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authorJuan Linietsky <reduzio@gmail.com>2019-06-11 15:43:37 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-11 11:53:26 +0100
commit3f335ce3d446372eeb9ed87f7e117099c4d2dd6a (patch)
tree669db7ddb21f328215a9c26e9bdaf2565db8c853 /editor/plugins/canvas_item_editor_plugin.cpp
parent9ffe57a10eecf79ab8df2f0497d0387383755df3 (diff)
Texture refactor
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index ab816dc7f3..11c188dca4 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -2244,7 +2244,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
for (int i = 0; i < selection_results.size(); i++) {
CanvasItem *item = selection_results[i].item;
- Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(item, "Node");
+ Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(item, "Node");
String node_path = "/" + root_name + "/" + root_path.rel_path_to(item->get_path());
int locked = 0;
@@ -2966,7 +2966,7 @@ void CanvasItemEditor::_draw_ruler_tool() {
} else {
if (grid_snap_active) {
- Ref<Texture> position_icon = get_icon("EditorPosition", "EditorIcons");
+ Ref<Texture2D> position_icon = get_icon("EditorPosition", "EditorIcons");
viewport->draw_texture(get_icon("EditorPosition", "EditorIcons"), (ruler_tool_origin - view_offset) * zoom - position_icon->get_size() / 2);
}
}
@@ -3179,9 +3179,9 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
}
void CanvasItemEditor::_draw_selection() {
- Ref<Texture> pivot_icon = get_icon("EditorPivot", "EditorIcons");
- Ref<Texture> position_icon = get_icon("EditorPosition", "EditorIcons");
- Ref<Texture> previous_position_icon = get_icon("EditorPositionPrevious", "EditorIcons");
+ Ref<Texture2D> pivot_icon = get_icon("EditorPivot", "EditorIcons");
+ Ref<Texture2D> position_icon = get_icon("EditorPosition", "EditorIcons");
+ Ref<Texture2D> previous_position_icon = get_icon("EditorPositionPrevious", "EditorIcons");
RID ci = viewport->get_canvas_item();
@@ -3540,7 +3540,7 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans
Transform2D xform = transform * canvas_xform * parent_xform;
// Draw the node's position
- Ref<Texture> position_icon = get_icon("EditorPositionUnselected", "EditorIcons");
+ Ref<Texture2D> position_icon = get_icon("EditorPositionUnselected", "EditorIcons");
Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized();
Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
viewport->draw_set_transform_matrix(simple_xform);
@@ -3554,7 +3554,7 @@ void CanvasItemEditor::_draw_hover() {
for (int i = 0; i < hovering_results.size(); i++) {
- Ref<Texture> node_icon = hovering_results[i].icon;
+ Ref<Texture2D> node_icon = hovering_results[i].icon;
String node_name = hovering_results[i].name;
Ref<Font> font = get_font("font", "Label");
@@ -3608,13 +3608,13 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p
if (canvas_item) {
float offset = 0;
- Ref<Texture> lock = get_icon("LockViewport", "EditorIcons");
+ Ref<Texture2D> lock = get_icon("LockViewport", "EditorIcons");
if (p_node->has_meta("_edit_lock_") && show_edit_locks) {
lock->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
offset += lock->get_size().x;
}
- Ref<Texture> group = get_icon("GroupViewport", "EditorIcons");
+ Ref<Texture2D> group = get_icon("GroupViewport", "EditorIcons");
if (canvas_item->has_meta("_edit_group_") && show_edit_locks) {
group->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
//offset += group->get_size().x;
@@ -5887,7 +5887,7 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) cons
String path = files[i];
RES res = ResourceLoader::load(path);
ERR_FAIL_COND(res.is_null());
- Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
+ Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
if (texture != NULL || scene != NULL) {
if (texture != NULL) {
@@ -5944,7 +5944,7 @@ bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_targe
void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point) {
child->set_name(path.get_file().get_basename());
- Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(ResourceCache::get(path)));
+ Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(ResourceCache::get(path)));
Size2 texture_size = texture->get_size();
if (parent) {
@@ -6081,7 +6081,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
}
}
} else {
- Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
+ Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
if (texture != NULL && texture.is_valid()) {
Node *child;
if (default_type == "Light2D")
@@ -6136,7 +6136,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
continue;
}
memdelete(instanced_scene);
- } else if (type == "Texture" ||
+ } else if (type == "Texture2D" ||
type == "ImageTexture" ||
type == "ViewportTexture" ||
type == "CurveTexture" ||
@@ -6144,7 +6144,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
type == "StreamTexture" ||
type == "AtlasTexture" ||
type == "LargeTexture") {
- Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
+ Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
if (!texture.is_valid()) {
continue;
}