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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-05 16:05:40 +0100
committerGitHub <noreply@github.com>2022-01-05 16:05:40 +0100
commit6af77c7b090f9e49aa5176783bf7350f8f6ec2e2 (patch)
treea46a85b8ee4ea4cdeca267dcaf38670a62243cdf /editor/plugins/node_3d_editor_plugin.cpp
parentbb4157a9afbce9adfa95c69ee20442590d4d66de (diff)
parent61759da5b35e44003ab3ffe3d4024dd611d17eff (diff)
Merge pull request #53684 from TokageItLab/orthogonal-mode
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp155
1 files changed, 76 insertions, 79 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 8079d6b0bd..957d1483bc 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -954,7 +954,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
real_t col_d = 1e20;
for (int i = 0; i < 3; i++) {
- const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gizmo_scale * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
+ const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i).normalized() * gizmo_scale * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE;
Vector3 r;
@@ -1058,7 +1058,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
float col_d = 1e20;
for (int i = 0; i < 3; i++) {
- const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gizmo_scale * GIZMO_SCALE_OFFSET;
+ const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i).normalized() * gizmo_scale * GIZMO_SCALE_OFFSET;
const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE;
Vector3 r;
@@ -1138,68 +1138,62 @@ void Node3DEditorViewport::_transform_gizmo_apply(Node3D *p_node, const Transfor
}
}
-Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local) {
+Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local, bool p_orthogonal) {
switch (p_mode) {
case TRANSFORM_SCALE: {
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ p_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ }
+ Transform3D s;
if (p_local) {
- Basis g = p_original.basis.orthonormalized();
- Vector3 local_motion = g.inverse().xform(p_motion);
-
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- local_motion.snap(Vector3(p_extra, p_extra, p_extra));
- }
-
- Transform3D local_t;
- local_t.basis = p_original_local.basis.scaled_local(local_motion + Vector3(1, 1, 1));
- local_t.origin = p_original_local.origin;
- return local_t;
+ s.basis = p_original_local.basis.scaled_local(p_motion + Vector3(1, 1, 1));
+ s.origin = p_original_local.origin;
} else {
+ s.basis.scale(p_motion + Vector3(1, 1, 1));
Transform3D base = Transform3D(Basis(), _edit.center);
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- p_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ s = base * (s * (base.inverse() * p_original));
+
+ // Recalculate orthogonalized scale without moving origin.
+ if (p_orthogonal) {
+ s.basis = p_original_local.basis.scaled_orthogonal(p_motion + Vector3(1, 1, 1));
+ // The scaled_orthogonal() does not require orthogonal Basis,
+ // but it may make a bit skew by precision problems.
+ s.basis.orthogonalize();
}
-
- Transform3D global_t;
- global_t.basis.scale(p_motion + Vector3(1, 1, 1));
- return base * (global_t * (base.inverse() * p_original));
}
+
+ return s;
}
case TRANSFORM_TRANSLATE: {
- if (p_local) {
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- Basis g = p_original.basis.orthonormalized();
- Vector3 local_motion = g.inverse().xform(p_motion);
- local_motion.snap(Vector3(p_extra, p_extra, p_extra));
-
- p_motion = g.xform(local_motion);
- }
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ p_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ }
- } else {
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- p_motion.snap(Vector3(p_extra, p_extra, p_extra));
- }
+ if (p_local) {
+ p_motion = p_original.basis.xform(p_motion);
}
// Apply translation
Transform3D t = p_original;
t.origin += p_motion;
+
return t;
}
case TRANSFORM_ROTATE: {
+ Transform3D r;
+
if (p_local) {
- Transform3D r;
Vector3 axis = p_original_local.basis.xform(p_motion);
r.basis = Basis(axis.normalized(), p_extra) * p_original_local.basis;
r.origin = p_original_local.origin;
- return r;
} else {
- Transform3D r;
Basis local = p_original.basis * p_original_local.basis.inverse();
Vector3 axis = local.xform_inv(p_motion);
r.basis = local * Basis(axis.normalized(), p_extra) * p_original_local.basis;
r.origin = Basis(p_motion, p_extra).xform(p_original.origin - _edit.center) + _edit.center;
- return r;
}
+
+ return r;
}
default: {
ERR_FAIL_V_MSG(Transform3D(), "Invalid mode in '_compute_transform'");
@@ -1480,6 +1474,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
_edit.original_mouse_pos = b->get_position();
_edit.snap = spatial_editor->is_snap_enabled();
_edit.mode = TRANSFORM_NONE;
+ _edit.original = spatial_editor->get_gizmo_transform(); // To prevent to break when flipping with scale.
bool can_select_gizmos = spatial_editor->get_single_selected_node();
@@ -1783,30 +1778,30 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
plane = Plane(_get_camera_normal(), _edit.center);
break;
case TRANSFORM_X_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Y_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Z_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_YZ:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0), _edit.center);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XZ:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(0);
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1), _edit.center);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XY:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2), _edit.center);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
plane_mv = true;
break;
}
@@ -1857,6 +1852,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
// This might not be necessary anymore after issue #288 is solved (in 4.0?).
set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
+ motion = _edit.original.basis.inverse().xform(motion);
List<Node *> &selection = editor_selection->get_selected_node_list();
for (Node *E : selection) {
@@ -1877,14 +1873,14 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (se->gizmo.is_valid()) {
for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
Transform3D xform = GE.value;
- Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
if (!local_coords) {
new_xform = se->original.affine_inverse() * new_xform;
}
se->gizmo->set_subgizmo_transform(GE.key, new_xform);
}
} else {
- Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
_transform_gizmo_apply(se->sp, new_xform, local_coords);
}
}
@@ -1904,27 +1900,27 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
plane = Plane(_get_camera_normal(), _edit.center);
break;
case TRANSFORM_X_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Y_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Z_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_YZ:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XZ:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XY:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
plane_mv = true;
break;
}
@@ -1956,6 +1952,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
motion_snapped.snap(Vector3(snap, snap, snap));
set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
+ motion = spatial_editor->get_gizmo_transform().basis.inverse().xform(motion);
List<Node *> &selection = editor_selection->get_selected_node_list();
for (Node *E : selection) {
@@ -1976,12 +1973,12 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (se->gizmo.is_valid()) {
for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
Transform3D xform = GE.value;
- Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
new_xform = se->original.affine_inverse() * new_xform;
se->gizmo->set_subgizmo_transform(GE.key, new_xform);
}
} else {
- Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original, se->original_local, motion, snap, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
_transform_gizmo_apply(se->sp, new_xform, false);
}
}
@@ -2000,15 +1997,15 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
plane = Plane(_get_camera_normal(), _edit.center);
break;
case TRANSFORM_X_AXIS:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
axis = Vector3(1, 0, 0);
break;
case TRANSFORM_Y_AXIS:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
axis = Vector3(0, 1, 0);
break;
case TRANSFORM_Z_AXIS:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
axis = Vector3(0, 0, 1);
break;
case TRANSFORM_YZ:
@@ -2063,14 +2060,14 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
Transform3D xform = GE.value;
- Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords, true); // Force orthogonal with subgizmo.
if (!local_coords) {
new_xform = se->original.affine_inverse() * new_xform;
}
se->gizmo->set_subgizmo_transform(GE.key, new_xform);
}
} else {
- Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original, se->original_local, compute_axis, angle, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original, se->original_local, compute_axis, angle, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
_transform_gizmo_apply(se->sp, new_xform, local_coords);
}
}
@@ -3676,8 +3673,6 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
subviewport_container->get_stretch_shrink();
Vector3 scale = Vector3(1, 1, 1) * gizmo_scale;
- xform.basis.scale(scale);
-
// if the determinant is zero, we should disable the gizmo from being rendered
// this prevents supplying bad values to the renderer and then having to filter it out again
if (xform.basis.determinant() == 0) {
@@ -3694,18 +3689,26 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
}
for (int i = 0; i < 3; i++) {
- RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], xform);
+ Transform3D axis_angle = Transform3D();
+ if (xform.basis.get_axis(i).normalized().dot(xform.basis.get_axis((i + 1) % 3).normalized()) < 1.0) {
+ axis_angle = axis_angle.looking_at(xform.basis.get_axis(i).normalized(), xform.basis.get_axis((i + 1) % 3).normalized());
+ }
+ axis_angle.basis.scale(scale);
+ axis_angle.origin = xform.origin;
+ RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], axis_angle);
RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
- RenderingServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], xform);
+ RenderingServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], axis_angle);
RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
- RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], xform);
+ RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], axis_angle);
RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
- RenderingServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], xform);
+ RenderingServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], axis_angle);
RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
- RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], xform);
+ RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], axis_angle);
RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
}
// Rotation white outline
+ xform.orthonormalize();
+ xform.basis.scale(scale);
RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[3], xform);
RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
}
@@ -4915,7 +4918,6 @@ void Node3DEditor::update_transform_gizmo() {
gizmo_center += xf.origin;
if (count == 0 && local_gizmo_coords) {
gizmo_basis = xf.basis;
- gizmo_basis.orthonormalize();
}
count++;
}
@@ -4940,7 +4942,6 @@ void Node3DEditor::update_transform_gizmo() {
gizmo_center += xf.origin;
if (count == 0 && local_gizmo_coords) {
gizmo_basis = xf.basis;
- gizmo_basis.orthonormalize();
}
count++;
}
@@ -5815,6 +5816,12 @@ void fragment() {
{
//move gizmo
+ // Inverted zxy.
+ Vector3 ivec = Vector3(0, 0, -1);
+ Vector3 nivec = Vector3(-1, -1, 0);
+ Vector3 ivec2 = Vector3(-1, 0, 0);
+ Vector3 ivec3 = Vector3(0, -1, 0);
+
for (int i = 0; i < 3; i++) {
Color col;
switch (i) {
@@ -5852,16 +5859,6 @@ void fragment() {
mat_hl->set_albedo(albedo);
gizmo_color_hl[i] = mat_hl;
- Vector3 ivec;
- ivec[i] = 1;
- Vector3 nivec;
- nivec[(i + 1) % 3] = 1;
- nivec[(i + 2) % 3] = 1;
- Vector3 ivec2;
- ivec2[(i + 1) % 3] = 1;
- Vector3 ivec3;
- ivec3[(i + 2) % 3] = 1;
-
//translate
{
Ref<SurfaceTool> surftool = memnew(SurfaceTool);