diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-05-26 21:49:49 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-05-26 22:31:32 -0300 |
commit | f89641907f8b45941f5e67891936ee8050a3ef92 (patch) | |
tree | a292e88719ad488fe75a7c2f3fe1e49d277f0c70 /editor/import | |
parent | 41918f328a96f8ef27587c016ca047f8d31f933e (diff) |
-Added EXR supprot for HDR (no BC6 compression yet though)
-Improvements to texture importer
-Proper detection of S3TC compression modes, and added all modes to Image
-Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/resource_importer_texture.cpp | 21 | ||||
-rw-r--r-- | editor/import/resource_importer_texture.h | 2 |
2 files changed, 17 insertions, 6 deletions
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index c115f0014a..f27a01d119 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -169,6 +169,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Compress,Force RGBE"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), p_preset == PRESET_3D ? 1 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), p_preset == PRESET_2D_PIXEL ? false : true)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), p_preset == PRESET_3D ? true : false)); @@ -181,7 +182,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT)); } -void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb) { +void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe) { FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE); f->store_8('G'); @@ -204,6 +205,10 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String if (p_detect_srgb) format |= StreamTexture::FORMAT_BIT_DETECT_SRGB; + if ((p_compress_mode == COMPRESS_LOSSLESS || p_compress_mode == COMPRESS_LOSSY) && p_image->get_format() > Image::FORMAT_RGBA8) { + p_compress_mode == COMPRESS_UNCOMPRESSED; //these can't go as lossy + } + switch (p_compress_mode) { case COMPRESS_LOSSLESS: { @@ -267,7 +272,12 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String Ref<Image> image = p_image->duplicate(); image->generate_mipmaps(); - image->compress(p_vram_compression); + + if (p_force_rgbe && image->get_format() >= Image::FORMAT_R8 && image->get_format() <= Image::FORMAT_RGBE9995) { + image->convert(Image::FORMAT_RGBE9995); + } else { + image->compress(p_vram_compression); + } format |= image->get_format(); @@ -316,6 +326,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String bool premult_alpha = p_options["process/premult_alpha"]; bool stream = p_options["stream"]; int size_limit = p_options["size_limit"]; + bool force_rgbe = int(p_options["compress/hdr_mode"]) == 1; Ref<Image> image; image.instance(); @@ -367,16 +378,16 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String if (compress_mode == COMPRESS_VIDEO_RAM) { //must import in all formats //Android, GLES 2.x - _save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb); + _save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe); r_platform_variants->push_back("etc"); //_save_stex(image,p_save_path+".etc2.stex",compress_mode,lossy,Image::COMPRESS_ETC2,mipmaps,tex_flags,stream); //r_platform_variants->push_back("etc2"); - _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb); + _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe); r_platform_variants->push_back("s3tc"); } else { //import normally - _save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_16BIT /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb); + _save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe); } return OK; diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h index e782fc2978..4998ed7657 100644 --- a/editor/import/resource_importer_texture.h +++ b/editor/import/resource_importer_texture.h @@ -80,7 +80,7 @@ public: virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const; - void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb); + void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe); virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL); |