diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-04-11 14:18:35 +0200 |
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committer | GitHub <noreply@github.com> | 2022-04-11 14:18:35 +0200 |
commit | 4ab86c6731a0a27f054998c51daf15be3b90db15 (patch) | |
tree | 65c82f2de4f601931bc89cb3e6b89c991f2464c4 /editor/plugins/animation_library_editor.cpp | |
parent | 5613ac37d658820fd0e4c3162f24a3b68414d3f9 (diff) | |
parent | 6f401439f849c0c99d8455c607fdef28750ee889 (diff) |
Merge pull request #59980 from reduz/animation-libraries
Diffstat (limited to 'editor/plugins/animation_library_editor.cpp')
-rw-r--r-- | editor/plugins/animation_library_editor.cpp | 689 |
1 files changed, 689 insertions, 0 deletions
diff --git a/editor/plugins/animation_library_editor.cpp b/editor/plugins/animation_library_editor.cpp new file mode 100644 index 0000000000..2e9a82a7c2 --- /dev/null +++ b/editor/plugins/animation_library_editor.cpp @@ -0,0 +1,689 @@ +/*************************************************************************/ +/* animation_library_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "animation_library_editor.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" + +void AnimationLibraryEditor::set_animation_player(Object *p_player) { + player = p_player; +} + +void AnimationLibraryEditor::_add_library() { + add_library_dialog->set_title(TTR("Library Name:")); + add_library_name->set_text(""); + add_library_dialog->popup_centered(); + add_library_name->grab_focus(); + adding_animation = false; + adding_animation_to_library = StringName(); + _add_library_validate(""); +} + +void AnimationLibraryEditor::_add_library_validate(const String &p_name) { + String error; + + if (adding_animation) { + Ref<AnimationLibrary> al = player->call("get_animation_library", adding_animation_to_library); + ERR_FAIL_COND(al.is_null()); + if (p_name == "") { + error = TTR("Animation name can't be empty."); + + } else if (String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("[")) { + error = TTR("Animation name contains invalid characters: '/', ':', ',' or '['."); + } else if (al->has_animation(p_name)) { + error = TTR("Animation with the same name already exists."); + } + + } else { + if (p_name == "" && bool(player->call("has_animation_library", ""))) { + error = TTR("Enter a library name."); + } else if (String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("[")) { + error = TTR("Library name contains invalid characters: '/', ':', ',' or '['."); + } else if (bool(player->call("has_animation_library", p_name))) { + error = TTR("Library with the same name already exists."); + } + } + + if (error != "") { + add_library_validate->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + add_library_validate->set_text(error); + add_library_dialog->get_ok_button()->set_disabled(true); + } else { + add_library_validate->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor"))); + if (p_name == "") { + add_library_validate->set_text(TTR("Global library will be created.")); + } else { + add_library_validate->set_text(TTR("Library name is valid.")); + } + add_library_dialog->get_ok_button()->set_disabled(false); + } +} + +void AnimationLibraryEditor::_add_library_confirm() { + if (adding_animation) { + String anim_name = add_library_name->get_text(); + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + Ref<AnimationLibrary> al = player->call("get_animation_library", adding_animation_to_library); + ERR_FAIL_COND(!al.is_valid()); + + Ref<Animation> anim; + anim.instantiate(); + + undo_redo->create_action(vformat(TTR("Add Animation to Library: %s"), anim_name)); + undo_redo->add_do_method(al.ptr(), "add_animation", anim_name, anim); + undo_redo->add_undo_method(al.ptr(), "remove_animation", anim_name); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + + } else { + String lib_name = add_library_name->get_text(); + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + Ref<AnimationLibrary> al; + al.instantiate(); + + undo_redo->create_action(vformat(TTR("Add Animation Library: %s"), lib_name)); + undo_redo->add_do_method(player, "add_animation_library", lib_name, al); + undo_redo->add_undo_method(player, "remove_animation_library", lib_name); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } +} + +void AnimationLibraryEditor::_load_library() { + List<String> extensions; + ResourceLoader::get_recognized_extensions_for_type("AnimationLibrary", &extensions); + + file_dialog->set_title(TTR("Load Animation")); + file_dialog->clear_filters(); + for (const String &K : extensions) { + file_dialog->add_filter("*." + K); + } + + file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); + file_dialog->set_current_file(""); + file_dialog->popup_centered_ratio(); + + file_dialog_action = FILE_DIALOG_ACTION_OPEN_LIBRARY; +} + +void AnimationLibraryEditor::_file_popup_selected(int p_id) { + Ref<AnimationLibrary> al = player->call("get_animation_library", file_dialog_library); + Ref<Animation> anim; + if (file_dialog_animation != StringName()) { + anim = al->get_animation(file_dialog_animation); + ERR_FAIL_COND(anim.is_null()); + } + switch (p_id) { + case FILE_MENU_SAVE_LIBRARY: { + if (al->get_path().is_resource_file()) { + EditorNode::get_singleton()->save_resource(al); + break; + } + [[fallthrough]]; + } + case FILE_MENU_SAVE_AS_LIBRARY: { + file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); + file_dialog->set_title(TTR("Save Library")); + if (al->get_path().is_resource_file()) { + file_dialog->set_current_path(al->get_path()); + } else { + file_dialog->set_current_file(String(file_dialog_library) + ".res"); + } + file_dialog->clear_filters(); + List<String> exts; + ResourceLoader::get_recognized_extensions_for_type("AnimationLibrary", &exts); + for (const String &K : exts) { + file_dialog->add_filter("*." + K); + } + + file_dialog->popup_centered_ratio(); + file_dialog_action = FILE_DIALOG_ACTION_SAVE_LIBRARY; + } break; + case FILE_MENU_MAKE_LIBRARY_UNIQUE: { + StringName lib_name = file_dialog_library; + + Ref<AnimationLibrary> ald = al->duplicate(); + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + undo_redo->create_action(vformat(TTR("Make Animation Library Unique: %s"), lib_name)); + undo_redo->add_do_method(player, "remove_animation_library", lib_name); + undo_redo->add_do_method(player, "add_animation_library", lib_name, ald); + undo_redo->add_undo_method(player, "remove_animation_library", lib_name); + undo_redo->add_undo_method(player, "add_animation_library", lib_name, al); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + + } break; + case FILE_MENU_EDIT_LIBRARY: { + EditorNode::get_singleton()->push_item(al.ptr()); + } break; + + case FILE_MENU_SAVE_ANIMATION: { + if (anim->get_path().is_resource_file()) { + EditorNode::get_singleton()->save_resource(anim); + break; + } + [[fallthrough]]; + } + case FILE_MENU_SAVE_AS_ANIMATION: { + file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); + file_dialog->set_title(TTR("Save Animation")); + if (anim->get_path().is_resource_file()) { + file_dialog->set_current_path(anim->get_path()); + } else { + file_dialog->set_current_file(String(file_dialog_animation) + ".res"); + } + file_dialog->clear_filters(); + List<String> exts; + ResourceLoader::get_recognized_extensions_for_type("Animation", &exts); + for (const String &K : exts) { + file_dialog->add_filter("*." + K); + } + + file_dialog->popup_centered_ratio(); + file_dialog_action = FILE_DIALOG_ACTION_SAVE_ANIMATION; + } break; + case FILE_MENU_MAKE_ANIMATION_UNIQUE: { + StringName anim_name = file_dialog_animation; + + Ref<Animation> animd = anim->duplicate(); + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + undo_redo->create_action(vformat(TTR("Make Animation Unique: %s"), anim_name)); + undo_redo->add_do_method(al.ptr(), "remove_animation", anim_name); + undo_redo->add_do_method(al.ptr(), "add_animation", anim_name, animd); + undo_redo->add_undo_method(al.ptr(), "remove_animation", anim_name); + undo_redo->add_undo_method(al.ptr(), "add_animation", anim_name, anim); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } break; + case FILE_MENU_EDIT_ANIMATION: { + EditorNode::get_singleton()->push_item(anim.ptr()); + } break; + } +} +void AnimationLibraryEditor::_load_file(String p_path) { + switch (file_dialog_action) { + case FILE_DIALOG_ACTION_OPEN_LIBRARY: { + Ref<AnimationLibrary> al = ResourceLoader::load(p_path); + if (al.is_null()) { + error_dialog->set_text(TTR("Invalid AnimationLibrary file.")); + error_dialog->popup_centered(); + return; + } + + TypedArray<StringName> libs = player->call("get_animation_library_list"); + for (int i = 0; i < libs.size(); i++) { + const StringName K = libs[i]; + Ref<AnimationLibrary> al2 = player->call("get_animation_library", K); + if (al2 == al) { + error_dialog->set_text(TTR("This library is already added to the player.")); + error_dialog->popup_centered(); + + return; + } + } + + String name = p_path.get_file().get_basename(); + + int attempt = 1; + + while (bool(player->call("has_animation_library", name))) { + attempt++; + name = p_path.get_file().get_basename() + " " + itos(attempt); + } + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action(vformat(TTR("Add Animation Library: %s"), name)); + undo_redo->add_do_method(player, "add_animation_library", name, al); + undo_redo->add_undo_method(player, "remove_animation_library", name); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } break; + case FILE_DIALOG_ACTION_OPEN_ANIMATION: { + Ref<Animation> anim = ResourceLoader::load(p_path); + if (anim.is_null()) { + error_dialog->set_text(TTR("Invalid Animation file.")); + error_dialog->popup_centered(); + return; + } + + Ref<AnimationLibrary> al = player->call("get_animation_library", adding_animation_to_library); + List<StringName> anims; + al->get_animation_list(&anims); + for (const StringName &K : anims) { + Ref<Animation> a2 = al->get_animation(K); + if (a2 == anim) { + error_dialog->set_text(TTR("This animation is already added to the library.")); + error_dialog->popup_centered(); + return; + } + } + + String name = p_path.get_file().get_basename(); + + int attempt = 1; + + while (al->has_animation(name)) { + attempt++; + name = p_path.get_file().get_basename() + " " + itos(attempt); + } + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action(vformat(TTR("Load Animation into Library: %s"), name)); + undo_redo->add_do_method(al.ptr(), "add_animation", name, anim); + undo_redo->add_undo_method(al.ptr(), "remove_animation", name); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } break; + + case FILE_DIALOG_ACTION_SAVE_LIBRARY: { + Ref<AnimationLibrary> al = player->call("get_animation_library", file_dialog_library); + String prev_path = al->get_path(); + EditorNode::get_singleton()->save_resource_in_path(al, p_path); + + if (al->get_path() != prev_path) { // Save successful. + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action(vformat(TTR("Save Animation library to File: %s"), file_dialog_library)); + undo_redo->add_do_method(al.ptr(), "set_path", al->get_path()); + undo_redo->add_undo_method(al.ptr(), "set_path", prev_path); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } + + } break; + case FILE_DIALOG_ACTION_SAVE_ANIMATION: { + Ref<AnimationLibrary> al = player->call("get_animation_library", file_dialog_library); + Ref<Animation> anim; + if (file_dialog_animation != StringName()) { + anim = al->get_animation(file_dialog_animation); + ERR_FAIL_COND(anim.is_null()); + } + String prev_path = anim->get_path(); + EditorNode::get_singleton()->save_resource_in_path(anim, p_path); + if (anim->get_path() != prev_path) { // Save successful. + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action(vformat(TTR("Save Animation to File: %s"), file_dialog_animation)); + undo_redo->add_do_method(anim.ptr(), "set_path", anim->get_path()); + undo_redo->add_undo_method(anim.ptr(), "set_path", prev_path); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } + } break; + } +} + +void AnimationLibraryEditor::_item_renamed() { + TreeItem *ti = tree->get_edited(); + String text = ti->get_text(0); + String old_text = ti->get_metadata(0); + bool restore_text = false; + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + if (String(text).contains("/") || String(text).contains(":") || String(text).contains(",") || String(text).contains("[")) { + restore_text = true; + } else { + if (ti->get_parent() == tree->get_root()) { + // Renamed library + + if (player->call("has_animation_library", text)) { + restore_text = true; + } else { + undo_redo->create_action(vformat(TTR("Rename Animation Library: %s"), text)); + undo_redo->add_do_method(player, "rename_animation_library", old_text, text); + undo_redo->add_undo_method(player, "rename_animation_library", text, old_text); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + updating = true; + undo_redo->commit_action(); + updating = false; + ti->set_metadata(0, text); + if (text == "") { + ti->set_suffix(0, TTR("[Global]")); + } else { + ti->set_suffix(0, ""); + } + } + } else { + // Renamed anim + StringName library = ti->get_parent()->get_metadata(0); + Ref<AnimationLibrary> al = player->call("get_animation_library", library); + + if (al.is_valid()) { + if (al->has_animation(text)) { + restore_text = true; + } else { + undo_redo->create_action(vformat(TTR("Rename Animation: %s"), text)); + undo_redo->add_do_method(al.ptr(), "rename_animation", old_text, text); + undo_redo->add_undo_method(al.ptr(), "rename_animation", text, old_text); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + updating = true; + undo_redo->commit_action(); + updating = false; + + ti->set_metadata(0, text); + } + } else { + restore_text = true; + } + } + } + + if (restore_text) { + ti->set_text(0, old_text); + } +} + +void AnimationLibraryEditor::_button_pressed(TreeItem *p_item, int p_column, int p_button) { + if (p_item->get_parent() == tree->get_root()) { + // Library + StringName lib_name = p_item->get_metadata(0); + Ref<AnimationLibrary> al = player->call("get_animation_library", lib_name); + switch (p_button) { + case LIB_BUTTON_ADD: { + add_library_dialog->set_title(TTR("Animation Name:")); + add_library_name->set_text(""); + add_library_dialog->popup_centered(); + add_library_name->grab_focus(); + adding_animation = true; + adding_animation_to_library = p_item->get_metadata(0); + _add_library_validate(""); + } break; + case LIB_BUTTON_LOAD: { + adding_animation_to_library = p_item->get_metadata(0); + List<String> extensions; + ResourceLoader::get_recognized_extensions_for_type("Animation", &extensions); + + file_dialog->clear_filters(); + for (const String &K : extensions) { + file_dialog->add_filter("*." + K); + } + + file_dialog->set_title(TTR("Load Animation")); + file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); + file_dialog->set_current_file(""); + file_dialog->popup_centered_ratio(); + + file_dialog_action = FILE_DIALOG_ACTION_OPEN_ANIMATION; + + } break; + case LIB_BUTTON_PASTE: { + Ref<Animation> anim = EditorSettings::get_singleton()->get_resource_clipboard(); + if (!anim.is_valid()) { + error_dialog->set_text(TTR("No animation resource in clipboard!")); + error_dialog->popup_centered(); + return; + } + + anim = anim->duplicate(); // Users simply dont care about referencing, so making a copy works better here. + + String base_name; + if (anim->get_name() != "") { + base_name = anim->get_name(); + } else { + base_name = TTR("Pasted Animation"); + } + + String name = base_name; + int attempt = 1; + while (al->has_animation(name)) { + attempt++; + name = base_name + " " + itos(attempt); + } + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action(vformat(TTR("Add Animation to Library: %s"), name)); + undo_redo->add_do_method(al.ptr(), "add_animation", name, anim); + undo_redo->add_undo_method(al.ptr(), "remove_animation", name); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + + } break; + case LIB_BUTTON_FILE: { + file_popup->clear(); + file_popup->add_item(TTR("Save"), FILE_MENU_SAVE_LIBRARY); + file_popup->add_item(TTR("Save As"), FILE_MENU_SAVE_AS_LIBRARY); + file_popup->add_separator(); + file_popup->add_item(TTR("Make Unique"), FILE_MENU_MAKE_LIBRARY_UNIQUE); + file_popup->add_separator(); + file_popup->add_item(TTR("Open in Inspector"), FILE_MENU_EDIT_LIBRARY); + Rect2 pos = tree->get_item_rect(p_item, 1, 0); + Vector2 popup_pos = tree->get_screen_position() + pos.position + Vector2(0, pos.size.height); + file_popup->popup(Rect2(popup_pos, Size2())); + + file_dialog_animation = StringName(); + file_dialog_library = lib_name; + } break; + case LIB_BUTTON_DELETE: { + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + undo_redo->create_action(vformat(TTR("Remove Animation Library: %s"), lib_name)); + undo_redo->add_do_method(player, "remove_animation_library", lib_name); + undo_redo->add_undo_method(player, "add_animation_library", lib_name, al); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } break; + } + + } else { + // Animation + StringName lib_name = p_item->get_parent()->get_metadata(0); + StringName anim_name = p_item->get_metadata(0); + Ref<AnimationLibrary> al = player->call("get_animation_library", lib_name); + Ref<Animation> anim = al->get_animation(anim_name); + ERR_FAIL_COND(!anim.is_valid()); + switch (p_button) { + case ANIM_BUTTON_COPY: { + if (anim->get_name() == "") { + anim->set_name(anim_name); // Keep the name around + } + EditorSettings::get_singleton()->set_resource_clipboard(anim); + } break; + case ANIM_BUTTON_FILE: { + file_popup->clear(); + file_popup->add_item(TTR("Save"), FILE_MENU_SAVE_ANIMATION); + file_popup->add_item(TTR("Save As"), FILE_MENU_SAVE_AS_ANIMATION); + file_popup->add_separator(); + file_popup->add_item(TTR("Make Unique"), FILE_MENU_MAKE_ANIMATION_UNIQUE); + file_popup->add_separator(); + file_popup->add_item(TTR("Open in Inspector"), FILE_MENU_EDIT_ANIMATION); + Rect2 pos = tree->get_item_rect(p_item, 1, 0); + Vector2 popup_pos = tree->get_screen_position() + pos.position + Vector2(0, pos.size.height); + file_popup->popup(Rect2(popup_pos, Size2())); + + file_dialog_animation = anim_name; + file_dialog_library = lib_name; + + } break; + case ANIM_BUTTON_DELETE: { + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + undo_redo->create_action(vformat(TTR("Remove Animation from Library: %s"), anim_name)); + undo_redo->add_do_method(al.ptr(), "remove_animation", anim_name); + undo_redo->add_undo_method(al.ptr(), "add_animation", anim_name, anim); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } break; + } + } +} + +void AnimationLibraryEditor::update_tree() { + if (updating) { + return; + } + + tree->clear(); + ERR_FAIL_COND(!player); + + Color ss_color = get_theme_color(SNAME("prop_subsection"), SNAME("Editor")); + + TreeItem *root = tree->create_item(); + TypedArray<StringName> libs = player->call("get_animation_library_list"); + + for (int i = 0; i < libs.size(); i++) { + const StringName K = libs[i]; + TreeItem *libitem = tree->create_item(root); + libitem->set_text(0, K); + if (K == StringName()) { + libitem->set_suffix(0, TTR("[Global]")); + } else { + libitem->set_suffix(0, ""); + } + libitem->set_editable(0, true); + libitem->set_metadata(0, K); + libitem->set_icon(0, get_theme_icon("AnimationLibrary", "EditorIcons")); + libitem->add_button(0, get_theme_icon("Add", "EditorIcons"), LIB_BUTTON_ADD, false, TTR("Add Animation to Library")); + libitem->add_button(0, get_theme_icon("Load", "EditorIcons"), LIB_BUTTON_LOAD, false, TTR("Load animation from file and add to library")); + libitem->add_button(0, get_theme_icon("ActionPaste", "EditorIcons"), LIB_BUTTON_PASTE, false, TTR("Paste Animation to Library from clipboard")); + Ref<AnimationLibrary> al = player->call("get_animation_library", K); + if (al->get_path().is_resource_file()) { + libitem->set_text(1, al->get_path().get_file()); + libitem->set_tooltip(1, al->get_path()); + } else { + libitem->set_text(1, TTR("[built-in]")); + } + libitem->add_button(1, get_theme_icon("Save", "EditorIcons"), LIB_BUTTON_FILE, false, TTR("Save animation library to resource on disk")); + libitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), LIB_BUTTON_DELETE, false, TTR("Remove animation library")); + + libitem->set_custom_bg_color(0, ss_color); + + List<StringName> animations; + al->get_animation_list(&animations); + for (const StringName &L : animations) { + TreeItem *anitem = tree->create_item(libitem); + anitem->set_text(0, L); + anitem->set_editable(0, true); + anitem->set_metadata(0, L); + anitem->set_icon(0, get_theme_icon("Animation", "EditorIcons")); + anitem->add_button(0, get_theme_icon("ActionCopy", "EditorIcons"), ANIM_BUTTON_COPY, false, TTR("Copy animation to clipboard")); + Ref<Animation> anim = al->get_animation(L); + + if (anim->get_path().is_resource_file()) { + anitem->set_text(1, anim->get_path().get_file()); + anitem->set_tooltip(1, anim->get_path()); + } else { + anitem->set_text(1, TTR("[built-in]")); + } + anitem->add_button(1, get_theme_icon("Save", "EditorIcons"), ANIM_BUTTON_FILE, false, TTR("Save animation to resource on disk")); + anitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), ANIM_BUTTON_DELETE, false, TTR("Remove animation from Library")); + } + } +} + +void AnimationLibraryEditor::show_dialog() { + update_tree(); + popup_centered_ratio(0.5); +} + +void AnimationLibraryEditor::_update_editor(Object *p_player) { + emit_signal("update_editor", p_player); +} + +void AnimationLibraryEditor::_bind_methods() { + ClassDB::bind_method(D_METHOD("_update_editor", "player"), &AnimationLibraryEditor::_update_editor); + ADD_SIGNAL(MethodInfo("update_editor")); +} + +AnimationLibraryEditor::AnimationLibraryEditor() { + set_title(TTR("Edit Animation Libraries")); + + file_dialog = memnew(EditorFileDialog); + add_child(file_dialog); + file_dialog->connect("file_selected", callable_mp(this, &AnimationLibraryEditor::_load_file)); + + add_library_dialog = memnew(ConfirmationDialog); + VBoxContainer *dialog_vb = memnew(VBoxContainer); + add_library_name = memnew(LineEdit); + dialog_vb->add_child(add_library_name); + add_library_name->connect("text_changed", callable_mp(this, &AnimationLibraryEditor::_add_library_validate)); + add_child(add_library_dialog); + + add_library_validate = memnew(Label); + dialog_vb->add_child(add_library_validate); + add_library_dialog->add_child(dialog_vb); + add_library_dialog->connect("confirmed", callable_mp(this, &AnimationLibraryEditor::_add_library_confirm)); + add_library_dialog->register_text_enter(add_library_name); + + VBoxContainer *vb = memnew(VBoxContainer); + HBoxContainer *hb = memnew(HBoxContainer); + hb->add_spacer(true); + Button *b = memnew(Button(TTR("Add Library"))); + b->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_add_library)); + hb->add_child(b); + b = memnew(Button(TTR("Load Library"))); + b->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_load_library)); + hb->add_child(b); + vb->add_child(hb); + tree = memnew(Tree); + vb->add_child(tree); + + tree->set_columns(2); + tree->set_column_titles_visible(true); + tree->set_column_title(0, TTR("Resource")); + tree->set_column_title(1, TTR("Storage")); + tree->set_column_expand(0, true); + tree->set_column_custom_minimum_width(1, EDSCALE * 250); + tree->set_column_expand(1, false); + tree->set_hide_root(true); + tree->set_hide_folding(true); + tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + tree->connect("item_edited", callable_mp(this, &AnimationLibraryEditor::_item_renamed)); + tree->connect("button_pressed", callable_mp(this, &AnimationLibraryEditor::_button_pressed)); + + file_popup = memnew(PopupMenu); + add_child(file_popup); + file_popup->connect("id_pressed", callable_mp(this, &AnimationLibraryEditor::_file_popup_selected)); + + add_child(vb); + + error_dialog = memnew(AcceptDialog); + error_dialog->set_title(TTR("Error:")); + add_child(error_dialog); +} |