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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-24 19:04:16 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-24 19:04:16 +0100 |
commit | e1b87cc6a5b10ddbef605476d3b00170d270c4f4 (patch) | |
tree | 17dabbf81a5b45f531080e82bc6906a4dd2ba809 /editor/plugins/cast_2d_editor_plugin.h | |
parent | e83628466777d4f4bae87a5f4a288c020f463930 (diff) | |
parent | 8a3d2f4e0c452a1d333f45cf106d2397f4c8b873 (diff) |
Merge pull request #69127 from KoBeWi/redUNDOnt
Cleanup remaining EditorUndoRedoManager usages
Diffstat (limited to 'editor/plugins/cast_2d_editor_plugin.h')
-rw-r--r-- | editor/plugins/cast_2d_editor_plugin.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/editor/plugins/cast_2d_editor_plugin.h b/editor/plugins/cast_2d_editor_plugin.h index ceed9b9111..1165a301f6 100644 --- a/editor/plugins/cast_2d_editor_plugin.h +++ b/editor/plugins/cast_2d_editor_plugin.h @@ -35,12 +35,10 @@ #include "scene/2d/node_2d.h" class CanvasItemEditor; -class EditorUndoRedoManager; class Cast2DEditor : public Control { GDCLASS(Cast2DEditor, Control); - Ref<EditorUndoRedoManager> undo_redo; CanvasItemEditor *canvas_item_editor = nullptr; Node2D *node = nullptr; @@ -55,8 +53,6 @@ public: bool forward_canvas_gui_input(const Ref<InputEvent> &p_event); void forward_canvas_draw_over_viewport(Control *p_overlay); void edit(Node2D *p_node); - - Cast2DEditor(); }; class Cast2DEditorPlugin : public EditorPlugin { |