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authorMicky <micheledevita2@gmail.com>2022-09-08 18:38:33 +0200
committerMicky <micheledevita2@gmail.com>2022-10-04 16:27:29 +0200
commitae5771e1b1ccf673f90aba81aa4572a710408488 (patch)
tree27e56a862ec10ca8f75dfda89028b59cc0b635c9 /editor/plugins/node_3d_editor_gizmos.h
parente5aa5eb8067fada41ad8ecb5027a7917d6d5084c (diff)
Rename remaining "Spatial" in Plugins to "Node3D"
For EditorNode3DGizmo: - `get_spatial_node` -> `get_node_3d` - `set_spatial_node` -> `set_node_3d` For EditorPlugin: - `add_spatial_gizmo_plugin` -> `add_node_3d_gizmo_plugin` - `remove_spatial_gizmo_plugin` -> `remove_node_3d_gizmo_plugin` Also renames some internal methods for consistency (`forward_3d_draw_over_viewport` & `forward_3d_force_draw_over_viewport` ...). Basically, Spatial has been completely eradicated.
Diffstat (limited to 'editor/plugins/node_3d_editor_gizmos.h')
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index 5924f8571a..b642e1024a 100644
--- a/editor/plugins/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -72,7 +72,7 @@ class EditorNode3DGizmo : public Node3DGizmo {
Vector<Instance> instances;
Node3D *spatial_node = nullptr;
- void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Node3D>(p_node)); }
+ void _set_node_3d(Node *p_node) { set_node_3d(Object::cast_to<Node3D>(p_node)); }
protected:
static void _bind_methods();
@@ -116,8 +116,8 @@ public:
void set_selected(bool p_selected) { selected = p_selected; }
bool is_selected() const { return selected; }
- void set_spatial_node(Node3D *p_node);
- Node3D *get_spatial_node() const { return spatial_node; }
+ void set_node_3d(Node3D *p_node);
+ Node3D *get_node_3d() const { return spatial_node; }
Ref<EditorNode3DGizmoPlugin> get_plugin() const { return gizmo_plugin; }
bool intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum);
void handles_intersect_ray(Camera3D *p_camera, const Vector2 &p_point, bool p_shift_pressed, int &r_id, bool &r_secondary);