diff options
author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-11-26 20:00:03 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-11-26 20:11:00 +0100 |
commit | 4eb328623031212e4baa5c7eb63c586929910524 (patch) | |
tree | 5642a59423b25392bc21e75528af2d922fbec41d /editor/plugins/node_3d_editor_plugin.cpp | |
parent | e79162ec4e7f7813a38d5df3b508a6dce65bb6d4 (diff) |
Put misc. 3D tool visible instances on their own layer
This makes that visible stuff invisible to ReflectionProbes, whose preview in the editor shouldn't involve them.
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index fa7300c930..fa722582a2 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2967,11 +2967,11 @@ void Node3DEditorViewport::_menu_option(int p_option) { int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS); bool current = view_menu->get_popup()->is_item_checked(idx); current = !current; + uint32_t layers = ((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + index)) | (1 << GIZMO_GRID_LAYER) | (1 << MISC_TOOL_LAYER); if (current) { - camera->set_cull_mask(((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + index)) | (1 << GIZMO_EDIT_LAYER) | (1 << GIZMO_GRID_LAYER)); - } else { - camera->set_cull_mask(((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + index)) | (1 << GIZMO_GRID_LAYER)); + layers |= (1 << GIZMO_EDIT_LAYER); } + camera->set_cull_mask(layers); view_menu->get_popup()->set_item_checked(idx, current); } break; @@ -3892,7 +3892,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito surface->set_clip_contents(true); camera = memnew(Camera3D); camera->set_disable_gizmo(true); - camera->set_cull_mask(((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + p_index)) | (1 << GIZMO_EDIT_LAYER) | (1 << GIZMO_GRID_LAYER)); + camera->set_cull_mask(((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + p_index)) | (1 << GIZMO_EDIT_LAYER) | (1 << GIZMO_GRID_LAYER) | (1 << MISC_TOOL_LAYER)); viewport->add_child(camera); camera->make_current(); surface->set_focus_mode(FOCUS_ALL); @@ -4510,12 +4510,14 @@ Object *Node3DEditor::_get_editor_data(Object *p_what) { RS::get_singleton()->instance_geometry_set_cast_shadows_setting( si->sbox_instance, RS::SHADOW_CASTING_SETTING_OFF); + RS::get_singleton()->instance_set_layer_mask(si->sbox_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER); si->sbox_instance_xray = RenderingServer::get_singleton()->instance_create2( selection_box_xray->get_rid(), sp->get_world_3d()->get_scenario()); RS::get_singleton()->instance_geometry_set_cast_shadows_setting( si->sbox_instance_xray, RS::SHADOW_CASTING_SETTING_OFF); + RS::get_singleton()->instance_set_layer_mask(si->sbox_instance_xray, 1 << Node3DEditorViewport::MISC_TOOL_LAYER); return si; } |