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authorRémi Verschelde <rverschelde@gmail.com>2022-04-04 15:06:57 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-04-04 19:49:50 +0200
commitf8ab79e68af20e18e1d868b64d6dfd0c429bc554 (patch)
treea9d2df2e2df939c189135b1c36a01e06b37b80b2 /editor/plugins/camera_3d_editor_plugin.h
parent53317bbe146dd19a919685df8d846c55568daba1 (diff)
Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr.
Diffstat (limited to 'editor/plugins/camera_3d_editor_plugin.h')
-rw-r--r--editor/plugins/camera_3d_editor_plugin.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/camera_3d_editor_plugin.h b/editor/plugins/camera_3d_editor_plugin.h
index c1f71d3b1b..a8164f9b85 100644
--- a/editor/plugins/camera_3d_editor_plugin.h
+++ b/editor/plugins/camera_3d_editor_plugin.h
@@ -37,9 +37,9 @@
class Camera3DEditor : public Control {
GDCLASS(Camera3DEditor, Control);
- Panel *panel;
- Button *preview;
- Node *node;
+ Panel *panel = nullptr;
+ Button *preview = nullptr;
+ Node *node = nullptr;
void _pressed();