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authorRémi Verschelde <rverschelde@gmail.com>2022-10-17 17:31:07 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-10-17 17:31:07 +0200
commiteb4711dafb08e743005c78d75da79ecd2dcddaff (patch)
treeae3b0ec605bfd087c242a9faf61f0873ad72e1f6 /editor/plugins/node_3d_editor_plugin.cpp
parent6fb3a1426326bc0f09cf4bcbd74bea110286b18e (diff)
parentd9ce8b89965527db9099b62aeb7789a265038589 (diff)
Merge pull request #67411 from rburing/editor_cast_rays_in_physics_process
Node3D editor: cast rays in `NOTIFICATION_PHYSICS_PROCESS`
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp39
1 files changed, 35 insertions, 4 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 4d3ffdc12b..421e8debed 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2435,6 +2435,7 @@ void Node3DEditorViewport::_notification(int p_what) {
bool vp_visible = is_visible_in_tree();
set_process(vp_visible);
+ set_physics_process(vp_visible);
if (vp_visible) {
orthogonal = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL));
@@ -2658,6 +2659,21 @@ void Node3DEditorViewport::_notification(int p_what) {
}
} break;
+ case NOTIFICATION_PHYSICS_PROCESS: {
+ if (!update_preview_node) {
+ return;
+ }
+ if (preview_node->is_inside_tree()) {
+ preview_node_pos = _get_instance_position(preview_node_viewport_pos);
+ Transform3D preview_gl_transform = Transform3D(Basis(), preview_node_pos);
+ preview_node->set_global_transform(preview_gl_transform);
+ if (!preview_node->is_visible()) {
+ preview_node->show();
+ }
+ }
+ update_preview_node = false;
+ } break;
+
case NOTIFICATION_ENTER_TREE: {
surface->connect("draw", callable_mp(this, &Node3DEditorViewport::_draw));
surface->connect("gui_input", callable_mp(this, &Node3DEditorViewport::_sinput));
@@ -4029,7 +4045,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po
gl_transform = parent_node3d->get_global_gizmo_transform();
}
- gl_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point));
+ gl_transform.origin = spatial_editor->snap_point(preview_node_pos);
gl_transform.basis *= node3d->get_transform().basis;
editor_data->get_undo_redo()->add_do_method(instantiated_scene, "set_global_transform", gl_transform);
@@ -4093,7 +4109,9 @@ void Node3DEditorViewport::_perform_drop_data() {
}
}
-bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
+bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
+ preview_node_viewport_pos = p_point;
+
bool can_instantiate = false;
if (!preview_node->is_inside_tree() && spatial_editor->get_preview_material().is_null()) {
@@ -4157,6 +4175,7 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
}
if (can_instantiate) {
_create_preview_node(files);
+ preview_node->hide();
}
}
} else {
@@ -4166,8 +4185,7 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
}
if (can_instantiate) {
- Transform3D gl_transform = Transform3D(Basis(), _get_instance_position(p_point));
- preview_node->set_global_transform(gl_transform);
+ update_preview_node = true;
return true;
}
@@ -6932,6 +6950,10 @@ HashSet<RID> _get_physics_bodies_rid(Node *node) {
}
void Node3DEditor::snap_selected_nodes_to_floor() {
+ do_snap_selected_nodes_to_floor = true;
+}
+
+void Node3DEditor::_snap_selected_nodes_to_floor() {
const List<Node *> &selection = editor_selection->get_selected_node_list();
Dictionary snap_data;
@@ -7229,6 +7251,13 @@ void Node3DEditor::_notification(int p_what) {
tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_pressed(false);
}
} break;
+
+ case NOTIFICATION_PHYSICS_PROCESS: {
+ if (do_snap_selected_nodes_to_floor) {
+ _snap_selected_nodes_to_floor();
+ do_snap_selected_nodes_to_floor = false;
+ }
+ }
}
}
@@ -8349,10 +8378,12 @@ void Node3DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
spatial_editor->show();
spatial_editor->set_process(true);
+ spatial_editor->set_physics_process(true);
} else {
spatial_editor->hide();
spatial_editor->set_process(false);
+ spatial_editor->set_physics_process(false);
}
}