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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-02 15:56:27 +0200
committerGitHub <noreply@github.com>2022-08-02 15:56:27 +0200
commit0f9e84feab42473b19699372961a81ad2f801c63 (patch)
treeeaa27de1f7a50a0980791a572faa5320999c3198 /editor/plugins/canvas_item_editor_plugin.cpp
parent33258d850cf6b40d9b20ba9643f98b3553c392c4 (diff)
parent1ff9a09e2c975bc897184d427d69614f6dc4716b (diff)
Merge pull request #50614 from foxydevloper/clarify-group-tooltip
Improve tooltips for grouping/ungrouping nodes
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 8de1ba326d..6f8d33532f 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5216,7 +5216,7 @@ CanvasItemEditor::CanvasItemEditor() {
group_button->set_flat(true);
main_menu_hbox->add_child(group_button);
group_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(GROUP_SELECTED));
- group_button->set_tooltip(TTR("Makes sure the object's children are not selectable."));
+ group_button->set_tooltip(TTR("Make selected node's children not selectable."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
group_button->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD | Key::G));
@@ -5224,7 +5224,7 @@ CanvasItemEditor::CanvasItemEditor() {
ungroup_button->set_flat(true);
main_menu_hbox->add_child(ungroup_button);
ungroup_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNGROUP_SELECTED));
- ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected."));
+ ungroup_button->set_tooltip(TTR("Make selected node's children selectable."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
ungroup_button->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::G));