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authortoger5 <toger5@hotmail.de>2017-09-06 19:53:00 +0200
committertoger5 <toger5@hotmail.de>2017-09-07 15:55:58 +0200
commitb1f804094dfb287629db67d355e27872be48ab9f (patch)
treecf3081e14ff5109a12dce7e250ffdd3d32e80635 /editor/node_dock.cpp
parent44f12be3f42d5b82adfb419e1f9f12d10174002e (diff)
Modify inertia implementation for freelook and orbit
- freelook now uses position based inertia (holding a key for a specific time always rults in the same distance traveled independent of inertia setting) - orbit inertia now is angle bases. (not transformation based) -> camera always takes the same path. - added setting for orbit inertia - added setting hints for freelook settings.
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