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author | Gilles Roudière <gilles.roudiere@gmail.com> | 2021-03-08 09:47:18 +0100 |
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committer | Gilles Roudière <gilles.roudiere@gmail.com> | 2021-03-10 11:23:06 +0100 |
commit | a9dc53d152c25af8f291031917dbbee3029f6276 (patch) | |
tree | 29d87f13997ef70f7e1c3f9e9618b1344b7b1d7c /editor/import | |
parent | 469ac1e4152b75b2e3b88cf7bc3a9623f0d7da39 (diff) |
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index d0e5798045..14ecccc13e 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -35,7 +35,7 @@ #include "editor/import/scene_importer_mesh_node_3d.h" #include "scene/3d/collision_shape_3d.h" #include "scene/3d/mesh_instance_3d.h" -#include "scene/3d/navigation_3d.h" +#include "scene/3d/navigation_region_3d.h" #include "scene/3d/physics_body_3d.h" #include "scene/3d/vehicle_body_3d.h" #include "scene/animation/animation_player.h" |