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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-05-20 11:02:16 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-06-04 11:40:36 -0700 |
commit | 65822559ce46574cad8da4b8ddafaabdef4dd286 (patch) | |
tree | 4b1f4d0455d5a0a9c6fa996a0d480a60e19ed984 /editor/import_defaults_editor.h | |
parent | ee4b756a51dd8806335e7e201e274b1e43692bf4 (diff) |
Support for kinematic_motion in StaticBody
Does the same thing as simulate motion from RigidBody in Kinematic mode,
and CharacterBody (previously KinematicBody).
Added support for constant linear/angular velocity with kinematic_motion
in StaticBody, which moves the body in physics.
Updated documentation for StaticBody and CharacterBody to describe their
functionalities more accurately.
Diffstat (limited to 'editor/import_defaults_editor.h')
0 files changed, 0 insertions, 0 deletions