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authorRémi Verschelde <remi@verschelde.fr>2022-07-29 18:10:39 +0200
committerGitHub <noreply@github.com>2022-07-29 18:10:39 +0200
commit7199314eb39408da4f9f7286452c980a3d3da1c9 (patch)
treebde2b775cfcc20c77c8424b4c038a7553b344226 /editor/plugins/mesh_editor_plugin.cpp
parent5352cf8e2fafb0c974e3ba68ff8e3c2ce80d449e (diff)
parentd4433ae6d3a525683ef37ea521d30b6b97a44024 (diff)
Merge pull request #63595 from reduz/remove-signal-connect-binds
Remove Signal connect binds
Diffstat (limited to 'editor/plugins/mesh_editor_plugin.cpp')
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index b23395fea2..31c9f1e387 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -147,12 +147,12 @@ MeshEditor::MeshEditor() {
light_1_switch = memnew(TextureButton);
light_1_switch->set_toggle_mode(true);
vb_light->add_child(light_1_switch);
- light_1_switch->connect("pressed", callable_mp(this, &MeshEditor::_button_pressed), varray(light_1_switch));
+ light_1_switch->connect("pressed", callable_mp(this, &MeshEditor::_button_pressed).bind(light_1_switch));
light_2_switch = memnew(TextureButton);
light_2_switch->set_toggle_mode(true);
vb_light->add_child(light_2_switch);
- light_2_switch->connect("pressed", callable_mp(this, &MeshEditor::_button_pressed), varray(light_2_switch));
+ light_2_switch->connect("pressed", callable_mp(this, &MeshEditor::_button_pressed).bind(light_2_switch));
first_enter = true;