diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-10-15 13:47:31 +0200 |
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committer | GitHub <noreply@github.com> | 2021-10-15 13:47:31 +0200 |
commit | e53e897b8c70cef11a2a0b13edbad9f038f26e58 (patch) | |
tree | 2eef00d16f7bc3cc5cf6435be7a808f6dbaebc42 /editor/import | |
parent | 25f89a847c2d7c5d3d36af28d4ef44f050afc0da (diff) | |
parent | 0bf0024395af64602cb258e19918a48b1c7ffe65 (diff) |
Merge pull request #53782 from reduz/animation-track-type-import-actions
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 149 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.h | 21 |
2 files changed, 160 insertions, 10 deletions
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 35f1533dd0..1780aed4cb 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -779,6 +779,16 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< } } } + + AnimationImportTracks import_tracks_mode[TRACK_CHANNEL_MAX] = { + AnimationImportTracks(int(node_settings["import_tracks/position"])), + AnimationImportTracks(int(node_settings["import_tracks/rotation"])), + AnimationImportTracks(int(node_settings["import_tracks/scale"])) + }; + + if (anims.size() > 1 && (import_tracks_mode[0] != ANIMATION_IMPORT_TRACKS_IF_PRESENT || import_tracks_mode[1] != ANIMATION_IMPORT_TRACKS_IF_PRESENT || import_tracks_mode[2] != ANIMATION_IMPORT_TRACKS_IF_PRESENT)) { + _optimize_track_usage(ap, import_tracks_mode); + } } } @@ -1024,9 +1034,9 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "optimizer/max_linear_error"), 0.05)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "optimizer/max_angular_error"), 0.01)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "optimizer/max_angle"), 22)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/position", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Always,Never"), 1)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/rotation", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Always,Never"), 1)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/scale", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Always,Never"), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/position", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Never"), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/rotation", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Never"), 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/scale", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Never"), 1)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/amount", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0)); for (int i = 0; i < 256; i++) { @@ -1448,6 +1458,139 @@ void ResourceImporterScene::_add_shapes(Node *p_node, const Vector<Ref<Shape3D>> } } +void ResourceImporterScene::_optimize_track_usage(AnimationPlayer *p_player, AnimationImportTracks *p_track_actions) { + List<StringName> anims; + p_player->get_animation_list(&anims); + Node *parent = p_player->get_parent(); + ERR_FAIL_COND(parent == nullptr); + OrderedHashMap<NodePath, uint32_t> used_tracks[TRACK_CHANNEL_MAX]; + bool tracks_to_add = false; + static const Animation::TrackType track_types[TRACK_CHANNEL_MAX] = { Animation::TYPE_POSITION_3D, Animation::TYPE_ROTATION_3D, Animation::TYPE_SCALE_3D }; + for (const StringName &I : anims) { + Ref<Animation> anim = p_player->get_animation(I); + for (int i = 0; i < anim->get_track_count(); i++) { + for (int j = 0; j < TRACK_CHANNEL_MAX; j++) { + if (anim->track_get_type(i) != track_types[j]) { + continue; + } + switch (p_track_actions[j]) { + case ANIMATION_IMPORT_TRACKS_IF_PRESENT: { + // Do Nothing. + } break; + case ANIMATION_IMPORT_TRACKS_IF_PRESENT_FOR_ALL: { + used_tracks[j].insert(anim->track_get_path(i), 0); + tracks_to_add = true; + } break; + case ANIMATION_IMPORT_TRACKS_NEVER: { + anim->remove_track(i); + i--; + } break; + } + } + } + } + + if (!tracks_to_add) { + return; + } + + uint32_t pass = 0; + for (const StringName &I : anims) { + Ref<Animation> anim = p_player->get_animation(I); + for (int j = 0; j < TRACK_CHANNEL_MAX; j++) { + if (p_track_actions[j] != ANIMATION_IMPORT_TRACKS_IF_PRESENT_FOR_ALL) { + continue; + } + + pass++; + + for (int i = 0; i < anim->get_track_count(); i++) { + if (anim->track_get_type(i) != track_types[j]) { + continue; + } + + NodePath path = anim->track_get_path(i); + + ERR_CONTINUE(!used_tracks[j].has(path)); // Should never happen. + + used_tracks[j][path] = pass; + } + + for (OrderedHashMap<NodePath, uint32_t>::Element J = used_tracks[j].front(); J; J = J.next()) { + if (J.get() == pass) { + continue; + } + + NodePath path = J.key(); + Node *n = parent->get_node(path); + Skeleton3D *skel = Object::cast_to<Skeleton3D>(n); + Node3D *n3d = Object::cast_to<Node3D>(n); + Vector3 loc; + Quaternion rot; + Vector3 scale; + if (skel && path.get_subname_count() > 0) { + StringName bone = path.get_subname(0); + int bone_idx = skel->find_bone(bone); + if (bone_idx == -1) { + continue; + } + skel->get_bone_pose(bone_idx); + loc = skel->get_bone_pose_position(bone_idx); + rot = skel->get_bone_pose_rotation(bone_idx); + scale = skel->get_bone_pose_scale(bone_idx); + } else if (n3d) { + loc = n3d->get_position(); + rot = n3d->get_transform().basis.get_rotation_quaternion(); + scale = n3d->get_scale(); + } else { + continue; + } + + // Ensure insertion keeps tracks together and ordered by type (loc/rot/scale) + int insert_at_pos = -1; + for (int k = 0; k < anim->get_track_count(); k++) { + NodePath tpath = anim->track_get_path(k); + + if (path == tpath) { + Animation::TrackType ttype = anim->track_get_type(k); + if (insert_at_pos == -1) { + // First insert, determine whether replacing or kicking back + if (track_types[j] < ttype) { + insert_at_pos = k; + break; // No point in continuing. + } else { + insert_at_pos = k + 1; + } + } else if (ttype < track_types[j]) { + // Kick back. + insert_at_pos = k + 1; + } + } else if (insert_at_pos >= 0) { + break; + } + } + int track_idx = anim->add_track(track_types[j], insert_at_pos); + + anim->track_set_path(track_idx, path); + anim->track_set_imported(track_idx, true); + switch (j) { + case TRACK_CHANNEL_POSITION: { + anim->position_track_insert_key(track_idx, 0, loc); + } break; + case TRACK_CHANNEL_ROTATION: { + anim->rotation_track_insert_key(track_idx, 0, rot); + } break; + case TRACK_CHANNEL_SCALE: { + anim->scale_track_insert_key(track_idx, 0, scale); + } break; + default: { + } + } + } + } + } +} + Node *ResourceImporterScene::pre_import(const String &p_source_file) { Ref<EditorSceneImporter> importer; String ext = p_source_file.get_extension().to_lower(); diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index eb17193c00..a612de940a 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -65,13 +65,6 @@ public: IMPORT_USE_NAMED_SKIN_BINDS = 16, }; - enum AnimationImportBoneTracks { - ANIMATION_IMPORT_BONE_TRACKS_IF_PRESENT, - ANIMATION_IMPORT_BONE_TRACKS_IF_PRESENT_FOR_ALL, - ANIMATION_IMPORT_BONE_TRACKS_ALWAYS, - ANIMATION_IMPORT_BONE_TRACKS_NEVER, - }; - virtual uint32_t get_import_flags() const; virtual void get_extensions(List<String> *r_extensions) const; virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr); @@ -151,6 +144,20 @@ class ResourceImporterScene : public ResourceImporter { void _generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<Vector<uint8_t>> &r_lightmap_caches); void _add_shapes(Node *p_node, const Vector<Ref<Shape3D>> &p_shapes); + enum AnimationImportTracks { + ANIMATION_IMPORT_TRACKS_IF_PRESENT, + ANIMATION_IMPORT_TRACKS_IF_PRESENT_FOR_ALL, + ANIMATION_IMPORT_TRACKS_NEVER, + }; + enum TrackChannel { + TRACK_CHANNEL_POSITION, + TRACK_CHANNEL_ROTATION, + TRACK_CHANNEL_SCALE, + TRACK_CHANNEL_MAX + }; + + void _optimize_track_usage(AnimationPlayer *p_player, AnimationImportTracks *p_track_actions); + public: static ResourceImporterScene *get_singleton() { return singleton; } |