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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-11-13 13:41:15 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-11-13 13:41:33 +0100 |
commit | d107fd4c9e198e6100eb683ee4fb13d5c6b3ba31 (patch) | |
tree | 075ca57ce4b91d24d768919bb498b5b8419985fd /editor/plugins/mesh_library_editor_plugin.h | |
parent | f73374629dd57d3eea6a960859ca223fa2d95fc4 (diff) |
SceneTree: Fix reparent crash with animation tracks renaming disabled
This check was there since the first commit in 2014, but a later feature added in 2018
with #17717 did not properly update the code while adding non animation-related code
in `perform_node_renames`.
Fixes #40532.
Diffstat (limited to 'editor/plugins/mesh_library_editor_plugin.h')
0 files changed, 0 insertions, 0 deletions