diff options
author | Ignacio Roldán Etcheverry <ignalfonsore@gmail.com> | 2021-09-12 19:49:23 +0200 |
---|---|---|
committer | Ignacio Roldán Etcheverry <ignalfonsore@gmail.com> | 2022-08-22 03:35:59 +0200 |
commit | c4ccabd3fb81702820ff0943532c3d8a1f1d1c9d (patch) | |
tree | 772c1fc8b17e88882ba3897fa6f118d920f487f8 /editor/import_dock.h | |
parent | 124fbf95f8ef065215e9fcc937a370dbef3196e1 (diff) |
C#: Remove DynamicGodotObject/Object.DynamicObject
We are moving in the direction of no dynamic code generation,
so this is no longer desired.
The feature can still be easily implemented by any project that
still want it.
Diffstat (limited to 'editor/import_dock.h')
0 files changed, 0 insertions, 0 deletions