diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-07-17 21:05:38 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-07-17 22:18:58 -0300 |
commit | bbada82f8088e18b663f087484fcbb662dd76a5a (patch) | |
tree | 5ea77e84771dd4502cef44642001a689fab3cd87 /editor/import | |
parent | f36cd77feb9790847c6123eccfa18be74fc89b32 (diff) |
-Reorganized all properties of project settings (Sorry, Again).
(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/resource_importer_obj.cpp | 335 | ||||
-rw-r--r-- | editor/import/resource_importer_obj.h | 25 | ||||
-rw-r--r-- | editor/import/resource_importer_texture.cpp | 8 |
3 files changed, 267 insertions, 101 deletions
diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp index 4a2f37e319..9bb598ec92 100644 --- a/editor/import/resource_importer_obj.cpp +++ b/editor/import/resource_importer_obj.cpp @@ -31,82 +31,206 @@ #include "io/resource_saver.h" #include "os/file_access.h" +#include "scene/3d/mesh_instance.h" +#include "scene/3d/spatial.h" #include "scene/resources/mesh.h" #include "scene/resources/surface_tool.h" -String ResourceImporterOBJ::get_importer_name() const { +uint32_t EditorOBJImporter::get_import_flags() const { - return "obj_mesh"; + return IMPORT_SCENE; } +void EditorOBJImporter::get_extensions(List<String> *r_extensions) const { -String ResourceImporterOBJ::get_visible_name() const { - - return "OBJ As Mesh"; + r_extensions->push_back("obj"); } -void ResourceImporterOBJ::get_recognized_extensions(List<String> *p_extensions) const { - p_extensions->push_back("obj"); -} -String ResourceImporterOBJ::get_save_extension() const { - return "mesh"; -} +Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps) { -String ResourceImporterOBJ::get_resource_type() const { + FileAccessRef f = FileAccess::open(p_path, FileAccess::READ); + ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); - return "ArrayMesh"; -} + Ref<SpatialMaterial> current; + String current_name; + String base_path = p_path.get_base_dir(); + while (true) { -bool ResourceImporterOBJ::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { + String l = f->get_line().strip_edges(); - return true; -} + if (l.begins_with("newmtl ")) { + //vertex -int ResourceImporterOBJ::get_preset_count() const { - return 0; -} -String ResourceImporterOBJ::get_preset_name(int p_idx) const { + current_name = l.replace("newmtl", "").strip_edges(); + current.instance(); + material_map[current_name] = current; + } else if (l.begins_with("Ka ")) { + //uv + print_line("Warning: Ambient light for material '" + current_name + "' is ignored in PBR"); - return String(); -} + } else if (l.begins_with("Kd ")) { + //normal + ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); + Vector<String> v = l.split(" ", false); + ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA); + Color c = current->get_albedo(); + c.r = v[1].to_float(); + c.g = v[2].to_float(); + c.b = v[3].to_float(); + current->set_albedo(c); + } else if (l.begins_with("Ks ")) { + //normal + ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); + Vector<String> v = l.split(" ", false); + ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA); + float r = v[1].to_float(); + float g = v[2].to_float(); + float b = v[3].to_float(); + float metalness = MAX(r, MAX(g, b)); + current->set_metallic(metalness); + } else if (l.begins_with("Ns ")) { + //normal + ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); + Vector<String> v = l.split(" ", false); + ERR_FAIL_COND_V(v.size() != 2, ERR_INVALID_DATA); + float s = v[1].to_float(); + current->set_metallic((1000.0 - s) / 1000.0); + } else if (l.begins_with("d ")) { + //normal + ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); + Vector<String> v = l.split(" ", false); + ERR_FAIL_COND_V(v.size() != 2, ERR_INVALID_DATA); + float d = v[1].to_float(); + Color c = current->get_albedo(); + c.a = d; + current->set_albedo(c); + if (c.a < 0.99) { + current->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + } + } else if (l.begins_with("Tr ")) { + //normal + ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); + Vector<String> v = l.split(" ", false); + ERR_FAIL_COND_V(v.size() != 2, ERR_INVALID_DATA); + float d = v[1].to_float(); + Color c = current->get_albedo(); + c.a = 1.0 - d; + current->set_albedo(c); + if (c.a < 0.99) { + current->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + } + + } else if (l.begins_with("map_Ka ")) { + //uv + print_line("Warning: Ambient light texture for material '" + current_name + "' is ignored in PBR"); + + } else if (l.begins_with("map_Kd ")) { + //normal + ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); + + String p = l.replace("map_Kd", "").replace("\\", "/").strip_edges(); + String path = base_path.plus_file(p); + + Ref<Texture> texture = ResourceLoader::load(path); + + if (texture.is_valid()) { + current->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } else { + r_missing_deps->push_back(path); + } + + } else if (l.begins_with("map_Ks ")) { + //normal + ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); + + String p = l.replace("map_Ks", "").replace("\\", "/").strip_edges(); + String path = base_path.plus_file(p); + + Ref<Texture> texture = ResourceLoader::load(path); + + if (texture.is_valid()) { + current->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture); + } else { + r_missing_deps->push_back(path); + } + + } else if (l.begins_with("map_Ns ")) { + //normal + ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); + + String p = l.replace("map_Ns", "").replace("\\", "/").strip_edges(); + String path = base_path.plus_file(p); + + Ref<Texture> texture = ResourceLoader::load(path); + + if (texture.is_valid()) { + current->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture); + } else { + r_missing_deps->push_back(path); + } + } else if (l.begins_with("map_bump ")) { + //normal + ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); + + String p = l.replace("map_bump", "").replace("\\", "/").strip_edges(); + String path = base_path.plus_file(p); -void ResourceImporterOBJ::get_import_options(List<ImportOption> *r_options, int p_preset) const { - - r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate/tangents"), true)); - r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate/normals"), true)); - //not for nowp - //r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"import/materials"))); - //r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"import/textures"))); - r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/flip_faces"), false)); - r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/smooth_shading"), true)); - r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/weld_vertices"), true)); - r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "force/weld_tolerance", PROPERTY_HINT_RANGE, "0.00001,16,0.00001"), 0.0001)); - //r_options->push_back(PropertyInfo(Variant::INT,"compress/bitrate",PROPERTY_HINT_ENUM,"64,96,128,192")); + Ref<Texture> texture = ResourceLoader::load(path); + + if (texture.is_valid()) { + current->set_feature(SpatialMaterial::FEATURE_NORMAL_MAPPING, true); + current->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } else { + r_missing_deps->push_back(path); + } + } else if (f->eof_reached()) { + break; + } + } + + return OK; } -Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) { +Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { - FileAccessRef f = FileAccess::open(p_source_file, FileAccess::READ); - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + FileAccessRef f = FileAccess::open(p_path, FileAccess::READ); + + if (r_err) { + *r_err = ERR_CANT_OPEN; + } + + ERR_FAIL_COND_V(!f, NULL); + + if (r_err) { + *r_err = OK; + } + + Spatial *scene = memnew(Spatial); + + Ref<ArrayMesh> mesh; + mesh.instance(); - Ref<ArrayMesh> mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); Map<String, Ref<Material> > name_map; - bool generate_normals = p_options["generate/normals"]; - bool generate_tangents = p_options["generate/tangents"]; - bool flip_faces = p_options["force/flip_faces"]; - bool force_smooth = p_options["force/smooth_shading"]; - bool weld_vertices = p_options["force/weld_vertices"]; - float weld_tolerance = p_options["force/weld_tolerance"]; + bool generate_tangents = p_flags & IMPORT_GENERATE_TANGENT_ARRAYS; + bool flip_faces = false; + //bool flip_faces = p_options["force/flip_faces"]; + //bool force_smooth = p_options["force/smooth_shading"]; + //bool weld_vertices = p_options["force/weld_vertices"]; + //float weld_tolerance = p_options["force/weld_tolerance"]; + Vector<Vector3> vertices; Vector<Vector3> normals; Vector<Vector2> uvs; String name; + Map<String, Map<String, Ref<SpatialMaterial> > > material_map; + Ref<SurfaceTool> surf_tool = memnew(SurfaceTool); surf_tool->begin(Mesh::PRIMITIVE_TRIANGLES); - if (force_smooth) - surf_tool->add_smooth_group(true); - int has_index_data = false; + + String current_material_library; + String current_material; + String current_group; while (true) { @@ -115,7 +239,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s if (l.begins_with("v ")) { //vertex Vector<String> v = l.split(" ", false); - ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA); + ERR_FAIL_COND_V(v.size() < 4, NULL); Vector3 vtx; vtx.x = v[1].to_float(); vtx.y = v[2].to_float(); @@ -124,7 +248,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s } else if (l.begins_with("vt ")) { //uv Vector<String> v = l.split(" ", false); - ERR_FAIL_COND_V(v.size() < 3, ERR_INVALID_DATA); + ERR_FAIL_COND_V(v.size() < 3, NULL); Vector2 uv; uv.x = v[1].to_float(); uv.y = 1.0 - v[2].to_float(); @@ -133,7 +257,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s } else if (l.begins_with("vn ")) { //normal Vector<String> v = l.split(" ", false); - ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA); + ERR_FAIL_COND_V(v.size() < 4, NULL); Vector3 nrm; nrm.x = v[1].to_float(); nrm.y = v[2].to_float(); @@ -142,21 +266,20 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s } else if (l.begins_with("f ")) { //vertex - has_index_data = true; Vector<String> v = l.split(" ", false); - ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA); + ERR_FAIL_COND_V(v.size() < 4, NULL); //not very fast, could be sped up Vector<String> face[3]; face[0] = v[1].split("/"); face[1] = v[2].split("/"); - ERR_FAIL_COND_V(face[0].size() == 0, ERR_PARSE_ERROR); - ERR_FAIL_COND_V(face[0].size() != face[1].size(), ERR_PARSE_ERROR); + ERR_FAIL_COND_V(face[0].size() == 0, NULL); + ERR_FAIL_COND_V(face[0].size() != face[1].size(), NULL); for (int i = 2; i < v.size() - 1; i++) { face[2] = v[i + 1].split("/"); - ERR_FAIL_COND_V(face[0].size() != face[2].size(), ERR_PARSE_ERROR); + ERR_FAIL_COND_V(face[0].size() != face[2].size(), NULL); for (int j = 0; j < 3; j++) { int idx = j; @@ -169,7 +292,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s int norm = face[idx][2].to_int() - 1; if (norm < 0) norm += normals.size() + 1; - ERR_FAIL_INDEX_V(norm, normals.size(), ERR_PARSE_ERROR); + ERR_FAIL_INDEX_V(norm, normals.size(), NULL); surf_tool->add_normal(normals[norm]); } @@ -177,58 +300,105 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s int uv = face[idx][1].to_int() - 1; if (uv < 0) uv += uvs.size() + 1; - ERR_FAIL_INDEX_V(uv, uvs.size(), ERR_PARSE_ERROR); + ERR_FAIL_INDEX_V(uv, uvs.size(), NULL); surf_tool->add_uv(uvs[uv]); } int vtx = face[idx][0].to_int() - 1; if (vtx < 0) vtx += vertices.size() + 1; - ERR_FAIL_INDEX_V(vtx, vertices.size(), ERR_PARSE_ERROR); + ERR_FAIL_INDEX_V(vtx, vertices.size(), NULL); Vector3 vertex = vertices[vtx]; - if (weld_vertices) - vertex.snap(Vector3(weld_tolerance, weld_tolerance, weld_tolerance)); + //if (weld_vertices) + // vertex.snap(Vector3(weld_tolerance, weld_tolerance, weld_tolerance)); surf_tool->add_vertex(vertex); } face[1] = face[2]; } - } else if (l.begins_with("s ") && !force_smooth) { //smoothing + } else if (l.begins_with("s ")) { //smoothing String what = l.substr(2, l.length()).strip_edges(); if (what == "off") surf_tool->add_smooth_group(false); else surf_tool->add_smooth_group(true); + } else if (l.begins_with("g ") || l.begins_with("usemtl ") || (l.begins_with("o ") || f->eof_reached())) { //commit group to mesh - } else if (l.begins_with("o ") || f->eof_reached()) { //new surface or done - - if (has_index_data) { - //new object/surface - if (generate_normals || force_smooth) + if (surf_tool->get_vertex_array().size()) { + //another group going on, commit it + if (normals.size() == 0) { surf_tool->generate_normals(); - if (uvs.size() && (normals.size() || generate_normals) && generate_tangents) + } + + if (generate_tangents && uvs.size()) { surf_tool->generate_tangents(); + } surf_tool->index(); + + print_line("current material library " + current_material_library + " has " + itos(material_map.has(current_material_library))); + print_line("current material " + current_material + " has " + itos(material_map.has(current_material_library) && material_map[current_material_library].has(current_material))); + + if (material_map.has(current_material_library) && material_map[current_material_library].has(current_material)) { + surf_tool->set_material(material_map[current_material_library][current_material]); + } + mesh = surf_tool->commit(mesh); - if (name == "") - name = vformat(TTR("Surface %d"), mesh->get_surface_count() - 1); - mesh->surface_set_name(mesh->get_surface_count() - 1, name); - name = ""; + + if (current_material != String()) { + mesh->surface_set_name(mesh->get_surface_count() - 1, current_material.get_basename()); + } else if (current_group != String()) { + mesh->surface_set_name(mesh->get_surface_count() - 1, current_group); + } + + print_line("Added surface :" + mesh->surface_get_name(mesh->get_surface_count() - 1)); surf_tool->clear(); surf_tool->begin(Mesh::PRIMITIVE_TRIANGLES); - if (force_smooth) - surf_tool->add_smooth_group(true); + } + + if (l.begins_with("o ") || f->eof_reached()) { + + MeshInstance *mi = memnew(MeshInstance); + mi->set_name(name); + mi->set_mesh(mesh); - has_index_data = false; + scene->add_child(mi); + mi->set_owner(scene); - if (f->eof_reached()) - break; + mesh.instance(); + current_group = ""; + current_material = ""; } - if (l.begins_with("o ")) //name + if (f->eof_reached()) { + break; + } + + if (l.begins_with("o ")) { name = l.substr(2, l.length()).strip_edges(); + } + + if (l.begins_with("usemtl ")) { + + current_material = l.replace("usemtl", "").strip_edges(); + } + + if (l.begins_with("g ")) { + + current_group = l.substr(2, l.length()).strip_edges(); + } + + } else if (l.begins_with("mtllib ")) { //parse material + + current_material_library = l.replace("mtllib", "").strip_edges(); + if (!material_map.has(current_material_library)) { + Map<String, Ref<SpatialMaterial> > lib; + Error err = _parse_material_library(current_material_library, lib, r_missing_deps); + if (err == OK) { + material_map[current_material_library] = lib; + } + } } } @@ -243,10 +413,11 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s } */ - Error err = ResourceSaver::save(p_save_path + ".mesh", mesh); - - return err; + return scene; } +Ref<Animation> EditorOBJImporter::import_animation(const String &p_path, uint32_t p_flags) { -ResourceImporterOBJ::ResourceImporterOBJ() { + return Ref<Animation>(); +} +EditorOBJImporter::EditorOBJImporter() { } diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h index b7443c71a6..c8285ce6c9 100644 --- a/editor/import/resource_importer_obj.h +++ b/editor/import/resource_importer_obj.h @@ -30,26 +30,21 @@ #ifndef RESOURCEIMPORTEROBJ_H #define RESOURCEIMPORTEROBJ_H -#include "io/resource_import.h" +#include "import/resource_importer_scene.h" -class ResourceImporterOBJ : public ResourceImporter { - GDCLASS(ResourceImporterOBJ, ResourceImporter) -public: - virtual String get_importer_name() const; - virtual String get_visible_name() const; - virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual String get_save_extension() const; - virtual String get_resource_type() const; +class EditorOBJImporter : public EditorSceneImporter { - virtual int get_preset_count() const; - virtual String get_preset_name(int p_idx) const; + GDCLASS(EditorOBJImporter, EditorSceneImporter); - virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const; - virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const; + Error _parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps); - virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL); +public: + virtual uint32_t get_import_flags() const; + virtual void get_extensions(List<String> *r_extensions) const; + virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = NULL); + virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags); - ResourceImporterOBJ(); + EditorOBJImporter(); }; #endif // RESOURCEIMPORTEROBJ_H diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index 3834e52fab..7e23a422f7 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -418,24 +418,24 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String if (compress_mode == COMPRESS_VIDEO_RAM) { //must import in all formats //Android, GLES 2.x - if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_s3tc")) { + if (GlobalConfig::get_singleton()->get("rendering/vram_compression/import_s3tc")) { _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); r_platform_variants->push_back("s3tc"); } - if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc")) { + if (GlobalConfig::get_singleton()->get("rendering/vram_compression/import_etc")) { _save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); r_platform_variants->push_back("etc"); } - if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc2")) { + if (GlobalConfig::get_singleton()->get("rendering/vram_compression/import_etc2")) { _save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); r_platform_variants->push_back("etc2"); } - if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_pvrtc")) { + if (GlobalConfig::get_singleton()->get("rendering/vram_compression/import_pvrtc")) { _save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); r_platform_variants->push_back("pvrtc"); |