diff options
author | Silc Renew <tokage.it.lab@gmail.com> | 2022-07-31 23:35:19 +0900 |
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committer | Silc Renew <tokage.it.lab@gmail.com> | 2022-08-23 16:43:33 +0900 |
commit | c7e4eeb8a47b78e65dd35b506b559e592ad71e90 (patch) | |
tree | f164973f63687784f3a7ddc3e9c65d57cb203fac /editor/plugins/bone_map_editor_plugin.h | |
parent | 3f3ade9e5b19e8d13169a9af45a80877b3fa1c65 (diff) |
Add simple auto mapping to BoneMapper
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Diffstat (limited to 'editor/plugins/bone_map_editor_plugin.h')
-rw-r--r-- | editor/plugins/bone_map_editor_plugin.h | 65 |
1 files changed, 61 insertions, 4 deletions
diff --git a/editor/plugins/bone_map_editor_plugin.h b/editor/plugins/bone_map_editor_plugin.h index 339547ea10..0541ce6eac 100644 --- a/editor/plugins/bone_map_editor_plugin.h +++ b/editor/plugins/bone_map_editor_plugin.h @@ -34,6 +34,12 @@ #include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/editor_properties.h" + +#include "modules/modules_enabled.gen.h" // For regex. +#ifdef MODULE_REGEX_ENABLED +#include "modules/regex/regex.h" +#endif + #include "scene/3d/skeleton_3d.h" #include "scene/gui/color_rect.h" #include "scene/gui/dialogs.h" @@ -79,12 +85,13 @@ class BoneMapperItem : public VBoxContainer { int button_id = -1; StringName profile_bone_name; - PackedStringArray skeleton_bone_names; Ref<BoneMap> bone_map; - EditorPropertyTextEnum *skeleton_bone_selector; + EditorPropertyText *skeleton_bone_selector; + Button *picker_button; void _update_property(); + void _open_picker(); protected: void _notification(int p_what); @@ -95,20 +102,49 @@ protected: public: void assign_button_id(int p_button_id); - BoneMapperItem(Ref<BoneMap> &p_bone_map, PackedStringArray p_skeleton_bone_names, const StringName &p_profile_bone_name = StringName()); + BoneMapperItem(Ref<BoneMap> &p_bone_map, const StringName &p_profile_bone_name = StringName()); ~BoneMapperItem(); }; +class BonePicker : public AcceptDialog { + GDCLASS(BonePicker, AcceptDialog); + + Skeleton3D *skeleton = nullptr; + Tree *bones = nullptr; + +public: + void popup_bones_tree(const Size2i &p_minsize = Size2i()); + bool has_selected_bone(); + StringName get_selected_bone(); + +protected: + void _notification(int p_what); + static void _bind_methods(); + + void _confirm(); + +private: + void create_editors(); + void create_bones_tree(Skeleton3D *p_skeleton); + +public: + BonePicker(Skeleton3D *p_skeleton); + ~BonePicker(); +}; + class BoneMapper : public VBoxContainer { GDCLASS(BoneMapper, VBoxContainer); Skeleton3D *skeleton; Ref<BoneMap> bone_map; + EditorPropertyResource *profile_selector; + Vector<BoneMapperItem *> bone_mapper_items; + Button *clear_mapping_button; + VBoxContainer *mapper_item_vbox; - HSeparator *separator; int current_group_idx = 0; int current_bone_idx = -1; @@ -126,10 +162,31 @@ class BoneMapper : public VBoxContainer { void update_group_idx(); void _update_state(); + /* Bone picker */ + BonePicker *picker = nullptr; + StringName picker_key_name; + void _pick_bone(const StringName &p_bone_name); + void _apply_picker_selection(); + void _clear_mapping_current_group(); + +#ifdef MODULE_REGEX_ENABLED + /* For auto mapping */ + enum BoneSegregation { + BONE_SEGREGATION_NONE, + BONE_SEGREGATION_LEFT, + BONE_SEGREGATION_RIGHT + }; + int search_bone_by_name(Skeleton3D *p_skeleton, Vector<String> p_picklist, BoneSegregation p_segregation = BONE_SEGREGATION_NONE, int p_parent = -1, int p_child = -1, int p_children_count = -1); + BoneSegregation guess_bone_segregation(String p_bone_name); + void auto_mapping_process(Ref<BoneMap> &p_bone_map); + void _run_auto_mapping(); +#endif // MODULE_REGEX_ENABLED + protected: void _notification(int p_what); static void _bind_methods(); virtual void _value_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing); + virtual void _profile_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing); public: void set_current_group_idx(int p_group_idx); |