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authormerumelu <merumelu@protonmail.com>2019-03-05 21:02:56 +0100
committermerumelu <merumelu@protonmail.com>2019-03-05 21:02:56 +0100
commite4b20a9a515b2493c175223d604cdfb9ae8784d1 (patch)
tree35133968162547cbfbed47c7acf3f523c0321be9 /editor/plugins/asset_library_editor_plugin.cpp
parentc40877bc6ac81ecf0b8dc70ad1c708ac1b2bf167 (diff)
AssetLib: convert video thumbnails to RGBA
Image::blend_rect only works with images that have the same format.
Diffstat (limited to 'editor/plugins/asset_library_editor_plugin.cpp')
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index ab3936407b..a9e9607bc5 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -177,6 +177,8 @@ void EditorAssetLibraryItemDescription::set_image(int p_type, int p_index, const
thumbnail = thumbnail->duplicate();
Point2 overlay_pos = Point2((thumbnail->get_width() - overlay->get_width()) / 2, (thumbnail->get_height() - overlay->get_height()) / 2);
+ // Overlay and thumbnail need the same format for `blend_rect` to work.
+ thumbnail->convert(Image::FORMAT_RGBA8);
thumbnail->lock();
thumbnail->blend_rect(overlay, overlay->get_used_rect(), overlay_pos);
thumbnail->unlock();