c->set_point_out(idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -local : (-local.normalized() * orig_out_length)); + } else { + c->set_point_out(idx, local); + if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) + c->set_point_in(idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -local : (-local.normalized() * orig_in_length)); + } + } +} + +void PathNode3DGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return; + + UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo(); + + if (p_idx < c->get_point_count()) { + + if (p_cancel) { + + c->set_point_position(p_idx, p_restore); + return; + } + ur->create_action(TTR("Set Curve Point Position")); + ur->add_do_method(c.ptr(), "set_point_position", p_idx, c->get_point_position(p_idx)); + ur->add_undo_method(c.ptr(), "set_point_position", p_idx, p_restore); + ur->commit_action(); + + return; + } + + p_idx = p_idx - c->get_point_count() + 1; + + int idx = p_idx / 2; + int t = p_idx % 2; + + if (t == 0) { + if (p_cancel) { + c->set_point_in(p_idx, p_restore); + return; + } + + ur->create_action(TTR("Set Curve In Position")); + ur->add_do_method(c.ptr(), "set_point_in", idx, c->get_point_in(idx)); + ur->add_undo_method(c.ptr(), "set_point_in", idx, p_restore); + + if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) { + ur->add_do_method(c.ptr(), "set_point_out", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -c->get_point_in(idx) : (-c->get_point_in(idx).normalized() * orig_out_length)); + ur->add_undo_method(c.ptr(), "set_point_out", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -static_cast<Vector3>(p_restore) : (-static_cast<Vector3>(p_restore).normalized() * orig_out_length)); + } + ur->commit_action(); + + } else { + if (p_cancel) { + c->set_point_out(idx, p_restore); + + return; + } + + ur->create_action(TTR("Set Curve Out Position")); + ur->add_do_method(c.ptr(), "set_point_out", idx, c->get_point_out(idx)); + ur->add_undo_method(c.ptr(), "set_point_out", idx, p_restore); + + if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) { + ur->add_do_method(c.ptr(), "set_point_in", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -c->get_point_out(idx) : (-c->get_point_out(idx).normalized() * orig_in_length)); + ur->add_undo_method(c.ptr(), "set_point_in", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -static_cast<Vector3>(p_restore) : (-static_cast<Vector3>(p_restore).normalized() * orig_in_length)); + } + ur->commit_action(); + } +} + +void PathNode3DGizmo::redraw() { + + clear(); + + Ref<StandardMaterial3D> path_material = gizmo_plugin->get_material("path_material", this); + Ref<StandardMaterial3D> path_thin_material = gizmo_plugin->get_material("path_thin_material", this); + Ref<StandardMaterial3D> handles_material = gizmo_plugin->get_material("handles"); + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return; + + Vector<Vector3> v3a = c->tessellate(); + //Vector<Vector3> v3a=c->get_baked_points(); + + int v3s = v3a.size(); + if (v3s == 0) + return; + Vector<Vector3> v3p; + const Vector3 *r = v3a.ptr(); + + // BUG: the following won't work when v3s, avoid drawing as a temporary workaround. + for (int i = 0; i < v3s - 1; i++) { + + v3p.push_back(r[i]); + v3p.push_back(r[i + 1]); + //v3p.push_back(r[i]); + //v3p.push_back(r[i]+Vector3(0,0.2,0)); + } + + if (v3p.size() > 1) { + add_lines(v3p, path_material); + add_collision_segments(v3p); + } + + if (Path3DEditorPlugin::singleton->get_edited_path() == path) { + v3p.clear(); + Vector<Vector3> handles; + Vector<Vector3> sec_handles; + + for (int i = 0; i < c->get_point_count(); i++) { + + Vector3 p = c->get_point_position(i); + handles.push_back(p); + if (i > 0) { + v3p.push_back(p); + v3p.push_back(p + c->get_point_in(i)); + sec_handles.push_back(p + c->get_point_in(i)); + } + + if (i < c->get_point_count() - 1) { + v3p.push_back(p); + v3p.push_back(p + c->get_point_out(i)); + sec_handles.push_back(p + c->get_point_out(i)); + } + } + + if (v3p.size() > 1) { + add_lines(v3p, path_thin_material); + } + if (handles.size()) { + add_handles(handles, handles_material); + } + if (sec_handles.size()) { + add_handles(sec_handles, handles_material, false, true); + } + } +} + +PathNode3DGizmo::PathNode3DGizmo(Path3D *p_path) { + + path = p_path; + set_spatial_node(p_path); +} + +bool Path3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { + + if (!path) + return false; + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return false; + Transform gt = path->get_global_transform(); + Transform it = gt.affine_inverse(); + + static const int click_dist = 10; //should make global + + Ref<InputEventMouseButton> mb = p_event; + + if (mb.is_valid()) { + + Point2 mbpos(mb->get_position().x, mb->get_position().y); + + if (!mb->is_pressed()) + set_handle_clicked(false); + + if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->get_control()))) { + //click into curve, break it down + Vector<Vector3> v3a = c->tessellate(); + int idx = 0; + int rc = v3a.size(); + int closest_seg = -1; + Vector3 closest_seg_point; + float closest_d = 1e20; + + if (rc >= 2) { + const Vector3 *r = v3a.ptr(); + + if (p_camera->unproject_position(gt.xform(c->get_point_position(0))).distance_to(mbpos) < click_dist) + return false; //nope, existing + + for (int i = 0; i < c->get_point_count() - 1; i++) { + //find the offset and point index of the place to break up + int j = idx; + if (p_camera->unproject_position(gt.xform(c->get_point_position(i + 1))).distance_to(mbpos) < click_dist) + return false; //nope, existing + + while (j < rc && c->get_point_position(i + 1) != r[j]) { + + Vector3 from = r[j]; + Vector3 to = r[j + 1]; + real_t cdist = from.distance_to(to); + from = gt.xform(from); + to = gt.xform(to); + if (cdist > 0) { + Vector2 s[2]; + s[0] = p_camera->unproject_position(from); + s[1] = p_camera->unproject_position(to); + Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos, s); + float d = inters.distance_to(mbpos); + + if (d < 10 && d < closest_d) { + + closest_d = d; + closest_seg = i; + Vector3 ray_from = p_camera->project_ray_origin(mbpos); + Vector3 ray_dir = p_camera->project_ray_normal(mbpos); + + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(ray_from, ray_from + ray_dir * 4096, from, to, ra, rb); + + closest_seg_point = it.xform(rb); + } + } + j++; + } + if (idx == j) + idx++; //force next + else + idx = j; //swap + + if (j == rc) + break; + } + } + + UndoRedo *ur = editor->get_undo_redo(); + if (closest_seg != -1) { + //subdivide + + ur->create_action(TTR("Split Path")); + ur->add_do_method(c.ptr(), "add_point", closest_seg_point, Vector3(), Vector3(), closest_seg + 1); + ur->add_undo_method(c.ptr(), "remove_point", closest_seg + 1); + ur->commit_action(); + return true; + + } else { + + Vector3 org; + if (c->get_point_count() == 0) + org = path->get_transform().get_origin(); + else + org = gt.xform(c->get_point_position(c->get_point_count() - 1)); + Plane p(org, p_camera->get_transform().basis.get_axis(2)); + Vector3 ray_from = p_camera->project_ray_origin(mbpos); + Vector3 ray_dir = p_camera->project_ray_normal(mbpos); + + Vector3 inters; + if (p.intersects_ray(ray_from, ray_dir, &inters)) { + + ur->create_action(TTR("Add Point to Curve")); + ur->add_do_method(c.ptr(), "add_point", it.xform(inters), Vector3(), Vector3(), -1); + ur->add_undo_method(c.ptr(), "remove_point", c->get_point_count()); + ur->commit_action(); + return true; + } + + //add new at pos + } + + } else if (mb->is_pressed() && ((mb->get_button_index() == BUTTON_LEFT && curve_del->is_pressed()) || (mb->get_button_index() == BUTTON_RIGHT && curve_edit->is_pressed()))) { + + for (int i = 0; i < c->get_point_count(); i++) { + real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos); + real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos); + real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos); + + // Find the offset and point index of the place to break up. + // Also check for the control points. + if (dist_to_p < click_dist) { + + UndoRedo *ur = editor->get_undo_redo(); + ur->create_action(TTR("Remove Path Point")); + ur->add_do_method(c.ptr(), "remove_point", i); + ur->add_undo_method(c.ptr(), "add_point", c->get_point_position(i), c->get_point_in(i), c->get_point_out(i), i); + ur->commit_action(); + return true; + } else if (dist_to_p_out < click_dist) { + + UndoRedo *ur = editor->get_undo_redo(); + ur->create_action(TTR("Remove Out-Control Point")); + ur->add_do_method(c.ptr(), "set_point_out", i, Vector3()); + ur->add_undo_method(c.ptr(), "set_point_out", i, c->get_point_out(i)); + ur->commit_action(); + return true; + } else if (dist_to_p_in < click_dist) { + + UndoRedo *ur = editor->get_undo_redo(); + ur->create_action(TTR("Remove In-Control Point")); + ur->add_do_method(c.ptr(), "set_point_in", i, Vector3()); + ur->add_undo_method(c.ptr(), "set_point_in", i, c->get_point_in(i)); + ur->commit_action(); + return true; + } + } + } + } + + return false; +} + +void Path3DEditorPlugin::edit(Object *p_object) { + + if (p_object) { + path = Object::cast_to<Path3D>(p_object); + if (path) { + + if (path->get_curve().is_valid()) { + path->get_curve()->emit_signal("changed"); + } + } + } else { + Path3D *pre = path; + path = NULL; + if (pre) { + pre->get_curve()->emit_signal("changed"); + } + } + //collision_polygon_editor->edit(Object::cast_to<Node>(p_object)); +} + +bool Path3DEditorPlugin::handles(Object *p_object) const { + + return p_object->is_class("Path3D"); +} + +void Path3DEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + + curve_create->show(); + curve_edit->show(); + curve_del->show(); + curve_close->show(); + handle_menu->show(); + sep->show(); + } else { + + curve_create->hide(); + curve_edit->hide(); + curve_del->hide(); + curve_close->hide(); + handle_menu->hide(); + sep->hide(); + + { + Path3D *pre = path; + path = NULL; + if (pre && pre->get_curve().is_valid()) { + pre->get_curve()->emit_signal("changed"); + } + } + } +} + +void Path3DEditorPlugin::_mode_changed(int p_idx) { + + curve_create->set_pressed(p_idx == 0); + curve_edit->set_pressed(p_idx == 1); + curve_del->set_pressed(p_idx == 2); +} + +void Path3DEditorPlugin::_close_curve() { + + Ref<Curve3D> c = path->get_curve(); + if (c.is_null()) + return; + if (c->get_point_count() < 2) + return; + c->add_point(c->get_point_position(0), c->get_point_in(0), c->get_point_out(0)); +} + +void Path3DEditorPlugin::_handle_option_pressed(int p_option) { + + PopupMenu *pm; + pm = handle_menu->get_popup(); + + switch (p_option) { + case HANDLE_OPTION_ANGLE: { + bool is_checked = pm->is_item_checked(HANDLE_OPTION_ANGLE); + mirror_handle_angle = !is_checked; + pm->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle); + pm->set_item_disabled(HANDLE_OPTION_LENGTH, !mirror_handle_angle); + } break; + case HANDLE_OPTION_LENGTH: { + bool is_checked = pm->is_item_checked(HANDLE_OPTION_LENGTH); + mirror_handle_length = !is_checked; + pm->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length); + } break; + } +} + +void Path3DEditorPlugin::_notification(int p_what) { + + if (p_what == NOTIFICATION_ENTER_TREE) { + + curve_create->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(0)); + curve_edit->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(1)); + curve_del->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(2)); + curve_close->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_close_curve)); + } +} + +void Path3DEditorPlugin::_bind_methods() { +} + +Path3DEditorPlugin *Path3DEditorPlugin::singleton = NULL; + +Path3DEditorPlugin::Path3DEditorPlugin(EditorNode *p_node) { + + path = NULL; + editor = p_node; + singleton = this; + mirror_handle_angle = true; + mirror_handle_length = true; + + Ref<PathNode3DGizmoPlugin> gizmo_plugin; + gizmo_plugin.instance(); + Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin); + + sep = memnew(VSeparator); + sep->hide(); + Node3DEditor::get_singleton()->add_control_to_menu_panel(sep); + curve_edit = memnew(ToolButton); + curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveEdit", "EditorIcons")); + curve_edit->set_toggle_mode(true); + curve_edit->hide(); + curve_edit->set_focus_mode(Control::FOCUS_NONE); + curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point")); + Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_edit); + curve_create = memnew(ToolButton); + curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveCreate", "EditorIcons")); + curve_create->set_toggle_mode(true); + curve_create->hide(); + curve_create->set_focus_mode(Control::FOCUS_NONE); + curve_create->set_tooltip(TTR("Add Point (in empty space)") + "\n" + TTR("Split Segment (in curve)")); + Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_create); + curve_del = memnew(ToolButton); + curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveDelete", "EditorIcons")); + curve_del->set_toggle_mode(true); + curve_del->hide(); + curve_del->set_focus_mode(Control::FOCUS_NONE); + curve_del->set_tooltip(TTR("Delete Point")); + Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_del); + curve_close = memnew(ToolButton); + curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveClose", "EditorIcons")); + curve_close->hide(); + curve_close->set_focus_mode(Control::FOCUS_NONE); + curve_close->set_tooltip(TTR("Close Curve")); + Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_close); + + PopupMenu *menu; + + handle_menu = memnew(MenuButton); + handle_menu->set_text(TTR("Options")); + handle_menu->hide(); + Node3DEditor::get_singleton()->add_control_to_menu_panel(handle_menu); + + menu = handle_menu->get_popup(); + menu->add_check_item(TTR("Mirror Handle Angles")); + menu->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle); + menu->add_check_item(TTR("Mirror Handle Lengths")); + menu->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length); + menu->connect("id_pressed", callable_mp(this, &Path3DEditorPlugin::_handle_option_pressed)); + + curve_edit->set_pressed(true); + /* + collision_polygon_editor = memnew( PathEditor(p_node) ); + editor->get_viewport()->add_child(collision_polygon_editor); + collision_polygon_editor->set_margin(MARGIN_LEFT,200); + collision_polygon_editor->set_margin(MARGIN_RIGHT,230); + collision_polygon_editor->set_margin(MARGIN_TOP,0); + collision_polygon_editor->set_margin(MARGIN_BOTTOM,10); + collision_polygon_editor->hide(); + */ +} + +Path3DEditorPlugin::~Path3DEditorPlugin() { +} + +Ref<EditorNode3DGizmo> PathNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) { + Ref<PathNode3DGizmo> ref; + + Path3D *path = Object::cast_to<Path3D>(p_spatial); + if (path) ref = Ref<PathNode3DGizmo>(memnew(PathNode3DGizmo(path))); + + return ref; +} + +String PathNode3DGizmoPlugin::get_name() const { + return "Path"; +} + +int PathNode3DGizmoPlugin::get_priority() const { + return -1; +} + +PathNode3DGizmoPlugin::PathNode3DGizmoPlugin() { + + Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8)); + create_material("path_material", path_color); + create_material("path_thin_material", Color(0.5, 0.5, 0.5)); + create_handle_material("handles"); +} |