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authorRémi Verschelde <rverschelde@gmail.com>2020-12-28 19:51:39 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-12-28 19:51:39 +0100
commit44357ddc28351c530358fab37ea49a96288d6d27 (patch)
treead5aadb32160391782afe7d7a2c5abb70203dd8f /editor/plugins/camera_3d_editor_plugin.cpp
parenta04b9669e852ddaff77cb23d8b52a9219fa5a61f (diff)
Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::get_viewport()
Fixes #44761, was a regression from #44524. The PR passed CI because EditorNode::get_viewport() used to shadow Node::get_viewport() (which was a bug in itself, fixed by #44524), so once it was renamed the existing code relying on it fell back to the now available Node::get_viewport(). This might bite some thirdparty modules too.
Diffstat (limited to 'editor/plugins/camera_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/camera_3d_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/camera_3d_editor_plugin.cpp b/editor/plugins/camera_3d_editor_plugin.cpp
index 9a5cfd35cd..622d526a63 100644
--- a/editor/plugins/camera_3d_editor_plugin.cpp
+++ b/editor/plugins/camera_3d_editor_plugin.cpp
@@ -98,7 +98,7 @@ void Camera3DEditorPlugin::make_visible(bool p_visible) {
Camera3DEditorPlugin::Camera3DEditorPlugin(EditorNode *p_node) {
editor = p_node;
/* camera_editor = memnew( CameraEditor );
- editor->get_viewport()->add_child(camera_editor);
+ editor->get_main_control()->add_child(camera_editor);
camera_editor->set_anchor(SIDE_LEFT,Control::ANCHOR_END);
camera_editor->set_anchor(SIDE_RIGHT,Control::ANCHOR_END);