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author | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2019-11-20 10:49:24 -0800 |
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committer | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2019-11-20 10:49:24 -0800 |
commit | 3b44866bf2e3be0870df9cbe377afe811f06071c (patch) | |
tree | ad9ecd21404f134347abb23eeb6eaba110c5e4b3 /editor/import | |
parent | 73323a2838f4978b1f91d7a941ac40ee17df2d34 (diff) |
33714 If the gltf2 asset has no scene, it is corrupt.
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/editor_scene_importer_gltf.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index fcf0e4af6f..30e2aae020 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -229,6 +229,7 @@ Error EditorSceneImporterGLTF::_parse_scenes(GLTFState &state) { ERR_FAIL_COND_V(!state.json.has("scenes"), ERR_FILE_CORRUPT); const Array &scenes = state.json["scenes"]; + ERR_FAIL_COND_V(!scenes.size(), ERR_FILE_CORRUPT); for (int i = 0; i < 1; i++) { //only first scene is imported const Dictionary &s = scenes[i]; ERR_FAIL_COND_V(!s.has("nodes"), ERR_UNAVAILABLE); |