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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-06-29 16:17:47 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-06-29 16:18:37 +0200
commitbdca0daadc93fd251e3eb03b5c47431315db7404 (patch)
treebb267b26c49d0d7c5277e8308c42b13320ee274e /editor/plugins/canvas_item_editor_plugin.cpp
parent52e3f986ac6845453a424a87af6ecbf8fe8e4579 (diff)
Tweak the 2D game camera override tooltips to match 3D
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 033a3e4fab..38659dcac3 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -4317,11 +4317,11 @@ void CanvasItemEditor::_button_toggle_anchor_mode(bool p_status) {
void CanvasItemEditor::_update_override_camera_button(bool p_game_running) {
if (p_game_running) {
override_camera_button->set_disabled(false);
- override_camera_button->set_tooltip(TTR("Game Camera Override\nOverrides game camera with editor viewport camera."));
+ override_camera_button->set_tooltip(TTR("Project Camera Override\nOverrides the running project's camera with the editor viewport camera."));
} else {
override_camera_button->set_disabled(true);
override_camera_button->set_pressed(false);
- override_camera_button->set_tooltip(TTR("Game Camera Override\nNo game instance running."));
+ override_camera_button->set_tooltip(TTR("Project Camera Override\nNo project instance running. Run the project from the editor to use this feature."));
}
}