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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-05-20 11:02:16 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-06-04 11:40:36 -0700
commit65822559ce46574cad8da4b8ddafaabdef4dd286 (patch)
tree4b1f4d0455d5a0a9c6fa996a0d480a60e19ed984 /editor/import_dock.cpp
parentee4b756a51dd8806335e7e201e274b1e43692bf4 (diff)
Support for kinematic_motion in StaticBody
Does the same thing as simulate motion from RigidBody in Kinematic mode, and CharacterBody (previously KinematicBody). Added support for constant linear/angular velocity with kinematic_motion in StaticBody, which moves the body in physics. Updated documentation for StaticBody and CharacterBody to describe their functionalities more accurately.
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