diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-06-16 21:47:28 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-06-16 21:49:37 -0300 |
commit | b19225bfce3dab39f8ce6b1ecf610ea0ba650f99 (patch) | |
tree | 7946e6eabae1c679a404a9146343fe2b6f2672b7 /editor/import | |
parent | 8a03a29233d5ef4cf5be3aeebd76cb77c82bc983 (diff) |
-Fix freezes caused by etccomp2, closes #9183
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/resource_importer_texture.cpp | 71 | ||||
-rw-r--r-- | editor/import/resource_importer_texture.h | 6 |
2 files changed, 65 insertions, 12 deletions
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index 1a88c45eac..41b2353ed3 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -66,6 +66,22 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_t singleton->mutex->unlock(); } +void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture> &p_tex) { + + singleton->mutex->lock(); + StringName path = p_tex->get_path(); + + if (!singleton->make_flags.has(path)) { + singleton->make_flags[path] = 0; + } + + singleton->make_flags[path] |= MAKE_NORMAL_FLAG; + + print_line("requesting normalfor " + String(path)); + + singleton->mutex->unlock(); +} + void ResourceImporterTexture::update_imports() { if (EditorFileSystem::get_singleton()->is_scanning() || EditorFileSystem::get_singleton()->is_importing()) { @@ -96,6 +112,11 @@ void ResourceImporterTexture::update_imports() { changed = true; } + if (E->get() & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) { + cf->set_value("params", "compress/normal_map", 1); + changed = true; + } + if (E->get() & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d"))) { cf->set_value("params", "detect_3d", false); cf->set_value("params", "compress/mode", 2); @@ -174,6 +195,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Compress,Force RGBE"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), p_preset == PRESET_3D ? 1 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), p_preset == PRESET_2D_PIXEL ? false : true)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), p_preset == PRESET_3D ? true : false)); @@ -187,8 +209,9 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT)); } -void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe) { +void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal) { + print_line("saving: " + p_to_path); FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE); f->store_8('G'); f->store_8('D'); @@ -209,6 +232,8 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String format |= StreamTexture::FORMAT_BIT_DETECT_3D; if (p_detect_srgb) format |= StreamTexture::FORMAT_BIT_DETECT_SRGB; + if (p_detect_normal) + format |= StreamTexture::FORMAT_BIT_DETECT_NORMAL; if ((p_compress_mode == COMPRESS_LOSSLESS || p_compress_mode == COMPRESS_LOSSY) && p_image->get_format() > Image::FORMAT_RGBA8) { p_compress_mode == COMPRESS_UNCOMPRESSED; //these can't go as lossy @@ -281,7 +306,14 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String if (p_force_rgbe && image->get_format() >= Image::FORMAT_R8 && image->get_format() <= Image::FORMAT_RGBE9995) { image->convert(Image::FORMAT_RGBE9995); } else { - image->compress(p_vram_compression, p_texture_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR, p_lossy_quality); + Image::CompressSource csource = Image::COMPRESS_SOURCE_GENERIC; + if (p_force_normal) { + csource = Image::COMPRESS_SOURCE_NORMAL; + } else if (p_texture_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + csource = Image::COMPRESS_SOURCE_SRGB; + } + + image->compress(p_vram_compression, csource, p_lossy_quality); } format |= image->get_format(); @@ -292,7 +324,6 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String int dl = data.size(); PoolVector<uint8_t>::Read r = data.read(); f->store_buffer(r.ptr(), dl); - } break; case COMPRESS_UNCOMPRESSED: { @@ -333,6 +364,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String int size_limit = p_options["size_limit"]; bool force_rgbe = int(p_options["compress/hdr_mode"]) == 1; bool hdr_as_srgb = p_options["process/HDR_as_SRGB"]; + int normal = p_options["compress/normal_map"]; Ref<Image> image; image.instance(); @@ -380,20 +412,38 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String bool detect_3d = p_options["detect_3d"]; bool detect_srgb = srgb == 2; + bool detect_normal = normal == 0; + bool force_normal = normal == 1; if (compress_mode == COMPRESS_VIDEO_RAM) { //must import in all formats //Android, GLES 2.x - _save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe); - r_platform_variants->push_back("etc"); - _save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe); - r_platform_variants->push_back("etc2"); - _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe); - r_platform_variants->push_back("s3tc"); + if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_s3tc")) { + + _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); + r_platform_variants->push_back("s3tc"); + } + + if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc")) { + _save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); + r_platform_variants->push_back("etc"); + } + + if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc2")) { + + _save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); + r_platform_variants->push_back("etc2"); + } + + if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_pvrtc")) { + + _save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); + r_platform_variants->push_back("pvrtc"); + } } else { //import normally - _save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe); + _save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); } return OK; @@ -406,6 +456,7 @@ ResourceImporterTexture::ResourceImporterTexture() { singleton = this; StreamTexture::request_3d_callback = _texture_reimport_3d; StreamTexture::request_srgb_callback = _texture_reimport_srgb; + StreamTexture::request_normal_callback = _texture_reimport_normal; mutex = Mutex::create(); } diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h index 4998ed7657..31bd0f29b0 100644 --- a/editor/import/resource_importer_texture.h +++ b/editor/import/resource_importer_texture.h @@ -41,7 +41,8 @@ class ResourceImporterTexture : public ResourceImporter { protected: enum { MAKE_3D_FLAG = 1, - MAKE_SRGB_FLAG = 2 + MAKE_SRGB_FLAG = 2, + MAKE_NORMAL_FLAG = 4 }; Mutex *mutex; @@ -49,6 +50,7 @@ protected: static void _texture_reimport_srgb(const Ref<StreamTexture> &p_tex); static void _texture_reimport_3d(const Ref<StreamTexture> &p_tex); + static void _texture_reimport_normal(const Ref<StreamTexture> &p_tex); static ResourceImporterTexture *singleton; @@ -80,7 +82,7 @@ public: virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const; - void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe); + void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal); virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL); 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