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authorJuan Linietsky <reduzio@gmail.com>2020-03-27 13:47:15 -0300
committerGitHub <noreply@github.com>2020-03-27 13:47:15 -0300
commit307b1b3a5835ecdb477859785c673a07e248f904 (patch)
treecc0123bc7111e48775331d500452875c278cc13b /editor/plugins/path_3d_editor_plugin.cpp
parentf48aeeeeefa73d4c6e58ee2934eaf16bc0408df0 (diff)
parentd1acbbce7f123c2b5fccdefc6417787dc91b6ced (diff)
Merge pull request #37340 from reduz/rename-3d-nodes
Make 2D and 3D node names more explicit
Diffstat (limited to 'editor/plugins/path_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/path_3d_editor_plugin.cpp653
1 files changed, 653 insertions, 0 deletions
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
new file mode 100644
index 0000000000..f3729a3e89
--- /dev/null
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -0,0 +1,653 @@
+/*************************************************************************/
+/* path_3d_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "path_3d_editor_plugin.h"
+
+#include "core/os/keyboard.h"
+#include "node_3d_editor_plugin.h"
+#include "scene/resources/curve.h"
+
+String PathNode3DGizmo::get_handle_name(int p_idx) const {
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return "";
+
+ if (p_idx < c->get_point_count()) {
+
+ return TTR("Curve Point #") + itos(p_idx);
+ }
+
+ p_idx = p_idx - c->get_point_count() + 1;
+
+ int idx = p_idx / 2;
+ int t = p_idx % 2;
+ String n = TTR("Curve Point #") + itos(idx);
+ if (t == 0)
+ n += " In";
+ else
+ n += " Out";
+
+ return n;
+}
+Variant PathNode3DGizmo::get_handle_value(int p_idx) {
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return Variant();
+
+ if (p_idx < c->get_point_count()) {
+
+ original = c->get_point_position(p_idx);
+ return original;
+ }
+
+ p_idx = p_idx - c->get_point_count() + 1;
+
+ int idx = p_idx / 2;
+ int t = p_idx % 2;
+
+ Vector3 ofs;
+ if (t == 0)
+ ofs = c->get_point_in(idx);
+ else
+ ofs = c->get_point_out(idx);
+
+ original = ofs + c->get_point_position(idx);
+
+ return ofs;
+}
+void PathNode3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return;
+
+ Transform gt = path->get_global_transform();
+ Transform gi = gt.affine_inverse();
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ // Setting curve point positions
+ if (p_idx < c->get_point_count()) {
+
+ Plane p(gt.xform(original), p_camera->get_transform().basis.get_axis(2));
+
+ Vector3 inters;
+
+ if (p.intersects_ray(ray_from, ray_dir, &inters)) {
+
+ if (Node3DEditor::get_singleton()->is_snap_enabled()) {
+ float snap = Node3DEditor::get_singleton()->get_translate_snap();
+ inters.snap(Vector3(snap, snap, snap));
+ }
+
+ Vector3 local = gi.xform(inters);
+ c->set_point_position(p_idx, local);
+ }
+
+ return;
+ }
+
+ p_idx = p_idx - c->get_point_count() + 1;
+
+ int idx = p_idx / 2;
+ int t = p_idx % 2;
+
+ Vector3 base = c->get_point_position(idx);
+
+ Plane p(gt.xform(original), p_camera->get_transform().basis.get_axis(2));
+
+ Vector3 inters;
+
+ // Setting curve in/out positions
+ if (p.intersects_ray(ray_from, ray_dir, &inters)) {
+
+ if (!Path3DEditorPlugin::singleton->is_handle_clicked()) {
+ orig_in_length = c->get_point_in(idx).length();
+ orig_out_length = c->get_point_out(idx).length();
+ Path3DEditorPlugin::singleton->set_handle_clicked(true);
+ }
+
+ Vector3 local = gi.xform(inters) - base;
+ if (Node3DEditor::get_singleton()->is_snap_enabled()) {
+ float snap = Node3DEditor::get_singleton()->get_translate_snap();
+ local.snap(Vector3(snap, snap, snap));
+ }
+
+ if (t == 0) {
+ c->set_point_in(idx, local);
+ if (Path3DEditorPlugin::singleton->mirror_angle_enabled())
+ c->set_point_out(idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -local : (-local.normalized() * orig_out_length));
+ } else {
+ c->set_point_out(idx, local);
+ if (Path3DEditorPlugin::singleton->mirror_angle_enabled())
+ c->set_point_in(idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -local : (-local.normalized() * orig_in_length));
+ }
+ }
+}
+
+void PathNode3DGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return;
+
+ UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
+
+ if (p_idx < c->get_point_count()) {
+
+ if (p_cancel) {
+
+ c->set_point_position(p_idx, p_restore);
+ return;
+ }
+ ur->create_action(TTR("Set Curve Point Position"));
+ ur->add_do_method(c.ptr(), "set_point_position", p_idx, c->get_point_position(p_idx));
+ ur->add_undo_method(c.ptr(), "set_point_position", p_idx, p_restore);
+ ur->commit_action();
+
+ return;
+ }
+
+ p_idx = p_idx - c->get_point_count() + 1;
+
+ int idx = p_idx / 2;
+ int t = p_idx % 2;
+
+ if (t == 0) {
+ if (p_cancel) {
+ c->set_point_in(p_idx, p_restore);
+ return;
+ }
+
+ ur->create_action(TTR("Set Curve In Position"));
+ ur->add_do_method(c.ptr(), "set_point_in", idx, c->get_point_in(idx));
+ ur->add_undo_method(c.ptr(), "set_point_in", idx, p_restore);
+
+ if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) {
+ ur->add_do_method(c.ptr(), "set_point_out", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -c->get_point_in(idx) : (-c->get_point_in(idx).normalized() * orig_out_length));
+ ur->add_undo_method(c.ptr(), "set_point_out", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -static_cast<Vector3>(p_restore) : (-static_cast<Vector3>(p_restore).normalized() * orig_out_length));
+ }
+ ur->commit_action();
+
+ } else {
+ if (p_cancel) {
+ c->set_point_out(idx, p_restore);
+
+ return;
+ }
+
+ ur->create_action(TTR("Set Curve Out Position"));
+ ur->add_do_method(c.ptr(), "set_point_out", idx, c->get_point_out(idx));
+ ur->add_undo_method(c.ptr(), "set_point_out", idx, p_restore);
+
+ if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) {
+ ur->add_do_method(c.ptr(), "set_point_in", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -c->get_point_out(idx) : (-c->get_point_out(idx).normalized() * orig_in_length));
+ ur->add_undo_method(c.ptr(), "set_point_in", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -static_cast<Vector3>(p_restore) : (-static_cast<Vector3>(p_restore).normalized() * orig_in_length));
+ }
+ ur->commit_action();
+ }
+}
+
+void PathNode3DGizmo::redraw() {
+
+ clear();
+
+ Ref<StandardMaterial3D> path_material = gizmo_plugin->get_material("path_material", this);
+ Ref<StandardMaterial3D> path_thin_material = gizmo_plugin->get_material("path_thin_material", this);
+ Ref<StandardMaterial3D> handles_material = gizmo_plugin->get_material("handles");
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return;
+
+ Vector<Vector3> v3a = c->tessellate();
+ //Vector<Vector3> v3a=c->get_baked_points();
+
+ int v3s = v3a.size();
+ if (v3s == 0)
+ return;
+ Vector<Vector3> v3p;
+ const Vector3 *r = v3a.ptr();
+
+ // BUG: the following won't work when v3s, avoid drawing as a temporary workaround.
+ for (int i = 0; i < v3s - 1; i++) {
+
+ v3p.push_back(r[i]);
+ v3p.push_back(r[i + 1]);
+ //v3p.push_back(r[i]);
+ //v3p.push_back(r[i]+Vector3(0,0.2,0));
+ }
+
+ if (v3p.size() > 1) {
+ add_lines(v3p, path_material);
+ add_collision_segments(v3p);
+ }
+
+ if (Path3DEditorPlugin::singleton->get_edited_path() == path) {
+ v3p.clear();
+ Vector<Vector3> handles;
+ Vector<Vector3> sec_handles;
+
+ for (int i = 0; i < c->get_point_count(); i++) {
+
+ Vector3 p = c->get_point_position(i);
+ handles.push_back(p);
+ if (i > 0) {
+ v3p.push_back(p);
+ v3p.push_back(p + c->get_point_in(i));
+ sec_handles.push_back(p + c->get_point_in(i));
+ }
+
+ if (i < c->get_point_count() - 1) {
+ v3p.push_back(p);
+ v3p.push_back(p + c->get_point_out(i));
+ sec_handles.push_back(p + c->get_point_out(i));
+ }
+ }
+
+ if (v3p.size() > 1) {
+ add_lines(v3p, path_thin_material);
+ }
+ if (handles.size()) {
+ add_handles(handles, handles_material);
+ }
+ if (sec_handles.size()) {
+ add_handles(sec_handles, handles_material, false, true);
+ }
+ }
+}
+
+PathNode3DGizmo::PathNode3DGizmo(Path3D *p_path) {
+
+ path = p_path;
+ set_spatial_node(p_path);
+}
+
+bool Path3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
+
+ if (!path)
+ return false;
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return false;
+ Transform gt = path->get_global_transform();
+ Transform it = gt.affine_inverse();
+
+ static const int click_dist = 10; //should make global
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid()) {
+
+ Point2 mbpos(mb->get_position().x, mb->get_position().y);
+
+ if (!mb->is_pressed())
+ set_handle_clicked(false);
+
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->get_control()))) {
+ //click into curve, break it down
+ Vector<Vector3> v3a = c->tessellate();
+ int idx = 0;
+ int rc = v3a.size();
+ int closest_seg = -1;
+ Vector3 closest_seg_point;
+ float closest_d = 1e20;
+
+ if (rc >= 2) {
+ const Vector3 *r = v3a.ptr();
+
+ if (p_camera->unproject_position(gt.xform(c->get_point_position(0))).distance_to(mbpos) < click_dist)
+ return false; //nope, existing
+
+ for (int i = 0; i < c->get_point_count() - 1; i++) {
+ //find the offset and point index of the place to break up
+ int j = idx;
+ if (p_camera->unproject_position(gt.xform(c->get_point_position(i + 1))).distance_to(mbpos) < click_dist)
+ return false; //nope, existing
+
+ while (j < rc && c->get_point_position(i + 1) != r[j]) {
+
+ Vector3 from = r[j];
+ Vector3 to = r[j + 1];
+ real_t cdist = from.distance_to(to);
+ from = gt.xform(from);
+ to = gt.xform(to);
+ if (cdist > 0) {
+ Vector2 s[2];
+ s[0] = p_camera->unproject_position(from);
+ s[1] = p_camera->unproject_position(to);
+ Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos, s);
+ float d = inters.distance_to(mbpos);
+
+ if (d < 10 && d < closest_d) {
+
+ closest_d = d;
+ closest_seg = i;
+ Vector3 ray_from = p_camera->project_ray_origin(mbpos);
+ Vector3 ray_dir = p_camera->project_ray_normal(mbpos);
+
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(ray_from, ray_from + ray_dir * 4096, from, to, ra, rb);
+
+ closest_seg_point = it.xform(rb);
+ }
+ }
+ j++;
+ }
+ if (idx == j)
+ idx++; //force next
+ else
+ idx = j; //swap
+
+ if (j == rc)
+ break;
+ }
+ }
+
+ UndoRedo *ur = editor->get_undo_redo();
+ if (closest_seg != -1) {
+ //subdivide
+
+ ur->create_action(TTR("Split Path"));
+ ur->add_do_method(c.ptr(), "add_point", closest_seg_point, Vector3(), Vector3(), closest_seg + 1);
+ ur->add_undo_method(c.ptr(), "remove_point", closest_seg + 1);
+ ur->commit_action();
+ return true;
+
+ } else {
+
+ Vector3 org;
+ if (c->get_point_count() == 0)
+ org = path->get_transform().get_origin();
+ else
+ org = gt.xform(c->get_point_position(c->get_point_count() - 1));
+ Plane p(org, p_camera->get_transform().basis.get_axis(2));
+ Vector3 ray_from = p_camera->project_ray_origin(mbpos);
+ Vector3 ray_dir = p_camera->project_ray_normal(mbpos);
+
+ Vector3 inters;
+ if (p.intersects_ray(ray_from, ray_dir, &inters)) {
+
+ ur->create_action(TTR("Add Point to Curve"));
+ ur->add_do_method(c.ptr(), "add_point", it.xform(inters), Vector3(), Vector3(), -1);
+ ur->add_undo_method(c.ptr(), "remove_point", c->get_point_count());
+ ur->commit_action();
+ return true;
+ }
+
+ //add new at pos
+ }
+
+ } else if (mb->is_pressed() && ((mb->get_button_index() == BUTTON_LEFT && curve_del->is_pressed()) || (mb->get_button_index() == BUTTON_RIGHT && curve_edit->is_pressed()))) {
+
+ for (int i = 0; i < c->get_point_count(); i++) {
+ real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos);
+ real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos);
+ real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos);
+
+ // Find the offset and point index of the place to break up.
+ // Also check for the control points.
+ if (dist_to_p < click_dist) {
+
+ UndoRedo *ur = editor->get_undo_redo();
+ ur->create_action(TTR("Remove Path Point"));
+ ur->add_do_method(c.ptr(), "remove_point", i);
+ ur->add_undo_method(c.ptr(), "add_point", c->get_point_position(i), c->get_point_in(i), c->get_point_out(i), i);
+ ur->commit_action();
+ return true;
+ } else if (dist_to_p_out < click_dist) {
+
+ UndoRedo *ur = editor->get_undo_redo();
+ ur->create_action(TTR("Remove Out-Control Point"));
+ ur->add_do_method(c.ptr(), "set_point_out", i, Vector3());
+ ur->add_undo_method(c.ptr(), "set_point_out", i, c->get_point_out(i));
+ ur->commit_action();
+ return true;
+ } else if (dist_to_p_in < click_dist) {
+
+ UndoRedo *ur = editor->get_undo_redo();
+ ur->create_action(TTR("Remove In-Control Point"));
+ ur->add_do_method(c.ptr(), "set_point_in", i, Vector3());
+ ur->add_undo_method(c.ptr(), "set_point_in", i, c->get_point_in(i));
+ ur->commit_action();
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+}
+
+void Path3DEditorPlugin::edit(Object *p_object) {
+
+ if (p_object) {
+ path = Object::cast_to<Path3D>(p_object);
+ if (path) {
+
+ if (path->get_curve().is_valid()) {
+ path->get_curve()->emit_signal("changed");
+ }
+ }
+ } else {
+ Path3D *pre = path;
+ path = NULL;
+ if (pre) {
+ pre->get_curve()->emit_signal("changed");
+ }
+ }
+ //collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
+}
+
+bool Path3DEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_class("Path3D");
+}
+
+void Path3DEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+
+ curve_create->show();
+ curve_edit->show();
+ curve_del->show();
+ curve_close->show();
+ handle_menu->show();
+ sep->show();
+ } else {
+
+ curve_create->hide();
+ curve_edit->hide();
+ curve_del->hide();
+ curve_close->hide();
+ handle_menu->hide();
+ sep->hide();
+
+ {
+ Path3D *pre = path;
+ path = NULL;
+ if (pre && pre->get_curve().is_valid()) {
+ pre->get_curve()->emit_signal("changed");
+ }
+ }
+ }
+}
+
+void Path3DEditorPlugin::_mode_changed(int p_idx) {
+
+ curve_create->set_pressed(p_idx == 0);
+ curve_edit->set_pressed(p_idx == 1);
+ curve_del->set_pressed(p_idx == 2);
+}
+
+void Path3DEditorPlugin::_close_curve() {
+
+ Ref<Curve3D> c = path->get_curve();
+ if (c.is_null())
+ return;
+ if (c->get_point_count() < 2)
+ return;
+ c->add_point(c->get_point_position(0), c->get_point_in(0), c->get_point_out(0));
+}
+
+void Path3DEditorPlugin::_handle_option_pressed(int p_option) {
+
+ PopupMenu *pm;
+ pm = handle_menu->get_popup();
+
+ switch (p_option) {
+ case HANDLE_OPTION_ANGLE: {
+ bool is_checked = pm->is_item_checked(HANDLE_OPTION_ANGLE);
+ mirror_handle_angle = !is_checked;
+ pm->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
+ pm->set_item_disabled(HANDLE_OPTION_LENGTH, !mirror_handle_angle);
+ } break;
+ case HANDLE_OPTION_LENGTH: {
+ bool is_checked = pm->is_item_checked(HANDLE_OPTION_LENGTH);
+ mirror_handle_length = !is_checked;
+ pm->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
+ } break;
+ }
+}
+
+void Path3DEditorPlugin::_notification(int p_what) {
+
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+
+ curve_create->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(0));
+ curve_edit->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(1));
+ curve_del->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed), make_binds(2));
+ curve_close->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_close_curve));
+ }
+}
+
+void Path3DEditorPlugin::_bind_methods() {
+}
+
+Path3DEditorPlugin *Path3DEditorPlugin::singleton = NULL;
+
+Path3DEditorPlugin::Path3DEditorPlugin(EditorNode *p_node) {
+
+ path = NULL;
+ editor = p_node;
+ singleton = this;
+ mirror_handle_angle = true;
+ mirror_handle_length = true;
+
+ Ref<PathNode3DGizmoPlugin> gizmo_plugin;
+ gizmo_plugin.instance();
+ Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
+
+ sep = memnew(VSeparator);
+ sep->hide();
+ Node3DEditor::get_singleton()->add_control_to_menu_panel(sep);
+ curve_edit = memnew(ToolButton);
+ curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveEdit", "EditorIcons"));
+ curve_edit->set_toggle_mode(true);
+ curve_edit->hide();
+ curve_edit->set_focus_mode(Control::FOCUS_NONE);
+ curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point"));
+ Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
+ curve_create = memnew(ToolButton);
+ curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveCreate", "EditorIcons"));
+ curve_create->set_toggle_mode(true);
+ curve_create->hide();
+ curve_create->set_focus_mode(Control::FOCUS_NONE);
+ curve_create->set_tooltip(TTR("Add Point (in empty space)") + "\n" + TTR("Split Segment (in curve)"));
+ Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_create);
+ curve_del = memnew(ToolButton);
+ curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveDelete", "EditorIcons"));
+ curve_del->set_toggle_mode(true);
+ curve_del->hide();
+ curve_del->set_focus_mode(Control::FOCUS_NONE);
+ curve_del->set_tooltip(TTR("Delete Point"));
+ Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_del);
+ curve_close = memnew(ToolButton);
+ curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("CurveClose", "EditorIcons"));
+ curve_close->hide();
+ curve_close->set_focus_mode(Control::FOCUS_NONE);
+ curve_close->set_tooltip(TTR("Close Curve"));
+ Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_close);
+
+ PopupMenu *menu;
+
+ handle_menu = memnew(MenuButton);
+ handle_menu->set_text(TTR("Options"));
+ handle_menu->hide();
+ Node3DEditor::get_singleton()->add_control_to_menu_panel(handle_menu);
+
+ menu = handle_menu->get_popup();
+ menu->add_check_item(TTR("Mirror Handle Angles"));
+ menu->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
+ menu->add_check_item(TTR("Mirror Handle Lengths"));
+ menu->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
+ menu->connect("id_pressed", callable_mp(this, &Path3DEditorPlugin::_handle_option_pressed));
+
+ curve_edit->set_pressed(true);
+ /*
+ collision_polygon_editor = memnew( PathEditor(p_node) );
+ editor->get_viewport()->add_child(collision_polygon_editor);
+ collision_polygon_editor->set_margin(MARGIN_LEFT,200);
+ collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
+ collision_polygon_editor->set_margin(MARGIN_TOP,0);
+ collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);
+ collision_polygon_editor->hide();
+ */
+}
+
+Path3DEditorPlugin::~Path3DEditorPlugin() {
+}
+
+Ref<EditorNode3DGizmo> PathNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
+ Ref<PathNode3DGizmo> ref;
+
+ Path3D *path = Object::cast_to<Path3D>(p_spatial);
+ if (path) ref = Ref<PathNode3DGizmo>(memnew(PathNode3DGizmo(path)));
+
+ return ref;
+}
+
+String PathNode3DGizmoPlugin::get_name() const {
+ return "Path";
+}
+
+int PathNode3DGizmoPlugin::get_priority() const {
+ return -1;
+}
+
+PathNode3DGizmoPlugin::PathNode3DGizmoPlugin() {
+
+ Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8));
+ create_material("path_material", path_color);
+ create_material("path_thin_material", Color(0.5, 0.5, 0.5));
+ create_handle_material("handles");
+}