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authorqarmin <mikrutrafal54@gmail.com>2019-07-20 08:09:57 +0200
committerqarmin <mikrutrafal54@gmail.com>2019-07-20 08:09:57 +0200
commit6cbaf7662f5ee3ca1d02c0ebc85854fceee057af (patch)
tree9c6c688f72d0a6e2e79879be73e15adeb328d1b1 /editor/plugins/mesh_editor_plugin.cpp
parent584ca0f156cec64c259382895e105cf27566a987 (diff)
Changed some code showed in LGTM and Coverage
Diffstat (limited to 'editor/plugins/mesh_editor_plugin.cpp')
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index 6203035e25..442110cc84 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -48,9 +48,6 @@ void MeshEditor::_gui_input(Ref<InputEvent> p_event) {
void MeshEditor::_notification(int p_what) {
- if (p_what == NOTIFICATION_PHYSICS_PROCESS) {
- }
-
if (p_what == NOTIFICATION_READY) {
//get_scene()->connect("node_removed",this,"_node_removed");