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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-01-24 23:38:30 +0100 |
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committer | GitHub <noreply@github.com> | 2019-01-24 23:38:30 +0100 |
commit | 6e65c73f71c2c28e0b186e632427cea399492f22 (patch) | |
tree | a6cdb980b1f4836bc4c4f68ec68cde2c76739af4 /editor/plugins/canvas_item_editor_plugin.cpp | |
parent | b32298a660f95abd94b7dc9e7ea68bd38150d149 (diff) | |
parent | 8676370aa52710112b8a3bc540f431c81a2290a6 (diff) |
Merge pull request #25294 from groud/fix_2D_selection
Fixes Node2D selection not adapting to editor zoom level
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 02f6263887..2913c4ce56 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -474,7 +474,7 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no if (canvas_item && canvas_item->is_visible_in_tree()) { Transform2D xform = (p_parent_xform * p_canvas_xform * canvas_item->get_transform()).affine_inverse(); - const real_t local_grab_distance = xform.basis_xform(Vector2(grab_distance, 0)).length(); + const real_t local_grab_distance = xform.basis_xform(Vector2(grab_distance, 0)).length() / zoom; if (canvas_item->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) { Node2D *node = Object::cast_to<Node2D>(canvas_item); |