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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-03 20:44:37 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-03 20:44:37 +0100 |
commit | 5cb6f39014a2c82f1aa3ed16509c91f444069521 (patch) | |
tree | b19df298e93ea8b49c7c6d9eb18980b932ae47aa /editor/plugins/node_3d_editor_plugin.cpp | |
parent | 98b3ba1842a47a34097499a9eee6aa31083a99df (diff) | |
parent | fb4261b82f518c76e197aba76f06f2d83d314a69 (diff) |
Merge pull request #56444 from Calinou/3d-editor-freelook-sensitivity-scale-with-zoom
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index f49b749046..c2f8d144ee 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2439,7 +2439,8 @@ void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const _menu_option(VIEW_PERSPECTIVE); } - const real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity"); + // Scale mouse sensitivity with camera FOV scale when zoomed in to make it easier to point at things. + const real_t degrees_per_pixel = real_t(EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity")) * MIN(1.0, cursor.fov_scale); const real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); |