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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-06-19 05:05:58 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-06-19 05:05:58 +0200 |
commit | e98f5a53ad8ace968c373c2931b15c1f022b13c1 (patch) | |
tree | 129ec457bca15aafb1b19b6345458644069068e0 /editor/node_3d_editor_gizmos.cpp | |
parent | a9c53fa5994db8badb4ec14581bd8422fb340f41 (diff) |
Use double-sided material for RayCast3D
This makes RayCast3Ds visible if the camera is fully inside one
(e.g. a RayCast3d parented to the current Camera3D).
Diffstat (limited to 'editor/node_3d_editor_gizmos.cpp')
0 files changed, 0 insertions, 0 deletions