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authorHein-Pieter van Braam <hp@tmm.cx>2017-08-24 22:58:51 +0200
committerHein-Pieter van Braam <hp@tmm.cx>2017-08-24 23:08:24 +0200
commitcacced7e507f7603bacc03ae2616e58f0ede122a (patch)
tree7af89373e86cd1a7af6ea04e10280084cabb7144 /editor/plugins/animation_tree_editor_plugin.cpp
parent4aa2c18cb428ffde05c67987926736a9ca62703b (diff)
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'editor/plugins/animation_tree_editor_plugin.cpp')
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 55975bdefa..9d150150a1 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -281,9 +281,9 @@ void AnimationTreeEditor::_popup_edit_dialog() {
case AnimationTreePlayer::NODE_ANIMATION:
- if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>()) {
+ if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()))) {
- AnimationPlayer *ap = anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>();
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()));
master_anim_popup->clear();
master_anim_popup->add_item("Edit Filters");
master_anim_popup->add_separator();
@@ -1233,7 +1233,7 @@ void AnimationTreeEditor::_edit_filters() {
if (np.get_property() != StringName()) {
Node *n = base->get_node(np);
- Skeleton *s = n->cast_to<Skeleton>();
+ Skeleton *s = Object::cast_to<Skeleton>(n);
if (s) {
String skelbase = E->get().substr(0, E->get().find(":"));
@@ -1439,7 +1439,7 @@ AnimationTreeEditor::AnimationTreeEditor() {
void AnimationTreeEditorPlugin::edit(Object *p_object) {
- anim_tree_editor->edit(p_object->cast_to<AnimationTreePlayer>());
+ anim_tree_editor->edit(Object::cast_to<AnimationTreePlayer>(p_object));
}
bool AnimationTreeEditorPlugin::handles(Object *p_object) const {