diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/io_plugins | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'editor/io_plugins')
-rw-r--r-- | editor/io_plugins/editor_atlas.cpp | 92 | ||||
-rw-r--r-- | editor/io_plugins/editor_atlas.h | 5 | ||||
-rw-r--r-- | editor/io_plugins/editor_bitmask_import_plugin.cpp | 8 | ||||
-rw-r--r-- | editor/io_plugins/editor_export_scene.cpp | 4 | ||||
-rw-r--r-- | editor/io_plugins/editor_font_import_plugin.cpp | 6 | ||||
-rw-r--r-- | editor/io_plugins/editor_mesh_import_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/io_plugins/editor_sample_import_plugin.cpp | 6 | ||||
-rw-r--r-- | editor/io_plugins/editor_scene_import_plugin.cpp | 25 | ||||
-rw-r--r-- | editor/io_plugins/editor_scene_import_plugin.h | 16 | ||||
-rw-r--r-- | editor/io_plugins/editor_scene_importer_fbxconv.cpp | 2 | ||||
-rw-r--r-- | editor/io_plugins/editor_texture_import_plugin.cpp | 12 | ||||
-rw-r--r-- | editor/io_plugins/editor_texture_import_plugin.h | 15 | ||||
-rw-r--r-- | editor/io_plugins/editor_translation_import_plugin.cpp | 6 |
13 files changed, 91 insertions, 110 deletions
diff --git a/editor/io_plugins/editor_atlas.cpp b/editor/io_plugins/editor_atlas.cpp index c5f1ee73cf..1aa480f442 100644 --- a/editor/io_plugins/editor_atlas.cpp +++ b/editor/io_plugins/editor_atlas.cpp @@ -35,7 +35,7 @@ struct _EditorAtlasWorkRect { Size2i s; Point2i p; int idx; - _FORCE_INLINE_ bool operator<(const _EditorAtlasWorkRect& p_r) const { return s.width > p_r.s.width; }; + _FORCE_INLINE_ bool operator<(const _EditorAtlasWorkRect &p_r) const { return s.width > p_r.s.width; }; }; struct _EditorAtlasWorkRectResult { @@ -45,7 +45,7 @@ struct _EditorAtlasWorkRectResult { int max_h; }; -void EditorAtlas::fit(const Vector<Size2i>& p_rects,Vector<Point2i>& r_result, Size2i& r_size) { +void EditorAtlas::fit(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size) { //super simple, almost brute force scanline stacking fitter //it's pretty basic for now, but it tries to make sure that the aspect ratio of the @@ -55,106 +55,98 @@ void EditorAtlas::fit(const Vector<Size2i>& p_rects,Vector<Point2i>& r_result, S // for example, it will prioritize a 1024x1024 atlas (works everywhere) instead of a // 256x8192 atlas (won't work anywhere). - ERR_FAIL_COND(p_rects.size()==0); + ERR_FAIL_COND(p_rects.size() == 0); Vector<_EditorAtlasWorkRect> wrects; wrects.resize(p_rects.size()); - for(int i=0;i<p_rects.size();i++) { - wrects[i].s=p_rects[i]; - wrects[i].idx=i; + for (int i = 0; i < p_rects.size(); i++) { + wrects[i].s = p_rects[i]; + wrects[i].idx = i; } wrects.sort(); int widest = wrects[0].s.width; Vector<_EditorAtlasWorkRectResult> results; - for(int i=0;i<=12;i++) { + for (int i = 0; i <= 12; i++) { - int w = 1<<i; - int max_h=0; - int max_w=0; - if ( w < widest ) + int w = 1 << i; + int max_h = 0; + int max_w = 0; + if (w < widest) continue; Vector<int> hmax; hmax.resize(w); - for(int j=0;j<w;j++) - hmax[j]=0; + for (int j = 0; j < w; j++) + hmax[j] = 0; //place them - int ofs=0; + int ofs = 0; - for(int j=0;j<wrects.size();j++) { + for (int j = 0; j < wrects.size(); j++) { + if (ofs + wrects[j].s.width > w) { - if (ofs+wrects[j].s.width > w) { - - ofs=0; + ofs = 0; } - int from_y=0; - for(int k=0;k<wrects[j].s.width;k++) { + int from_y = 0; + for (int k = 0; k < wrects[j].s.width; k++) { - if (hmax[ofs+k] > from_y) - from_y=hmax[ofs+k]; + if (hmax[ofs + k] > from_y) + from_y = hmax[ofs + k]; } - wrects[j].p.x=ofs; - wrects[j].p.y=from_y; - + wrects[j].p.x = ofs; + wrects[j].p.y = from_y; + int end_h = from_y + wrects[j].s.height; + int end_w = ofs + wrects[j].s.width; - int end_h = from_y+wrects[j].s.height; - int end_w = ofs+wrects[j].s.width; + for (int k = 0; k < wrects[j].s.width; k++) { - for(int k=0;k<wrects[j].s.width;k++) { - - hmax[ofs+k]=end_h; + hmax[ofs + k] = end_h; } if (end_h > max_h) - max_h=end_h; + max_h = end_h; if (end_w > max_w) - max_w=end_w; - - ofs+=wrects[j].s.width; + max_w = end_w; + ofs += wrects[j].s.width; } _EditorAtlasWorkRectResult result; - result.result=wrects; - result.max_h=max_h; - result.max_w=max_w; + result.result = wrects; + result.max_h = max_h; + result.max_w = max_w; results.push_back(result); - } //find the result with the best aspect ratio - int best=-1; - float best_aspect=1e20; + int best = -1; + float best_aspect = 1e20; - for(int i=0;i<results.size();i++) { + for (int i = 0; i < results.size(); i++) { float h = results[i].max_h; float w = results[i].max_w; - float aspect = h>w ? h/w : w/h; + float aspect = h > w ? h / w : w / h; if (aspect < best_aspect) { - best=i; - best_aspect=aspect; + best = i; + best_aspect = aspect; } } r_result.resize(p_rects.size()); - for(int i=0;i<p_rects.size();i++) { + for (int i = 0; i < p_rects.size(); i++) { - r_result[ results[best].result[i].idx ]=results[best].result[i].p; + r_result[results[best].result[i].idx] = results[best].result[i].p; } - r_size=Size2(results[best].max_w,results[best].max_h ); - + r_size = Size2(results[best].max_w, results[best].max_h); } - - diff --git a/editor/io_plugins/editor_atlas.h b/editor/io_plugins/editor_atlas.h index e0cf76576e..1fb8a8ed4e 100644 --- a/editor/io_plugins/editor_atlas.h +++ b/editor/io_plugins/editor_atlas.h @@ -34,10 +34,7 @@ class EditorAtlas { public: - - static void fit(const Vector<Size2i>& p_rects,Vector<Point2i>& r_result, Size2i& r_size); - - + static void fit(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size); }; #endif // EDITOR_ATLAS_H diff --git a/editor/io_plugins/editor_bitmask_import_plugin.cpp b/editor/io_plugins/editor_bitmask_import_plugin.cpp index 7282cbe4e7..bccf6c262f 100644 --- a/editor/io_plugins/editor_bitmask_import_plugin.cpp +++ b/editor/io_plugins/editor_bitmask_import_plugin.cpp @@ -28,15 +28,15 @@ /*************************************************************************/ #include "editor_bitmask_import_plugin.h" #if 0 -#include "io/image_loader.h" -#include "editor/editor_file_dialog.h" #include "editor/editor_dir_dialog.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" #include "editor/property_editor.h" +#include "io/image_loader.h" +#include "io/marshalls.h" #include "io/resource_saver.h" #include "os/file_access.h" -#include "io/marshalls.h" -#include "editor/editor_settings.h" class _EditorBitMaskImportOptions : public Object { diff --git a/editor/io_plugins/editor_export_scene.cpp b/editor/io_plugins/editor_export_scene.cpp index a593b870f9..e6066b9075 100644 --- a/editor/io_plugins/editor_export_scene.cpp +++ b/editor/io_plugins/editor_export_scene.cpp @@ -28,13 +28,13 @@ /*************************************************************************/ #include "editor_export_scene.h" #if 0 +#include "editor/editor_settings.h" +#include "global_config.h" #include "io/resource_loader.h" #include "io/resource_saver.h" #include "os/dir_access.h" #include "os/file_access.h" -#include "editor/editor_settings.h" #include "scene/resources/packed_scene.h" -#include "global_config.h" Vector<uint8_t> EditorSceneExportPlugin::custom_export(String& p_path,const Ref<EditorExportPlatform> &p_platform) { diff --git a/editor/io_plugins/editor_font_import_plugin.cpp b/editor/io_plugins/editor_font_import_plugin.cpp index c792ad717a..bad3b36383 100644 --- a/editor/io_plugins/editor_font_import_plugin.cpp +++ b/editor/io_plugins/editor_font_import_plugin.cpp @@ -28,13 +28,13 @@ /*************************************************************************/ #include "editor_font_import_plugin.h" #if 0 -#include "scene/gui/dialogs.h" #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" -#include "os/file_access.h" #include "editor_atlas.h" #include "io/image_loader.h" #include "io/resource_saver.h" +#include "os/file_access.h" +#include "scene/gui/dialogs.h" #ifdef FREETYPE_ENABLED #include <ft2build.h> @@ -1406,7 +1406,7 @@ Ref<BitmapFont> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMe for(int si=0;si<2;si++) { -#define S_VAR(m_v) (String(si==0?"shadow/":"shadow2/")+m_v) +#define S_VAR(m_v) (String(si == 0 ? "shadow/" : "shadow2/") + m_v) if (from->get_option(S_VAR("enabled")).operator bool()) { int r = from->get_option(S_VAR("radius")); diff --git a/editor/io_plugins/editor_mesh_import_plugin.cpp b/editor/io_plugins/editor_mesh_import_plugin.cpp index df9d0a62e6..f4d0868d16 100644 --- a/editor/io_plugins/editor_mesh_import_plugin.cpp +++ b/editor/io_plugins/editor_mesh_import_plugin.cpp @@ -30,14 +30,14 @@ #if 0 -#include "editor/editor_file_dialog.h" #include "editor/editor_dir_dialog.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_node.h" #include "editor/property_editor.h" //#include "scene/resources/sample.h" +#include "io/marshalls.h" #include "io/resource_saver.h" #include "os/file_access.h" -#include "io/marshalls.h" #include "scene/resources/surface_tool.h" class _EditorMeshImportOptions : public Object { diff --git a/editor/io_plugins/editor_sample_import_plugin.cpp b/editor/io_plugins/editor_sample_import_plugin.cpp index d446d39027..a21d41d8c8 100644 --- a/editor/io_plugins/editor_sample_import_plugin.cpp +++ b/editor/io_plugins/editor_sample_import_plugin.cpp @@ -28,14 +28,14 @@ /*************************************************************************/ #include "editor_sample_import_plugin.h" -#include "editor/editor_file_dialog.h" #include "editor/editor_dir_dialog.h" +#include "editor/editor_file_dialog.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" #include "editor/property_editor.h" +#include "io/marshalls.h" #include "io/resource_saver.h" #include "os/file_access.h" -#include "io/marshalls.h" -#include "editor/editor_settings.h" #if 0 diff --git a/editor/io_plugins/editor_scene_import_plugin.cpp b/editor/io_plugins/editor_scene_import_plugin.cpp index 963968ce47..52a554f6d1 100644 --- a/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/editor/io_plugins/editor_scene_import_plugin.cpp @@ -28,27 +28,27 @@ /*************************************************************************/ #include "editor_scene_import_plugin.h" #if 0 -#include "global_config.h" +#include "editor/create_dialog.h" #include "editor/editor_node.h" -#include "scene/resources/packed_scene.h" -#include "scene/resources/box_shape.h" -#include "os/file_access.h" -#include "scene/3d/path.h" -#include "scene/animation/animation_player.h" +#include "global_config.h" #include "io/resource_saver.h" +#include "os/file_access.h" +#include "os/os.h" +#include "scene/3d/body_shape.h" #include "scene/3d/mesh_instance.h" #include "scene/3d/navigation.h" -#include "scene/3d/room_instance.h" -#include "scene/3d/body_shape.h" +#include "scene/3d/path.h" #include "scene/3d/physics_body.h" #include "scene/3d/portal.h" +#include "scene/3d/room_instance.h" #include "scene/3d/vehicle_body.h" +#include "scene/animation/animation_player.h" +#include "scene/resources/box_shape.h" +#include "scene/resources/packed_scene.h" #include "scene/resources/sphere_shape.h" #include <scene/resources/box_shape.h> -#include <scene/resources/ray_shape.h> #include <scene/resources/plane_shape.h> -#include "editor/create_dialog.h" -#include "os/os.h" +#include <scene/resources/ray_shape.h> @@ -2086,9 +2086,6 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> return p_node; } - - - #if 0 Error EditorImport::import_scene(const String& p_path,const String& p_dest_path,const String& p_resource_path,uint32_t p_flags,ImageFormat p_image_format,ImageCompression p_image_compression,uint32_t p_image_flags,float p_quality,uint32_t animation_flags,Node **r_scene,Ref<EditorPostImport> p_post_import) { diff --git a/editor/io_plugins/editor_scene_import_plugin.h b/editor/io_plugins/editor_scene_import_plugin.h index 2ae0693600..e365a003a3 100644 --- a/editor/io_plugins/editor_scene_import_plugin.h +++ b/editor/io_plugins/editor_scene_import_plugin.h @@ -29,21 +29,21 @@ #ifndef EDITOR_SCENE_IMPORT_PLUGIN_H #define EDITOR_SCENE_IMPORT_PLUGIN_H #if 0 +#include "editor/editor_dir_dialog.h" +#include "editor/editor_file_system.h" +#include "editor/editor_import_export.h" +#include "editor/io_plugins/editor_texture_import_plugin.h" #include "scene/gui/dialogs.h" -#include "scene/gui/tree.h" +#include "scene/gui/file_dialog.h" #include "scene/gui/label.h" -#include "scene/gui/option_button.h" #include "scene/gui/line_edit.h" -#include "scene/gui/file_dialog.h" +#include "scene/gui/option_button.h" #include "scene/gui/progress_bar.h" #include "scene/gui/slider.h" #include "scene/gui/spin_box.h" -#include "scene/resources/mesh.h" -#include "editor/editor_file_system.h" -#include "editor/editor_dir_dialog.h" -#include "editor/editor_import_export.h" -#include "editor/io_plugins/editor_texture_import_plugin.h" +#include "scene/gui/tree.h" #include "scene/resources/animation.h" +#include "scene/resources/mesh.h" class EditorNode; diff --git a/editor/io_plugins/editor_scene_importer_fbxconv.cpp b/editor/io_plugins/editor_scene_importer_fbxconv.cpp index d75a26a948..a2fe4a649b 100644 --- a/editor/io_plugins/editor_scene_importer_fbxconv.cpp +++ b/editor/io_plugins/editor_scene_importer_fbxconv.cpp @@ -28,9 +28,9 @@ /*************************************************************************/ #include "editor_scene_importer_fbxconv.h" +#include "editor/editor_settings.h" #include "os/file_access.h" #include "os/os.h" -#include "editor/editor_settings.h" #include "scene/3d/mesh_instance.h" #include "scene/animation/animation_player.h" diff --git a/editor/io_plugins/editor_texture_import_plugin.cpp b/editor/io_plugins/editor_texture_import_plugin.cpp index 8bafe80673..32742483bc 100644 --- a/editor/io_plugins/editor_texture_import_plugin.cpp +++ b/editor/io_plugins/editor_texture_import_plugin.cpp @@ -28,16 +28,16 @@ /*************************************************************************/ #include "editor_texture_import_plugin.h" #if 0 -#include "io/image_loader.h" #include "editor/editor_node.h" -#include "io/resource_saver.h" -#include "editor_atlas.h" #include "editor/editor_settings.h" -#include "io/md5.h" -#include "io/marshalls.h" +#include "editor_atlas.h" #include "global_config.h" -#include "scene/gui/check_button.h" +#include "io/image_loader.h" +#include "io/marshalls.h" +#include "io/md5.h" +#include "io/resource_saver.h" #include "scene/gui/button_group.h" +#include "scene/gui/check_button.h" #include "scene/gui/margin_container.h" #include "scene/io/resource_format_image.h" diff --git a/editor/io_plugins/editor_texture_import_plugin.h b/editor/io_plugins/editor_texture_import_plugin.h index f63bc57ecd..5d0d21f116 100644 --- a/editor/io_plugins/editor_texture_import_plugin.h +++ b/editor/io_plugins/editor_texture_import_plugin.h @@ -29,24 +29,19 @@ #ifndef EDITOR_TEXTURE_IMPORT_PLUGIN_H #define EDITOR_TEXTURE_IMPORT_PLUGIN_H - - - - - #if 0 +#include "editor/editor_dir_dialog.h" +#include "editor/editor_file_system.h" #include "editor/editor_import_export.h" #include "scene/gui/dialogs.h" -#include "scene/gui/tree.h" +#include "scene/gui/file_dialog.h" #include "scene/gui/label.h" -#include "scene/gui/option_button.h" #include "scene/gui/line_edit.h" -#include "scene/gui/file_dialog.h" +#include "scene/gui/option_button.h" #include "scene/gui/progress_bar.h" #include "scene/gui/slider.h" #include "scene/gui/spin_box.h" -#include "editor/editor_file_system.h" -#include "editor/editor_dir_dialog.h" +#include "scene/gui/tree.h" diff --git a/editor/io_plugins/editor_translation_import_plugin.cpp b/editor/io_plugins/editor_translation_import_plugin.cpp index 0fd298d6d3..9aa9f043b3 100644 --- a/editor/io_plugins/editor_translation_import_plugin.cpp +++ b/editor/io_plugins/editor_translation_import_plugin.cpp @@ -29,16 +29,16 @@ #include "editor_translation_import_plugin.h" #if 0 -#include "scene/gui/file_dialog.h" #include "editor/editor_dir_dialog.h" #include "editor/editor_node.h" #include "editor/property_editor.h" +#include "scene/gui/file_dialog.h" //#include "scene/resources/sample.h" +#include "compressed_translation.h" +#include "editor/project_settings.h" #include "io/resource_saver.h" #include "os/file_access.h" #include "translation.h" -#include "compressed_translation.h" -#include "editor/project_settings.h" class EditorTranslationImportDialog : public ConfirmationDialog { |