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authorJuan Linietsky <reduzio@gmail.com>2017-07-17 21:05:38 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-07-17 22:18:58 -0300
commitbbada82f8088e18b663f087484fcbb662dd76a5a (patch)
tree5ea77e84771dd4502cef44642001a689fab3cd87 /editor/import
parentf36cd77feb9790847c6123eccfa18be74fc89b32 (diff)
-Reorganized all properties of project settings (Sorry, Again).
(Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too)
Diffstat (limited to 'editor/import')
-rw-r--r--editor/import/resource_importer_obj.cpp335
-rw-r--r--editor/import/resource_importer_obj.h25
-rw-r--r--editor/import/resource_importer_texture.cpp8
3 files changed, 267 insertions, 101 deletions
diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp
index 4a2f37e319..9bb598ec92 100644
--- a/editor/import/resource_importer_obj.cpp
+++ b/editor/import/resource_importer_obj.cpp
@@ -31,82 +31,206 @@
#include "io/resource_saver.h"
#include "os/file_access.h"
+#include "scene/3d/mesh_instance.h"
+#include "scene/3d/spatial.h"
#include "scene/resources/mesh.h"
#include "scene/resources/surface_tool.h"
-String ResourceImporterOBJ::get_importer_name() const {
+uint32_t EditorOBJImporter::get_import_flags() const {
- return "obj_mesh";
+ return IMPORT_SCENE;
}
+void EditorOBJImporter::get_extensions(List<String> *r_extensions) const {
-String ResourceImporterOBJ::get_visible_name() const {
-
- return "OBJ As Mesh";
+ r_extensions->push_back("obj");
}
-void ResourceImporterOBJ::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("obj");
-}
-String ResourceImporterOBJ::get_save_extension() const {
- return "mesh";
-}
+Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps) {
-String ResourceImporterOBJ::get_resource_type() const {
+ FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
- return "ArrayMesh";
-}
+ Ref<SpatialMaterial> current;
+ String current_name;
+ String base_path = p_path.get_base_dir();
+ while (true) {
-bool ResourceImporterOBJ::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
+ String l = f->get_line().strip_edges();
- return true;
-}
+ if (l.begins_with("newmtl ")) {
+ //vertex
-int ResourceImporterOBJ::get_preset_count() const {
- return 0;
-}
-String ResourceImporterOBJ::get_preset_name(int p_idx) const {
+ current_name = l.replace("newmtl", "").strip_edges();
+ current.instance();
+ material_map[current_name] = current;
+ } else if (l.begins_with("Ka ")) {
+ //uv
+ print_line("Warning: Ambient light for material '" + current_name + "' is ignored in PBR");
- return String();
-}
+ } else if (l.begins_with("Kd ")) {
+ //normal
+ ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT);
+ Vector<String> v = l.split(" ", false);
+ ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA);
+ Color c = current->get_albedo();
+ c.r = v[1].to_float();
+ c.g = v[2].to_float();
+ c.b = v[3].to_float();
+ current->set_albedo(c);
+ } else if (l.begins_with("Ks ")) {
+ //normal
+ ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT);
+ Vector<String> v = l.split(" ", false);
+ ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA);
+ float r = v[1].to_float();
+ float g = v[2].to_float();
+ float b = v[3].to_float();
+ float metalness = MAX(r, MAX(g, b));
+ current->set_metallic(metalness);
+ } else if (l.begins_with("Ns ")) {
+ //normal
+ ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT);
+ Vector<String> v = l.split(" ", false);
+ ERR_FAIL_COND_V(v.size() != 2, ERR_INVALID_DATA);
+ float s = v[1].to_float();
+ current->set_metallic((1000.0 - s) / 1000.0);
+ } else if (l.begins_with("d ")) {
+ //normal
+ ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT);
+ Vector<String> v = l.split(" ", false);
+ ERR_FAIL_COND_V(v.size() != 2, ERR_INVALID_DATA);
+ float d = v[1].to_float();
+ Color c = current->get_albedo();
+ c.a = d;
+ current->set_albedo(c);
+ if (c.a < 0.99) {
+ current->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ }
+ } else if (l.begins_with("Tr ")) {
+ //normal
+ ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT);
+ Vector<String> v = l.split(" ", false);
+ ERR_FAIL_COND_V(v.size() != 2, ERR_INVALID_DATA);
+ float d = v[1].to_float();
+ Color c = current->get_albedo();
+ c.a = 1.0 - d;
+ current->set_albedo(c);
+ if (c.a < 0.99) {
+ current->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ }
+
+ } else if (l.begins_with("map_Ka ")) {
+ //uv
+ print_line("Warning: Ambient light texture for material '" + current_name + "' is ignored in PBR");
+
+ } else if (l.begins_with("map_Kd ")) {
+ //normal
+ ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT);
+
+ String p = l.replace("map_Kd", "").replace("\\", "/").strip_edges();
+ String path = base_path.plus_file(p);
+
+ Ref<Texture> texture = ResourceLoader::load(path);
+
+ if (texture.is_valid()) {
+ current->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture);
+ } else {
+ r_missing_deps->push_back(path);
+ }
+
+ } else if (l.begins_with("map_Ks ")) {
+ //normal
+ ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT);
+
+ String p = l.replace("map_Ks", "").replace("\\", "/").strip_edges();
+ String path = base_path.plus_file(p);
+
+ Ref<Texture> texture = ResourceLoader::load(path);
+
+ if (texture.is_valid()) {
+ current->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture);
+ } else {
+ r_missing_deps->push_back(path);
+ }
+
+ } else if (l.begins_with("map_Ns ")) {
+ //normal
+ ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT);
+
+ String p = l.replace("map_Ns", "").replace("\\", "/").strip_edges();
+ String path = base_path.plus_file(p);
+
+ Ref<Texture> texture = ResourceLoader::load(path);
+
+ if (texture.is_valid()) {
+ current->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture);
+ } else {
+ r_missing_deps->push_back(path);
+ }
+ } else if (l.begins_with("map_bump ")) {
+ //normal
+ ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT);
+
+ String p = l.replace("map_bump", "").replace("\\", "/").strip_edges();
+ String path = base_path.plus_file(p);
-void ResourceImporterOBJ::get_import_options(List<ImportOption> *r_options, int p_preset) const {
-
- r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate/tangents"), true));
- r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate/normals"), true));
- //not for nowp
- //r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"import/materials")));
- //r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"import/textures")));
- r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/flip_faces"), false));
- r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/smooth_shading"), true));
- r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/weld_vertices"), true));
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "force/weld_tolerance", PROPERTY_HINT_RANGE, "0.00001,16,0.00001"), 0.0001));
- //r_options->push_back(PropertyInfo(Variant::INT,"compress/bitrate",PROPERTY_HINT_ENUM,"64,96,128,192"));
+ Ref<Texture> texture = ResourceLoader::load(path);
+
+ if (texture.is_valid()) {
+ current->set_feature(SpatialMaterial::FEATURE_NORMAL_MAPPING, true);
+ current->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture);
+ } else {
+ r_missing_deps->push_back(path);
+ }
+ } else if (f->eof_reached()) {
+ break;
+ }
+ }
+
+ return OK;
}
-Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) {
+Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) {
- FileAccessRef f = FileAccess::open(p_source_file, FileAccess::READ);
- ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+ FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
+
+ if (r_err) {
+ *r_err = ERR_CANT_OPEN;
+ }
+
+ ERR_FAIL_COND_V(!f, NULL);
+
+ if (r_err) {
+ *r_err = OK;
+ }
+
+ Spatial *scene = memnew(Spatial);
+
+ Ref<ArrayMesh> mesh;
+ mesh.instance();
- Ref<ArrayMesh> mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
Map<String, Ref<Material> > name_map;
- bool generate_normals = p_options["generate/normals"];
- bool generate_tangents = p_options["generate/tangents"];
- bool flip_faces = p_options["force/flip_faces"];
- bool force_smooth = p_options["force/smooth_shading"];
- bool weld_vertices = p_options["force/weld_vertices"];
- float weld_tolerance = p_options["force/weld_tolerance"];
+ bool generate_tangents = p_flags & IMPORT_GENERATE_TANGENT_ARRAYS;
+ bool flip_faces = false;
+ //bool flip_faces = p_options["force/flip_faces"];
+ //bool force_smooth = p_options["force/smooth_shading"];
+ //bool weld_vertices = p_options["force/weld_vertices"];
+ //float weld_tolerance = p_options["force/weld_tolerance"];
+
Vector<Vector3> vertices;
Vector<Vector3> normals;
Vector<Vector2> uvs;
String name;
+ Map<String, Map<String, Ref<SpatialMaterial> > > material_map;
+
Ref<SurfaceTool> surf_tool = memnew(SurfaceTool);
surf_tool->begin(Mesh::PRIMITIVE_TRIANGLES);
- if (force_smooth)
- surf_tool->add_smooth_group(true);
- int has_index_data = false;
+
+ String current_material_library;
+ String current_material;
+ String current_group;
while (true) {
@@ -115,7 +239,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
if (l.begins_with("v ")) {
//vertex
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(v.size() < 4, NULL);
Vector3 vtx;
vtx.x = v[1].to_float();
vtx.y = v[2].to_float();
@@ -124,7 +248,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
} else if (l.begins_with("vt ")) {
//uv
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 3, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(v.size() < 3, NULL);
Vector2 uv;
uv.x = v[1].to_float();
uv.y = 1.0 - v[2].to_float();
@@ -133,7 +257,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
} else if (l.begins_with("vn ")) {
//normal
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(v.size() < 4, NULL);
Vector3 nrm;
nrm.x = v[1].to_float();
nrm.y = v[2].to_float();
@@ -142,21 +266,20 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
} else if (l.begins_with("f ")) {
//vertex
- has_index_data = true;
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(v.size() < 4, NULL);
//not very fast, could be sped up
Vector<String> face[3];
face[0] = v[1].split("/");
face[1] = v[2].split("/");
- ERR_FAIL_COND_V(face[0].size() == 0, ERR_PARSE_ERROR);
- ERR_FAIL_COND_V(face[0].size() != face[1].size(), ERR_PARSE_ERROR);
+ ERR_FAIL_COND_V(face[0].size() == 0, NULL);
+ ERR_FAIL_COND_V(face[0].size() != face[1].size(), NULL);
for (int i = 2; i < v.size() - 1; i++) {
face[2] = v[i + 1].split("/");
- ERR_FAIL_COND_V(face[0].size() != face[2].size(), ERR_PARSE_ERROR);
+ ERR_FAIL_COND_V(face[0].size() != face[2].size(), NULL);
for (int j = 0; j < 3; j++) {
int idx = j;
@@ -169,7 +292,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
int norm = face[idx][2].to_int() - 1;
if (norm < 0)
norm += normals.size() + 1;
- ERR_FAIL_INDEX_V(norm, normals.size(), ERR_PARSE_ERROR);
+ ERR_FAIL_INDEX_V(norm, normals.size(), NULL);
surf_tool->add_normal(normals[norm]);
}
@@ -177,58 +300,105 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
int uv = face[idx][1].to_int() - 1;
if (uv < 0)
uv += uvs.size() + 1;
- ERR_FAIL_INDEX_V(uv, uvs.size(), ERR_PARSE_ERROR);
+ ERR_FAIL_INDEX_V(uv, uvs.size(), NULL);
surf_tool->add_uv(uvs[uv]);
}
int vtx = face[idx][0].to_int() - 1;
if (vtx < 0)
vtx += vertices.size() + 1;
- ERR_FAIL_INDEX_V(vtx, vertices.size(), ERR_PARSE_ERROR);
+ ERR_FAIL_INDEX_V(vtx, vertices.size(), NULL);
Vector3 vertex = vertices[vtx];
- if (weld_vertices)
- vertex.snap(Vector3(weld_tolerance, weld_tolerance, weld_tolerance));
+ //if (weld_vertices)
+ // vertex.snap(Vector3(weld_tolerance, weld_tolerance, weld_tolerance));
surf_tool->add_vertex(vertex);
}
face[1] = face[2];
}
- } else if (l.begins_with("s ") && !force_smooth) { //smoothing
+ } else if (l.begins_with("s ")) { //smoothing
String what = l.substr(2, l.length()).strip_edges();
if (what == "off")
surf_tool->add_smooth_group(false);
else
surf_tool->add_smooth_group(true);
+ } else if (l.begins_with("g ") || l.begins_with("usemtl ") || (l.begins_with("o ") || f->eof_reached())) { //commit group to mesh
- } else if (l.begins_with("o ") || f->eof_reached()) { //new surface or done
-
- if (has_index_data) {
- //new object/surface
- if (generate_normals || force_smooth)
+ if (surf_tool->get_vertex_array().size()) {
+ //another group going on, commit it
+ if (normals.size() == 0) {
surf_tool->generate_normals();
- if (uvs.size() && (normals.size() || generate_normals) && generate_tangents)
+ }
+
+ if (generate_tangents && uvs.size()) {
surf_tool->generate_tangents();
+ }
surf_tool->index();
+
+ print_line("current material library " + current_material_library + " has " + itos(material_map.has(current_material_library)));
+ print_line("current material " + current_material + " has " + itos(material_map.has(current_material_library) && material_map[current_material_library].has(current_material)));
+
+ if (material_map.has(current_material_library) && material_map[current_material_library].has(current_material)) {
+ surf_tool->set_material(material_map[current_material_library][current_material]);
+ }
+
mesh = surf_tool->commit(mesh);
- if (name == "")
- name = vformat(TTR("Surface %d"), mesh->get_surface_count() - 1);
- mesh->surface_set_name(mesh->get_surface_count() - 1, name);
- name = "";
+
+ if (current_material != String()) {
+ mesh->surface_set_name(mesh->get_surface_count() - 1, current_material.get_basename());
+ } else if (current_group != String()) {
+ mesh->surface_set_name(mesh->get_surface_count() - 1, current_group);
+ }
+
+ print_line("Added surface :" + mesh->surface_get_name(mesh->get_surface_count() - 1));
surf_tool->clear();
surf_tool->begin(Mesh::PRIMITIVE_TRIANGLES);
- if (force_smooth)
- surf_tool->add_smooth_group(true);
+ }
+
+ if (l.begins_with("o ") || f->eof_reached()) {
+
+ MeshInstance *mi = memnew(MeshInstance);
+ mi->set_name(name);
+ mi->set_mesh(mesh);
- has_index_data = false;
+ scene->add_child(mi);
+ mi->set_owner(scene);
- if (f->eof_reached())
- break;
+ mesh.instance();
+ current_group = "";
+ current_material = "";
}
- if (l.begins_with("o ")) //name
+ if (f->eof_reached()) {
+ break;
+ }
+
+ if (l.begins_with("o ")) {
name = l.substr(2, l.length()).strip_edges();
+ }
+
+ if (l.begins_with("usemtl ")) {
+
+ current_material = l.replace("usemtl", "").strip_edges();
+ }
+
+ if (l.begins_with("g ")) {
+
+ current_group = l.substr(2, l.length()).strip_edges();
+ }
+
+ } else if (l.begins_with("mtllib ")) { //parse material
+
+ current_material_library = l.replace("mtllib", "").strip_edges();
+ if (!material_map.has(current_material_library)) {
+ Map<String, Ref<SpatialMaterial> > lib;
+ Error err = _parse_material_library(current_material_library, lib, r_missing_deps);
+ if (err == OK) {
+ material_map[current_material_library] = lib;
+ }
+ }
}
}
@@ -243,10 +413,11 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
}
*/
- Error err = ResourceSaver::save(p_save_path + ".mesh", mesh);
-
- return err;
+ return scene;
}
+Ref<Animation> EditorOBJImporter::import_animation(const String &p_path, uint32_t p_flags) {
-ResourceImporterOBJ::ResourceImporterOBJ() {
+ return Ref<Animation>();
+}
+EditorOBJImporter::EditorOBJImporter() {
}
diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h
index b7443c71a6..c8285ce6c9 100644
--- a/editor/import/resource_importer_obj.h
+++ b/editor/import/resource_importer_obj.h
@@ -30,26 +30,21 @@
#ifndef RESOURCEIMPORTEROBJ_H
#define RESOURCEIMPORTEROBJ_H
-#include "io/resource_import.h"
+#include "import/resource_importer_scene.h"
-class ResourceImporterOBJ : public ResourceImporter {
- GDCLASS(ResourceImporterOBJ, ResourceImporter)
-public:
- virtual String get_importer_name() const;
- virtual String get_visible_name() const;
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual String get_save_extension() const;
- virtual String get_resource_type() const;
+class EditorOBJImporter : public EditorSceneImporter {
- virtual int get_preset_count() const;
- virtual String get_preset_name(int p_idx) const;
+ GDCLASS(EditorOBJImporter, EditorSceneImporter);
- virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
- virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
+ Error _parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps);
- virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL);
+public:
+ virtual uint32_t get_import_flags() const;
+ virtual void get_extensions(List<String> *r_extensions) const;
+ virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = NULL);
+ virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags);
- ResourceImporterOBJ();
+ EditorOBJImporter();
};
#endif // RESOURCEIMPORTEROBJ_H
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 3834e52fab..7e23a422f7 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -418,24 +418,24 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
if (compress_mode == COMPRESS_VIDEO_RAM) {
//must import in all formats
//Android, GLES 2.x
- if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_s3tc")) {
+ if (GlobalConfig::get_singleton()->get("rendering/vram_compression/import_s3tc")) {
_save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("s3tc");
}
- if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc")) {
+ if (GlobalConfig::get_singleton()->get("rendering/vram_compression/import_etc")) {
_save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("etc");
}
- if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc2")) {
+ if (GlobalConfig::get_singleton()->get("rendering/vram_compression/import_etc2")) {
_save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("etc2");
}
- if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_pvrtc")) {
+ if (GlobalConfig::get_singleton()->get("rendering/vram_compression/import_pvrtc")) {
_save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("pvrtc");