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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-28 09:15:38 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-28 09:15:38 +0100 |
commit | 4f64f3401a5f3652fdd2b01483011dbe0106352b (patch) | |
tree | 96786e4a897cbfab3f73a81b14868a42f4ef5ba5 /editor/plugins/mesh_instance_editor_plugin.cpp | |
parent | 4ff84cbfb32e4ca7f4804c5d8f4c5267eb6a3e38 (diff) | |
parent | 483994601d8c9f25185fc78e1ae60b19849b00f9 (diff) |
Merge pull request #36388 from AndreaCatania/some_renames
Rename Navigation{Mesh,Polygon}Instance and PlaneShape for clarity
Diffstat (limited to 'editor/plugins/mesh_instance_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/mesh_instance_editor_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/mesh_instance_editor_plugin.cpp b/editor/plugins/mesh_instance_editor_plugin.cpp index 37cf16de58..c285bb4e1a 100644 --- a/editor/plugins/mesh_instance_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_editor_plugin.cpp @@ -32,7 +32,7 @@ #include "editor/editor_scale.h" #include "scene/3d/collision_shape.h" -#include "scene/3d/navigation_mesh_instance.h" +#include "scene/3d/navigation_region.h" #include "scene/3d/physics_body.h" #include "scene/gui/box_container.h" #include "spatial_editor_plugin.h" @@ -233,7 +233,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { return; nmesh->create_from_mesh(mesh); - NavigationMeshInstance *nmi = memnew(NavigationMeshInstance); + NavigationRegion *nmi = memnew(NavigationRegion); nmi->set_navigation_mesh(nmesh); Node *owner = node == get_tree()->get_edited_scene_root() ? node : node->get_owner(); |