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authorJuan Linietsky <reduzio@gmail.com>2017-06-16 21:47:28 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-06-16 21:49:37 -0300
commitb19225bfce3dab39f8ce6b1ecf610ea0ba650f99 (patch)
tree7946e6eabae1c679a404a9146343fe2b6f2672b7 /editor/import
parent8a03a29233d5ef4cf5be3aeebd76cb77c82bc983 (diff)
-Fix freezes caused by etccomp2, closes #9183
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
Diffstat (limited to 'editor/import')
-rw-r--r--editor/import/resource_importer_texture.cpp71
-rw-r--r--editor/import/resource_importer_texture.h6
2 files changed, 65 insertions, 12 deletions
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 1a88c45eac..41b2353ed3 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -66,6 +66,22 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_t
singleton->mutex->unlock();
}
+void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture> &p_tex) {
+
+ singleton->mutex->lock();
+ StringName path = p_tex->get_path();
+
+ if (!singleton->make_flags.has(path)) {
+ singleton->make_flags[path] = 0;
+ }
+
+ singleton->make_flags[path] |= MAKE_NORMAL_FLAG;
+
+ print_line("requesting normalfor " + String(path));
+
+ singleton->mutex->unlock();
+}
+
void ResourceImporterTexture::update_imports() {
if (EditorFileSystem::get_singleton()->is_scanning() || EditorFileSystem::get_singleton()->is_importing()) {
@@ -96,6 +112,11 @@ void ResourceImporterTexture::update_imports() {
changed = true;
}
+ if (E->get() & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
+ cf->set_value("params", "compress/normal_map", 1);
+ changed = true;
+ }
+
if (E->get() & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d"))) {
cf->set_value("params", "detect_3d", false);
cf->set_value("params", "compress/mode", 2);
@@ -174,6 +195,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Compress,Force RGBE"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), p_preset == PRESET_3D ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), p_preset == PRESET_2D_PIXEL ? false : true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), p_preset == PRESET_3D ? true : false));
@@ -187,8 +209,9 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT));
}
-void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe) {
+void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal) {
+ print_line("saving: " + p_to_path);
FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
f->store_8('G');
f->store_8('D');
@@ -209,6 +232,8 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
format |= StreamTexture::FORMAT_BIT_DETECT_3D;
if (p_detect_srgb)
format |= StreamTexture::FORMAT_BIT_DETECT_SRGB;
+ if (p_detect_normal)
+ format |= StreamTexture::FORMAT_BIT_DETECT_NORMAL;
if ((p_compress_mode == COMPRESS_LOSSLESS || p_compress_mode == COMPRESS_LOSSY) && p_image->get_format() > Image::FORMAT_RGBA8) {
p_compress_mode == COMPRESS_UNCOMPRESSED; //these can't go as lossy
@@ -281,7 +306,14 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
if (p_force_rgbe && image->get_format() >= Image::FORMAT_R8 && image->get_format() <= Image::FORMAT_RGBE9995) {
image->convert(Image::FORMAT_RGBE9995);
} else {
- image->compress(p_vram_compression, p_texture_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR, p_lossy_quality);
+ Image::CompressSource csource = Image::COMPRESS_SOURCE_GENERIC;
+ if (p_force_normal) {
+ csource = Image::COMPRESS_SOURCE_NORMAL;
+ } else if (p_texture_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) {
+ csource = Image::COMPRESS_SOURCE_SRGB;
+ }
+
+ image->compress(p_vram_compression, csource, p_lossy_quality);
}
format |= image->get_format();
@@ -292,7 +324,6 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
int dl = data.size();
PoolVector<uint8_t>::Read r = data.read();
f->store_buffer(r.ptr(), dl);
-
} break;
case COMPRESS_UNCOMPRESSED: {
@@ -333,6 +364,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
int size_limit = p_options["size_limit"];
bool force_rgbe = int(p_options["compress/hdr_mode"]) == 1;
bool hdr_as_srgb = p_options["process/HDR_as_SRGB"];
+ int normal = p_options["compress/normal_map"];
Ref<Image> image;
image.instance();
@@ -380,20 +412,38 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
bool detect_3d = p_options["detect_3d"];
bool detect_srgb = srgb == 2;
+ bool detect_normal = normal == 0;
+ bool force_normal = normal == 1;
if (compress_mode == COMPRESS_VIDEO_RAM) {
//must import in all formats
//Android, GLES 2.x
- _save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
- r_platform_variants->push_back("etc");
- _save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
- r_platform_variants->push_back("etc2");
- _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
- r_platform_variants->push_back("s3tc");
+ if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_s3tc")) {
+
+ _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
+ r_platform_variants->push_back("s3tc");
+ }
+
+ if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc")) {
+ _save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
+ r_platform_variants->push_back("etc");
+ }
+
+ if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc2")) {
+
+ _save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
+ r_platform_variants->push_back("etc2");
+ }
+
+ if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_pvrtc")) {
+
+ _save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
+ r_platform_variants->push_back("pvrtc");
+ }
} else {
//import normally
- _save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
+ _save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
}
return OK;
@@ -406,6 +456,7 @@ ResourceImporterTexture::ResourceImporterTexture() {
singleton = this;
StreamTexture::request_3d_callback = _texture_reimport_3d;
StreamTexture::request_srgb_callback = _texture_reimport_srgb;
+ StreamTexture::request_normal_callback = _texture_reimport_normal;
mutex = Mutex::create();
}
diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h
index 4998ed7657..31bd0f29b0 100644
--- a/editor/import/resource_importer_texture.h
+++ b/editor/import/resource_importer_texture.h
@@ -41,7 +41,8 @@ class ResourceImporterTexture : public ResourceImporter {
protected:
enum {
MAKE_3D_FLAG = 1,
- MAKE_SRGB_FLAG = 2
+ MAKE_SRGB_FLAG = 2,
+ MAKE_NORMAL_FLAG = 4
};
Mutex *mutex;
@@ -49,6 +50,7 @@ protected:
static void _texture_reimport_srgb(const Ref<StreamTexture> &p_tex);
static void _texture_reimport_3d(const Ref<StreamTexture> &p_tex);
+ static void _texture_reimport_normal(const Ref<StreamTexture> &p_tex);
static ResourceImporterTexture *singleton;
@@ -80,7 +82,7 @@ public:
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
- void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe);
+ void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL);