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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-24 21:45:31 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-24 21:45:31 +0100 |
commit | debeee56f721178d44f71deb4e303b825d1dccd1 (patch) | |
tree | 6c88f378419a5760bbe919c48c87d1c71a6ea548 /editor/import | |
parent | c103f32ea3b19c3588d54dcef98e307f8b823f4c (diff) |
Fix typos in source code using codespell
From https://github.com/lucasdemarchi/codespell
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/editor_import_collada.cpp | 4 | ||||
-rw-r--r-- | editor/import/resource_importer_wav.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index b4ce666e0c..93614fb511 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -774,7 +774,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<Mesh> &p_mesh, c weights.resize(4); } - //make sure weights allways add up to 1 + //make sure weights always add up to 1 float total = 0; for (int i = 0; i < weights.size(); i++) total += weights[i].weight; @@ -818,7 +818,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<Mesh> &p_mesh, c /* CREATE PRIMITIVE ARRAY */ /**************************/ - // The way collada uses indices is more optimal, and friendlier with 3D modelling sofware, + // The way collada uses indices is more optimal, and friendlier with 3D modelling software, // because it can index everything, not only vertices (similar to how the WII works). // This is, however, more incompatible with standard video cards, so arrays must be converted. // Must convert to GL/DX format. diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index c28c7dd425..751fd36414 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -176,7 +176,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s break; } - /* Dont need anything else, continue */ + /* Don't need anything else, continue */ format_found = true; } |